RoamsBlues posted:
You're fully allowed to find it's not your cup of tea and not like SWTOR but your being disingenuous in your appreciation of the game... if you even have any experience with it.
But honestly if this does not meet the standard for a newly released MMO than you're either a hypocrite or no MMO will ever meet your standard.
Was wondering when I would encounter the rabid fanboi, I just glad he didn't break down and cry, or at least I could not see it. Do they crawl under their SW blankets with the Wookie doll with kung fu grip?
Graphics are merely okay, character models are actually bland unless in a Voice Acting scene, clipping is very bad
I have yet to read one good review of the crafting system.
Polished game play, yeah they got spawn camping down pat.
Balanced classes? You really typed that?
Open PvP is only good until a few weeks into game, then its a cry fest, still only three war zones?
The companion system is actually nice, guess its as close to sex as most SW fans will get
ooh... ships, uh other games call them houses, and in SW I want a tiny ship, not something I can get lost in
What constitutes tons of dungeons? Is this some obscure measurement I haven't encountered?
Tired of lists, the problem is RIFT set a high bar for refinement and SWTOR fails on many of those counts. The UI is atrocious in both its inflexibility and missing features. And I never compared its content to another game, I simply stated that its feature set EXCEPT for the voice acting is good for ten year old game. The talent system is like the worst WOW ever offered and no ability of undoing an Advanced Class you don't like is going to be a source of much grief in the community.
Still stand by my assessment, if it were not for the IP and Voice Acting this game would be toast, I guess they needed to add the over sexed twils to give the pocket mining demographic a reason to stick with it.
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