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Author Topic: /vomit @ SWTOR [Locked]
Talehon69  3 stars
Title: Anonymous Entity
Posts: 525
Registered: 2002-12-11 10:09:58
Conceited posted:

That seems to only affect that quests outcome. It also gave you dark/light points, depending on what you chose. Some choices also pleased or displeased your companion.

I liked the interactive quest outcomes as well, but they did have very little affect on anything other than that single quest.



With the main story quests, your choices will make large differences in where you end up at the end. Side-quests are irrelevant, though, and that's probably for the best.

 

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Renegade.  1 star
Title: Hate the player, not the game
Posts: 71
Registered: 2008-5-7 11:52:34
I was able to play it over the last weekend stress test. The client is not as polished as I was expecting, the quests and lore was interesting however this makes me sad as its more of a quality of a single player game then a MMO.

If they want it to really beat a heavy hitter like WoW was, the client needs a rehaul (IMO).

 

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Taloquin  1 star
Posts: 141
Registered: 2003-11-20 18:12:14
Renegade. posted:

I was able to play it over the last weekend stress test. The client is not as polished as I was expecting, the quests and lore was interesting however this makes me sad as its more of a quality of a single player game then a MMO.

If they want it to really beat a heavy hitter like WoW was, the client needs a rehaul (IMO).



The client? What does the client have to do with it being a single player game opposed to an MMO? If you're referring to performance, you should have seen it a couple of builds ago. Going into Corruscant, or especially DK, would kill the frame rates of most computers unless they were the latest state-of-the-art $4000 machines. The way the client performs right now is a HUGE step up of what it used to be, and I expect it to only get better. Now if they'd only fix the memory leaks...

 

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bragz22
Posts: 17
Registered: 2008-5-11 09:43:14
I had fun with it. If I get a few months of fun out of it I will be happy. I really think I will stay interested at least 6 months. Hoping for years. I'm going in this game with a different attitude. The stories seem really interesting and I'm just gonna chill out and take my time and enjoy it. The days of clicking thru the content and leveling as fast as possible are done. Time to join the casual crowd.
Bremen_Gaheris  1 star
Posts: 182
Registered: 2003-1-29 03:33:24
On the performance topic, my machine is almost 3 years old with an old quad core AMD proc, 8 gig of 866 mhz ram and a Geforce 460GTX and I played it flawlessly at high/ultra settings. I bogged down only once or twice which was probably the aforementioned memory leak issue.

On the server lag, I only lagged when I was in a high population area. As long as I was off the beaten path a tad I was totally fine. They just need to work on their server code and memory leak issues and they are golden.

And on the single player feel note, ever notice that in WoW it is utterly counter-productive to bother grouping with people except on the toughest of group quests....oh wait, they did away with those completely so all quests are soloable unless in a dungeon. Lame. In TOR, you don't get penalized as far as I could tell by grouping with folks for common "solo" quests so random grouping is not discouraged but encouraged to make things faster and more fun.

 

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Ferrydust  3 stars
Title: Iron Chef Jennifer
Posts: 938
Registered: 2002-9-4 20:32:54
I didn't have any performance issues at all or memory leaks. My system is under a year old though. I know people were getting lag in warzones (bgs) but I never experienced it myself.

 

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MinionX-DW  1 star
Posts: 74
Registered: 2002-1-3 03:31:16
The guy who said the quest system was like WoW should probably be ignored, as the Quest system is nothing like WoW's

It's basically Dragon Age's Quest System.

 

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Conceited  1 star
Posts: 182
Registered: 2002-1-29 07:38:03
MinionX-DW posted:

The guy who said the quest system was like WoW should probably be ignored, as the Quest system is nothing like WoW's


It's basically Dragon Age's Quest System.



They are similar to both games. The whole go gather 10 of these, or kill 10 of those, return model is pretty much exactly like WoW. The ability to make a choice or three(which for the most part does not affect the outcome of the game) is like Dragon Age. Although, Dragon Age's quest outcome choices can change the outcome of the game significantly. For instance, making the wrong choice may not allow you to have a character join your party for the rest of the game.


Saying the quest system is "nothing like WoW's" is a pretty silly statement.

 

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Conceited
MinionX-DW  1 star
Posts: 74
Registered: 2002-1-3 03:31:16
Conceited posted:

MinionX-DW posted:

The guy who said the quest system was like WoW should probably be ignored, as the Quest system is nothing like WoW's

It's basically Dragon Age's Quest System.



They are similar to both games. The whole go gather 10 of these, or kill 10 of those, return model is pretty much exactly like WoW. The ability to make a choice or three(which for the most part does not affect the outcome of the game) is like Dragon Age. Although, Dragon Age's quest outcome choices can change the outcome of the game significantly. For instance, making the wrong choice may not allow you to have a character join your party for the rest of the game.

Saying the quest system is "nothing like WoW's" is a pretty silly statement.



Only WoW pulled their questing system from previous games, So saying it's like WoW is a False Hood.

Kill Quests have been in many games. Difference between WoW and SWTOR's is SWTOR took all the kill quests you saw in previous games like the kill 10 Wookies and what not, and made them Bonus Quests on the actual Story Quest system.

So say you meet someone who wants you to go into some Ruins to achieve an artifact, you'll have a voice conversation on that, then you'll go to the ruins and you find some wookies, first wookie you kill will pop up the bonus objective of killing 10 wookies, ya don't actually have to do it. It's just a way to get a little extra reward.

So it is nothing like WoW.

Unless you entire perspective on questing is you've played NOTHING but WoW and aren't and actual Old Timer like some of us.

 

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Ugh_Lancelot  3 stars
Title: Ooo...bouncy!
Posts: 766
Registered: 2002-6-17 14:37:05
Old timer...rofl.

Also, if you're using quests that auto-start on the first kill of some mob type as the example of how it's not like WoW, you must not have played Cataclysm.

 

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