Insolent_Ant posted:
Separation, yes. That doesn't mean it isn't a primarily PvP game.
Wulf-Ector posted:
This game has never been a primarily PvP game. It has always been about the separation of PvP from PvE and having the ability to do both in peace.
Insolent_Ant posted:
Then you wake up. No primarily PvP game will ever have a million subscribers, even if it happens to be perfectly made.
Then you wake up. No primarily PvP game will ever have a million subscribers, even if it happens to be perfectly made.
This game has never been a primarily PvP game. It has always been about the separation of PvP from PvE and having the ability to do both in peace.
Separation, yes. That doesn't mean it isn't a primarily PvP game.
It has evolved into a primarily PvP game due to lack of engaging content in the other areas. When people first got into it the game was mostly flourishing due to its PvE and RvR was just something people looked forward to. It took weeks to even get to 50 and there was no such thing as a battleground.
If the PvE had sucked compared to the competition then the game wouldn't have lasted at all because nobody would've made it to 50. But the PvE was quite good when compared to the likes of EQ (I'm speculating here based on what I've heard from others since I didn't play EQ).
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"Dude, I'm losing for some reason. I think it's lag. I'm gonna leave this game."
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