| Author |
Topic:
RA Revamp Clarifications
[Locked] |
|
|
Date Posted:
1/1/00 12:03am
Subject:
RA Revamp Clarifications
|
|
"Hey Andy, would you be able to tell us about arrow evasion? Why we cannot do that currently and we could before? Is that how the game mech is SUPPOSE to be or is that a bug thats really hard to code?"
because arrows are spells now and im pretty sure they dont have a code to evade spells yet. I would also like to see this fixxed as well.
|
|
|
Date Posted:
1/1/00 12:04am
Subject:
RA Revamp Clarifications
|
|
Hey Adam/Andy, I never got an answer to my question. Of all the problems with this game, why was there such a burning need to deal with realm abilities before those?
|
poenadare
Posts: 381
Registered: 2001-11-5 08:09:53
|
Date Posted:
1/1/00 12:04am
Subject:
RA Revamp Clarifications
|
Adam/Andy/Silver Fox - Thanks. The changes look very interesting. But... but... I just wish there were TWO kinds of Purge. Purge "A" which should be available free to all classes that only allows a player to either escape or perhaps heal. Purge "B" costs points to buy and removes all detrimental effects - and I mean ALL.
-----signature-----
What kind of god would admit to creating us?
-- Pyrrho the Skeptic
|
Meddyck24
Posts: 223
Registered: 2010-11-5 10:58:36
|
Date Posted:
1/1/00 12:04am
Subject:
RA Revamp Clarifications
|
angryranger posted:
Hey Adam/Andy, I never got an answer to my question. Of all the problems with this game, why was there such a burning need to deal with realm abilities before those?
Because it's not that hard for them to do while at the same time it makes a noticeable improvement to the game. If you actually bothered to read the producer's letter and patch notes, you'd see they are also looking at addressing one of the longstanding problems with the game, lagghosting.
-----signature-----
GW 2: Next!
DAOC [retired]: Meddyck R11 Cleric / Meddyck R11 Druid / Alysson R11 Minstrel / Alyssen R9 Eldritch
Other cancelled MMOs: WAR, SWTOR
|
|
|
Date Posted:
1/1/00 12:04am
Subject:
RA Revamp Clarifications
|
When will the "State of the Realm" be fixed on the Camelot Herald?
|
Docmandu
Posts: 240
Registered: 2005-7-12 00:54:17
|
Date Posted:
1/1/00 12:04am
Subject:
RA Revamp Clarifications
|
Meddyck24 posted:
angryranger posted:
Hey Adam/Andy, I never got an answer to my question. Of all the problems with this game, why was there such a burning need to deal with realm abilities before those?
Because it's not that hard for them to do while at the same time it makes a noticeable improvement to the game. If you actually bothered to read the producer's letter and patch notes, you'd see they are also looking at addressing one of the longstanding problems with the game, lagghosting.
Why would he read, while he could spend that time increasing his post count with flame bait?! Anyway let the guy Role Play VN.. he's angryranger afterall.
|
|
|
Date Posted:
1/1/00 12:04am
Subject:
RA Revamp Clarifications
|
Meddyck24 posted:
angryranger posted:
Hey Adam/Andy, I never got an answer to my question. Of all the problems with this game, why was there such a burning need to deal with realm abilities before those?
Because it's not that hard for them to do while at the same time it makes a noticeable improvement to the game. If you actually bothered to read the producer's letter and patch notes, you'd see they are also looking at addressing one of the longstanding problems with the game, lagghosting.
So the conclusion is that all those minor bugs are "hard" to fix and that people would rather have the "easy" things done? Ok, just seeking clarity.
|