You use your ability (magic or melee) and if the animation comes into 'contact' with your 'enemy' (as it's pvp game also) hit box, then you hit, if it doesn't you miss.
This allows for "player controlled dodging", and not a roll of the dice.
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- There is no such thing as a perfect game. If you make a game idiot proof, someone will just make better idiots.
Deepstrike (PvP) Server - Guardian
Deepstrike (PvP) Server - Guardian


