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Author Topic: In your mind, what was the one overall change that you hated in WoW? [Locked]
Boone-Eldar  2 stars
Title: Infallible
Posts: 273
Registered: 2001-12-28 16:31:37
siujoey posted:

I just noticed Boone's title. LMAO!



lol it is tongue in cheek.

 

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Seriously?
Spookysheep  4 stars
Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
Spookysheep posted:

siujoey posted:

Broken_Kayfabe posted:

siujoey posted:

How could all gear coming from PvE ONLY be a better situation? As a PvPer, I would be pissed if I was forced into boring raids just to compete in PvP. I hate raiding and I don't have time to raid- why should I be as effective as a training dummy in BGs as a result?



Why shouldn't you be?

If the silver platter casuals getting angry that they have to expend some effort in order to succeed is the price that has to be paid to have people who actually want to PvP in the battlegrounds, that's a price that should have been paid. Instead, PvP was treated as an alternative gear path, with all the "shortest, least effort possible" assumptions that came with it. Had PvP gear not been useful for PvE at all, it probably would have been fine, though it would still have caused all the ability balancing problems below.



To be honest, I stopped reading after this part, you just can't argue with stupidity.



Whats really strange is people wonder why they don't get anything more than one liner quips are ridicule too.

 

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I liek cheese
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Phexx
Posts: 32
Registered: 2002-2-26 13:56:27
Boone-Eldar posted:

Phexx posted:

Boone-Eldar posted:

siujoey posted:

I never said WoW was not good. (Despite my cancelled sub.) It's a gaming marvel. It arguably IS the best MMO that's ever been made. I was merely making the (I thought) OBVIOUS statement that just because something sells well, doesn't mean it is GOOD.

Either way, I am not going to go on debating something so ridiculously common sense. Lots of things factor in to a game's success.



Perhaps you need to re-evaluate what you consider common sense.



Before WoW the biggest game out there was EQ with what? 200K subs? Lets say all the other options out there had another combined 200K, for arguments sake, though I believe it was probably a bit higher.

So 400k. WoW hit 12 Million.

What doesn't seem like common sense to me is that 11,600,000 people who never played a MMO before WoW are telling you and many others that WoW is a great game. If you think WoW is a great game from you're experience playing, I can't argue that, it's your opinion. But when you try to say it's great simply because 11,600,000 people, with nothing else to compare it to, play it, that is just silly.

As I said to Mythril, I prefer to use my own, and other experienced gamers as a testing ground, not people with no other experience whatsoever. That is what I consider common sense.



EQ was over 500k at it's peak.

I provided a link earlier in this thread showing just exactly how much competition there is in the MMO market. Your logic is flawed.


My apologies, I took a flying guess at the number because I didn't feel like looking back.


Lets put it at 1 million, high, but for arguments sake that's ok. Hell lets go with 2 million to be extra safe. 2 million people playing MMO's before WoW.

That means 10 million WoW subs are new players that didn't play MMO's back in the day (if everyone from the previous player base moved to WoW, which we know didn't happen). It's the only game they've played. They have no basis for comparison. Just because other games are out there, until those 10 million try them, I won't take their opinion seriously.

Now maybe those 10 million think WoW is the best game ever!!! So what? Again they have no basis for comparison unless they've tried the so called competition. And I'd think the same if they said WoW sucks compared to other MMO's, if that is they hadn't even tried others.

I respect the fact that some people think WoW is great, that's not my argument. My argument is believing it's the best simply because of the number of subs. That's ridiculous. If they've never tried the others how can they make the comparison? They can't. WoW got a whole boatload of new people playing MMO's. Again, so what? That doesn't automatically make WoW the best game, it means Blizzard broke the stigma of the pasty faced geek playing games and made it popular to the masses, as opposed to targetting only gamers which is what most other companies did pre-WoW. And strangely post-WoW. I've still yet to see any new game advertise like WoW did and does.

And before someone comes in and says "How do you know they haven't tried them?" That's easy, besides EQ no other game has hit half a million subs, ever, until WoW. That tells me there is a huge population of MMO players that have played WoW and WoW only.

It's ok for you to like WoW. It's ok for you to claim it's great and it's your favorite bestest game ever, if that's what you beleive. But it's not ok to say so simply because of it's sub base. That's where common sense would fit it.

 

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Boone-Eldar  2 stars
Title: Infallible
Posts: 273
Registered: 2001-12-28 16:31:37
Phexx posted:

And before someone comes in and says "How do you know they haven't tried them?" That's easy, besides EQ no other game has hit half a million subs, ever, until WoW. That tells me there is a huge population of MMO players that have played WoW and WoW only.



Not true. There have been quite a few MMOs that have gotten over that mark.

 

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Seriously?
siujoey  2 stars
Posts: 280
Registered: 2001-12-26 09:10:44
Boone-Eldar posted:

siujoey posted:

I just noticed Boone's title. LMAO!



lol it is tongue in cheek.



I know, it just seemed funny. :-)

 

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Ugh_Lancelot  3 stars
Title: Ooo...bouncy!
Posts: 766
Registered: 2002-6-17 14:37:05
Boone-Eldar posted:

Phexx posted:

And before someone comes in and says "How do you know they haven't tried them?" That's easy, besides EQ no other game has hit half a million subs, ever, until WoW. That tells me there is a huge population of MMO players that have played WoW and WoW only.



Not true. There have been quite a few MMOs that have gotten over that mark.

So you're saying market growth models differ drastically based on region?

