Taloquin posted:
In response to Trigeminal... If you find all of this boring, you should seriously consider leaving the MMO genre. And if you don't, I seriously invite you to develop a more interesting quest template than what is displayed in SW:TOR. Sure, there are plenty of "gather X insert-random-items" quests, just as every other MMO has ever had. It's not something that will ever change.
In response to Trigeminal... If you find all of this boring, you should seriously consider leaving the MMO genre. And if you don't, I seriously invite you to develop a more interesting quest template than what is displayed in SW:TOR. Sure, there are plenty of "gather X insert-random-items" quests, just as every other MMO has ever had. It's not something that will ever change.
I don't find "all of this boring." I just found SWTOR's version of it boring. Yes the quests are the same as other MMOs but in some ways it is even worse in SWTOR. There are fewer quests clustered together and the travel time is increased. While it is a replica (almost) of WoW, you'd spend more time killing in WoW and less time walking. I'd rather level in WoW than I would in SWTOR. I sure hope the endgame is good

They are focusing on some "story" I suppose. Many people seem to play MMOs for the story. I don't play them for this reason. I enjoy the action more than the story (combat > voiceovers) and I enjoy the action with other players more than playing by myself (sorry Skyrim). I'm hoping GW2 scratches this itch.
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