Boone-Eldar posted:
GutterSludge posted:
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in 1991 the 14,400 baud modem was introduced for a mere 400 dollars or so...
That was 20 years ago.
Windows 3.1 in 1992...(19 years ago..since math is sooo difficult for you)
Some of us remember things like this, and some are completely oblivious as to how far we have come in a mere 15-20 years...
Meridian launched in 95,(16 years ago) WOW 10 years later in 05(6 years ago). If you cannot conceive the exponential differences (including bandwidth, total users, and computer capability) between these time periods, then I cannot help you.
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lol I had a commodore 64 when I was 14. We had a desktop PC in the house back then as well, when very few people did. I actually was connecting to the internet when people had no idea what the internet was. There was no browsers or graphic interfaces. There was no such thing as windows back then. We typed everything in DoS commands. In 1991 I was graduating High School. I am well aware of what technology existed and how much it cost at that time. I played The Realm and then UO when it was first released. I was in my mid 20s at that point.
Just to keep your facts straight, WoW actually released in November of 04.
Just to make it crystal clear for you. I am not arguing that there are more subscribers available now than there was when UO first released 12 years ago. There obviously is. What I stated was that there is not 1000x more subscribers available now than there was 10 or 15 years ago. That is just a gross exaggeration on your part.
But let's just go with your numbers as accurate for arguments sake.
You conveniently neglect to mention that along with the "exponential" amount of available subscribers there has also been an "exponential" growth in competition for that available subscriber base during that same time frame. Not hard to get market share when you are only competing against a couple other MMOs right?
How much competition you ask?
http://www.mmorpg.com/gamelist.cfm
1990---3 million users worldwide
1995- 16 million users worldwide (Meridain, December 1995)
2004- 817 million users worldwide (WOW launched)
2010- 2.04 billion users worldwide.
You're right..thats only like 700 times more users..not 1000, so much for my off the cuff guesstimations from memory.
I also graduated HS in 1991. My two older brothers ran one of the first mail hubs in the U.S., as a by-product of thier BBS hobby. We had several of the first IBM clones, (i was about 8) the Commodore, the IBM PC-jr....the list goes on...
So, now that we've admitted our age..
Blizzard is a smart company. As my post I linked you to points out,(which I have quoted exactly once, btw), they have always provided for the masses. Diablo and Starcraft are perfect examples of this, and WOW was just the same strategy, but with an MMO.
Target the masses.
Target the average computer. (Which was Vanguards downfall if you ask me)
This does not by any means say that WOW is the best game ever. We can't even really say that it is the most successful game ever, without weighing the past vs. the present accurately and without bias.
Parachute pants were a big hit in the 80's. I'm sure for a few years they may have even outsold every other type of legwear by leaps and bounds....People wore them because, well, everyone else did.
Like all fads, all it takes is for people to decide they are done with it, and it will end.
Were parachute pants the best fashion design of all time? Hell no. Were these designers smart to produce a product to meet an emerging trend in fashion? Yes.
WOW is not so different.
As far as the gear carrot being the best design ever for an MMO? Laughable. Just like parachute pants are not the best design ever for legwear.
People play WOW because everyone else does, not because they enjoy chasing a carrot.
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Guttersludge
People just can't handle the truth.
NeMeFieD said:"

ea I Ucmed for 12 days straight.."
njwCSUS posted:I'm homosexual, so really, its ongoing sexual attraction to my father, not my mother.