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Topic:
/vomit @ SWTOR [Locked] |
-Myk- Title: Not a War Criminal
Posts: 373
Registered: 2004-11-15 19:27:42
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Date Posted:
1/1/00 12:00am
Subject:
/vomit @ SWTOR |
I am extremely happy with it as is most of the folks in my old WoW guild that are in beta. We have decided to reform our guild in TOR.
I started in AC, moved to WoW and now TOR is my next stop.
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Date Posted:
1/1/00 12:00am
Subject:
/vomit @ SWTOR |
Great to see others having fun as well
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Date Posted:
1/1/00 12:00am
Subject:
/vomit @ SWTOR |
I like it and the fact that everything is voiced is awesome. That's good enough for me  !
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-Mythril- Title: International Man of Mythery
Posts: 118
Registered: 2001-1-6 20:42:31
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Date Posted:
1/1/00 12:00am
Subject:
/vomit @ SWTOR |
It's a fun diversion.
Will certainly be fun leveling up. Will it maintain my interest after that? no way to tell other than doing it.
The one thing I do know is that it didnt matter what WoW did. I was burned out on it.
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Tongue-tied and twisted. Just an earthbound misfit; I.
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Mythphisto- Hunter;
Too many alts to list.
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Ferrydust Title: Iron Chef Jennifer
Posts: 938
Registered: 2002-9-4 20:32:54
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Date Posted:
1/1/00 12:00am
Subject:
/vomit @ SWTOR |
I LOVED the game. (made it to level 16) Once I could PVP in warzones it was just a blast. Of course you had a lot of people who didn't understand the objectives and were just trying to get top damage/heals etc. to get voted as MVP. Or, more than likely, they were just people who 'fight on roads' in Wow. Hard to say.
People are telling me that basically I am at the equivalent of making it to Iron Forge. You can get a spaceship at 15ish but I was too busy PVPing. I probably should have taken the time to fly around but there was only so much time
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I, on the other hand, prefer a command-line system 'cause i'm so hardcore
/north /north *You encounter an [Avatar of the god Set]!*
/cast sheild *sheild spell unavailable*
/csat shield *csat: unknown command*
*[Avatar of Set] beheads [Peasant]*
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Crafty_ac2 Posts: 99
Registered: 2002-12-8 23:08:07
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Date Posted:
1/1/00 12:00am
Subject:
/vomit @ SWTOR |
I played the weekend got one character to 16 one to 11 I had a blast. Blasters, shotguns, auto cannons and light sabers sounds like wow to me..not. As to the quest mechanics like kill things, collect things, talk to people and the like have been in every game i played even before wow. As long as the setting and story is fun then I have fun.
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Balance in a game is only achieved
when no class is fun to play...
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Spookysheep Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
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Date Posted:
1/1/00 12:00am
Subject:
/vomit @ SWTOR |
So can I make a bounty hunter and pwn noobs on the PVP server?
That's all that really matters.
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I liek cheese
Pirates > Ninjas
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Date Posted:
1/1/00 12:00am
Subject:
/vomit @ SWTOR |
Spookysheep posted:
So can I make a bounty hunter and pwn noobs on the PVP server?
That's all that really matters.
Yes, yes you can.
And I really enjoyed the weekend. One thing I enjoyed was the slightly non-linear questing. You didn't have to do every single small side quest. The main story-line quest was linear but that is about it. There were not really choices in how quests went but the dialog options at least gave a really good illusion of having a ton of choice.
The game still needs a lot of tuning on Flashpoints and Heroic+ 4 man world content but other than that it was a friggin blast and I will probably play it until I get bored of it.
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The VNboards are so much fun! Its like my own personal train wreck going 24/7
and noone is actually getting hurt which takes away the guilt of watching.
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Ferrydust Title: Iron Chef Jennifer
Posts: 938
Registered: 2002-9-4 20:32:54
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Date Posted:
1/1/00 12:00am
Subject:
/vomit @ SWTOR |
Bremen_Gaheris posted:
Spookysheep posted:
So can I make a bounty hunter and pwn noobs on the PVP server?
That's all that really matters.
Yes, yes you can.
And I really enjoyed the weekend. One thing I enjoyed was the slightly non-linear questing. You didn't have to do every single small side quest. The main story-line quest was linear but that is about it. There were not really choices in how quests went but the dialog options at least gave a really good illusion of having a ton of choice.
The game still needs a lot of tuning on Flashpoints and Heroic+ 4 man world content but other than that it was a friggin blast and I will probably play it until I get bored of it.
Well, it changes the story based on what you choose though, I think. Like when I evilly murdered all the soldiers that were trapped in droids bodies. When I returned to the questgiver she was like, "Oh... you had to kill them? They were like my children... but I suppose you knew best" I giggled.
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I, on the other hand, prefer a command-line system 'cause i'm so hardcore
/north /north *You encounter an [Avatar of the god Set]!*
/cast sheild *sheild spell unavailable*
/csat shield *csat: unknown command*
*[Avatar of Set] beheads [Peasant]*
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Conceited Posts: 182
Registered: 2002-1-29 07:38:03
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Date Posted:
1/1/00 12:00am
Subject:
/vomit @ SWTOR |
Ferrydust posted:
Bremen_Gaheris posted:
Spookysheep posted:
So can I make a bounty hunter and pwn noobs on the PVP server?
That's all that really matters.
Yes, yes you can.
And I really enjoyed the weekend. One thing I enjoyed was the slightly non-linear questing. You didn't have to do every single small side quest. The main story-line quest was linear but that is about it. There were not really choices in how quests went but the dialog options at least gave a really good illusion of having a ton of choice.
The game still needs a lot of tuning on Flashpoints and Heroic+ 4 man world content but other than that it was a friggin blast and I will probably play it until I get bored of it.
Well, it changes the story based on what you choose though, I think. Like when I evilly murdered all the soldiers that were trapped in droids bodies. When I returned to the questgiver she was like, "Oh... you had to kill them? They were like my children... but I suppose you knew best" I giggled.
That seems to only affect that quests outcome. It also gave you dark/light points, depending on what you chose. Some choices also pleased or displeased your companion.
I liked the interactive quest outcomes as well, but they did have very little affect on anything other than that single quest.
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Conceited
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