VaultNetwork.netVault Network Boards
Author Topic: No MMO does casters like DAOC [Locked]
Yukishiro1  4 stars
Posts: 3,243
Registered: 2002-9-20 23:52:57
Wow combat is much more intricate and skill-intensive than daoc combat on the individual level. That's just a fact that can't be argued with.
Walker_ID  3 stars
Posts: 673
Registered: 2002-5-29 10:20:09
Yukishiro1 posted:

Wow combat is much more intricate and skill-intensive than daoc combat on the individual level. That's just a fact that can't be argued with.



not a chance in hell...once again ....this is only said by the people who were bad at daoc combat


i know this for a fact because for the first 3 years i was a bad


which isn't surprising considering MAYBE 3% of the population of daoc is good at it

 

-----signature-----
You can't outrun Darwin
Yukishiro1  4 stars
Posts: 3,243
Registered: 2002-9-20 23:52:57
Did you ever even play wow?


Wow has been dumbed down a bit in the last expansion but even so there's way more intricacy and skill involved in wow 1v1 than daoc 1v1.
Walker_ID  3 stars
Posts: 673
Registered: 2002-5-29 10:20:09
Yukishiro1 posted:

Did you ever even play wow?

Wow has been dumbed down a bit in the last expansion but even so there's way more intricacy and skill involved in wow 1v1 than daoc 1v1.



i will never admit it....but hypothetically if i had played wow it was for a few months in 2006 or 2007

 

-----signature-----
You can't outrun Darwin
Yukishiro1  4 stars
Posts: 3,243
Registered: 2002-9-20 23:52:57
If you only played for a few months you presumably never did any real max-level pvp. So your opinion is pretty much worthless.


Small-scale pvp in wow is incredibly intricate and skill-based. You need far better reflexes and anticipation to pvp in wow well than you do in daoc. The only area where daoc requires more skill is in spatial positioning but that plays a much smaller role in a 1v1 duel. 1v1 daoc mechanics are pathetically simplistic.
Walker_ID  3 stars
Posts: 673
Registered: 2002-5-29 10:20:09
Yukishiro1 posted:

If you only played for a few months you presumably never did any real max-level pvp. So your opinion is pretty much worthless.

Small-scale pvp in wow is incredibly intricate and skill-based. You need far better reflexes and anticipation to pvp in wow well than you do in daoc. The only area where daoc requires more skill is in spatial positioning but that plays a much smaller role in a 1v1 duel. 1v1 daoc mechanics are pathetically simplistic.



lvl 70 was the max at the time and there was plenty of nonsensical button mashing that was endured...wow's combat mechanics catered to noobs which means the exact opposite of what you are saying...it drove me nuts how little thought or effort had to be put into pvp


and i still find it funny that you say daoc was too simplistic...yet u weren't any good at it


there is a reason noobs play wow...and it isn't for complex pvp mechanics that don't exist in that game

 

-----signature-----
You can't outrun Darwin
kedz20xx  1 star
Title: Entertained
Posts: 80
Registered: 2008-5-7 09:09:17
Sin_of_Onin posted:


 

-----signature-----
I piss excellence.
Yukishiro1  4 stars
Posts: 3,243
Registered: 2002-9-20 23:52:57
Walker_ID posted:

lvl 70 was the max at the time and there was plenty of nonsensical button mashing that was endured...wow's combat mechanics catered to noobs



You obviously never did any real small scale pvp. Sure, you can mash buttons and beat the 75% of the scrubs out there who do the same thing. Come up against someone who knows how to play and you will get rolled every single time.


The complexity in a rogue vs. mage duel is exponentially greater than the complexity in any daoc 1v1. Take that rogue and mage and put them on a 2v2 team and the contrast to any daoc pairing is even more staggering.


I would tell you to go watch some of noone's videos on this page http://www.wowblues.com/eu/mage-pvp-movie-archive-tbc-only-3705021323.html but you'd have to slow them down to 1/5th normal time to even start to grasp what is actually happening.
tenkly  4 stars
Title: Best looking Outposter.
Posts: 1,079
Registered: 2007-3-7 22:50:38
He's a noob.

just like all wow players.

DAOC > all

 

-----signature-----
"Sir, when you die, what shall we do? Bury you? Burn you?" "Nay. I shall be mushroomed"
"ou're a weird dude, Tenkly. Knife fights with women and you dress your cat up in sweater vests."- ZigmundZag
Eternal_Midnight  2 stars
Posts: 424
Registered: 2000-5-11 13:44:32
Yukishiro1 posted:

If you only played for a few months you presumably never did any real max-level pvp. So your opinion is pretty much worthless.

Small-scale pvp in wow is incredibly intricate and skill-based. You need far better reflexes and anticipation to pvp in wow well than you do in daoc. The only area where daoc requires more skill is in spatial positioning but that plays a much smaller role in a 1v1 duel. 1v1 daoc mechanics are pathetically simplistic.



You can't compare WoW and DAoC PvP like that. Of course DAoC was somewhat simplistic in a 1v1 environment, because as most people forget, DAoC was designed for RvR, not 1v1. That's why people bitch about balance in DAoC, because the game wasn't ever intended to be balanced on a class by class basis. Classes that weren't intended to run around alone will of course be flawed in a 1v1 PvP situation. WoW, by contrast, has balanced their classes so that everyone is capable in just about every situation. This clearly lends itself to a smaller scale PvP, which is how the game is designed.

Realms were balanced, classes were not, except to ensure that similar skills between realms worked in the same way.

As far as hard interrupts for casters vs. soft, I'd tend to favour the WoW system. No class should be utterly incapable of using it's skill simply because someone is attacking them. Yes, there is a skill level required to be effective, but really that skill is necessary only because the system is flawed.

If the casting system was better, using more of a pushback system, most of the RA's put in place to compensate for they poor casting system wouldn't have been necessary.

 

-----signature-----
We have not inherited the Earth from our parents, we have borrowed it from our children.

VaultNetwork.net is an independently operated community forum and is not affiliated with, endorsed by, or technically based on IGN, GameSpy, FilePlanet, GameStats, or the former IGN/GameSpy Vault Network.
References to VaultNetwork.net mean this site/domain. VNBoards-style presentation is a visual homage only. By using this site, you agree to the forum rules.