 

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Boone-Eldar  2 stars
Title: Infallible
Posts: 273
Registered: 2001-12-28 16:31:37
Ugh_Lancelot posted:

Boone-Eldar posted:

Phexx posted:

And before someone comes in and says "How do you know they haven't tried them?" That's easy, besides EQ no other game has hit half a million subs, ever, until WoW. That tells me there is a huge population of MMO players that have played WoW and WoW only.



Not true. There have been quite a few MMOs that have gotten over that mark.

So you're saying market growth models differ drastically based on region?



Uhh I am not sure how you draw that conclusion from what I said.

 

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Seriously?
GutterSludge  4 stars
Posts: 1,034
Registered: 2005-11-6 10:54:55
Boone-Eldar posted:

GutterSludge posted:

[tos_quoted violation]

in 1991 the 14,400 baud modem was introduced for a mere 400 dollars or so...

That was 20 years ago.

Windows 3.1 in 1992...(19 years ago..since math is sooo difficult for you)

Some of us remember things like this, and some are completely oblivious as to how far we have come in a mere 15-20 years...


Meridian launched in 95,(16 years ago) WOW 10 years later in 05(6 years ago). If you cannot conceive the exponential differences (including bandwidth, total users, and computer capability) between these time periods, then I cannot help you.


[tos_quoted violation]



lol I had a commodore 64 when I was 14. We had a desktop PC in the house back then as well, when very few people did. I actually was connecting to the internet when people had no idea what the internet was. There was no browsers or graphic interfaces. There was no such thing as windows back then. We typed everything in DoS commands. In 1991 I was graduating High School. I am well aware of what technology existed and how much it cost at that time. I played The Realm and then UO when it was first released. I was in my mid 20s at that point.

Just to keep your facts straight, WoW actually released in November of 04.

Just to make it crystal clear for you. I am not arguing that there are more subscribers available now than there was when UO first released 12 years ago. There obviously is. What I stated was that there is not 1000x more subscribers available now than there was 10 or 15 years ago. That is just a gross exaggeration on your part.

But let's just go with your numbers as accurate for arguments sake.

You conveniently neglect to mention that along with the "exponential" amount of available subscribers there has also been an "exponential" growth in competition for that available subscriber base during that same time frame. Not hard to get market share when you are only competing against a couple other MMOs right?

How much competition you ask?

http://www.mmorpg.com/gamelist.cfm



1990---3 million users worldwide
1995- 16 million users worldwide (Meridain, December 1995)

2004- 817 million users worldwide (WOW launched)

2010- 2.04 billion users worldwide.


You're right..thats only like 700 times more users..not 1000, so much for my off the cuff guesstimations from memory.

I also graduated HS in 1991. My two older brothers ran one of the first mail hubs in the U.S., as a by-product of thier BBS hobby. We had several of the first IBM clones, (i was about 8) the Commodore, the IBM PC-jr....the list goes on...

So, now that we've admitted our age..

Blizzard is a smart company. As my post I linked you to points out,(which I have quoted exactly once, btw), they have always provided for the masses. Diablo and Starcraft are perfect examples of this, and WOW was just the same strategy, but with an MMO.

Target the masses.
Target the average computer. (Which was Vanguards downfall if you ask me)

This does not by any means say that WOW is the best game ever. We can't even really say that it is the most successful game ever, without weighing the past vs. the present accurately and without bias.


Parachute pants were a big hit in the 80's. I'm sure for a few years they may have even outsold every other type of legwear by leaps and bounds....People wore them because, well, everyone else did.

Like all fads, all it takes is for people to decide they are done with it, and it will end.


Were parachute pants the best fashion design of all time? Hell no. Were these designers smart to produce a product to meet an emerging trend in fashion? Yes.

WOW is not so different.

As far as the gear carrot being the best design ever for an MMO? Laughable. Just like parachute pants are not the best design ever for legwear.

People play WOW because everyone else does, not because they enjoy chasing a carrot.

 

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Guttersludge
People just can't handle the truth.
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-Mythril-  1 star
Title: International Man of Mythery
Posts: 118
Registered: 2001-1-6 20:42:31
"And before someone comes in and says "How do you know they haven't tried them?" That's easy, besides EQ no other game has hit half a million subs, ever, until WoW. That tells me there is a huge population of MMO players that have played WoW and WoW only."

Now who is reaching and grasping at illogical straws?

WoW pulled people out of AO/AC/AC2/SWG/DAoC/ and EQ to name some. now while there is some overlap in gamers that played those games they weren't all the same 500k people just moving game to game.

The subscription numbers support the idea that WoW has been a great game. I won't use the word prove. But they certainly support in a major major way that it has been.

There isn't anything to support that it hasn't been other than an individual's opinion.

Matter of fact other than critical reviews or subscription numbers there isn't any way to actually support a theory either way. I remember many magazines both paper and online lauding WoW for what it was for years. not just when it came out.

How do you prove anything is great? You get a ton of people and make enough noise and there ya go. greatness.

 

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Boone-Eldar  2 stars
Title: Infallible
Posts: 273
Registered: 2001-12-28 16:31:37
GutterSludge posted:

1990---3 million users worldwide
1995- 16 million users worldwide (Meridain, December 1995)

2004- 817 million users worldwide (WOW launched)

2010- 2.04 billion users worldwide.


You're right..thats only like 700 times more users..not 1000, so much for my off the cuff guesstimations from memory.



I am curious as to where you got those numbers from.

Edit: Also why you would use M59 as an example when it was the first MMO and had no competition until The Realm came out? While still not valid due to lack of competition, UO or AC would be better examples. At least there was a couple MMOs out there at the time. That was in 1999.

 

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Seriously?

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