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Topic:
how is GW2 going to prevent people paying to win?
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Yukishiro1
Posts: 3,243
Registered: 2002-9-20 23:52:57
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Date Posted:
1/1/00 12:00am
Subject:
how is GW2 going to prevent people paying to win?
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SOE said the same thing back in the day and then quietly reneged on that commitment.
MMO developers will go where the cash is. The official store that sells cosmetics is one step down the road to the store that sells "win" for extra money. We will probably get there eventually.
But there's no reason to think Arenanet is more likely to go there than any other developer.
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Coriolus
Title: Outpost Ice Mexican
Posts: 905
Registered: 2002-5-17 06:20:48
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Date Posted:
1/1/00 12:00am
Subject:
how is GW2 going to prevent people paying to win?
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Gear helps but is not the thing you need to win in GWs. GWs requires a good understanding of various builds in various situations and against varying mobs. Also a well rounded group whether it be heroes or player characters.. GWs is much more technical than your average MMO and gear alone is not an insta IWIN..
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A thousand sheep are louder than one man. As long as the Survivor-watching sheep outnumber the thinkers, nothing will change. - BD
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Date Posted:
1/1/00 12:00am
Subject:
how is GW2 going to prevent people paying to win?
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Yukishiro1 posted:
MMO developers will go where the cash is. The official store that sells cosmetics is one step down the road to the store that sells "win" for extra money. We will probably get there eventually.
You seem to be working off the assumption that all game developers have to be idiots.
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<Mostly Harmless>
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RHWarrior
Posts: 770
Registered: 2009-9-30 18:42:12
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Date Posted:
1/1/00 12:00am
Subject:
how is GW2 going to prevent people paying to win?
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It's not devs who makes these calls, it's management.
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"Drink coffee - do stupids things faster with more energy! ...and I'm all out of beans..." -me
"  ou guys need to stop dick riding wow and compare everything to it. It never invented a godamn thing, just made it popular. " -tinkly
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Yukishiro1
Posts: 3,243
Registered: 2002-9-20 23:52:57
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Date Posted:
1/1/00 12:00am
Subject:
how is GW2 going to prevent people paying to win?
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Game developers will do whatever they think makes them money. That's just smart business. Calling them idiots for it is pretty silly.
The best way to stop "pay to win" is to make it clear it won't make them money because people will quit in protest.
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Koneg
Title: Evil Genius
Posts: 894
Registered: 2001-12-4 15:31:28
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Date Posted:
1/1/00 12:00am
Subject:
how is GW2 going to prevent people paying to win?
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Special-Fred posted:
If it's fun cosmetic kind of stuff I don't mind paying for it every once in awhile to support the game since it's free anyway.
This.
I made it a point recently to spend ~$25 in the TF2 shop to buy a stack of crate keys... because I want them to keep the servers up and they can't do that if they're not making no moneez
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* First rule of a gun fight: Have a gun.
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"Any sufficiently advanced idiocy is
indistinguishable from trolling." -- Arthur C Clarke
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Elocism
Title: Pseudonym
Posts: 787
Registered: 2002-5-3 01:50:00
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Date Posted:
1/1/00 12:00am
Subject:
how is GW2 going to prevent people paying to win?
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i know the ftp + microtransactions model can work. i believe LotRO tripled its revenue when they went ftp
however, it is my understanding that they sell gear with stats
if GW2 can sustain itself by selling stuff like bag space, then more power to them. maybe they go the DDO route and release paid only content (basically more 'boxes'  . but with GW2 being a PvP game, i just dont see either of those options holding up
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you are broken now
but faith can heal you
just do everything i tell you to do
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Elocism
Title: Pseudonym
Posts: 787
Registered: 2002-5-3 01:50:00
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Date Posted:
1/1/00 12:00am
Subject:
how is GW2 going to prevent people paying to win?
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P.S.
Scarne posted:
its not ftp, you still have to buy the game. 
STFU
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you are broken now
but faith can heal you
just do everything i tell you to do
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Yukishiro1
Posts: 3,243
Registered: 2002-9-20 23:52:57
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Date Posted:
1/1/00 12:00am
Subject:
how is GW2 going to prevent people paying to win?
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GW1 made money off cosmetic crap + paid expansions.
GW2 will have more fixed costs because it's a real MMO but I don't see why they can't do the same thing for GW2 even considering those greater costs.
GW2 is not going to cost nearly as much as TOR did to develop so they will be able to rely on box sales to defray development costs.
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Date Posted:
1/1/00 12:00am
Subject:
how is GW2 going to prevent people paying to win?
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Only $5.99 for banner free gameplay!
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