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Author Topic: Astral gear/items [Locked]
HileyQuiggley  1 star
Posts: 133
Registered: 2006-1-27 19:08:34
They should have never upgraded the ML10 gear period. Thats one of the reasons i left. I had the money to template out a few of my toons but i have way to many i play. The cost of that stuff is rediculous.

 

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ArkadyTepes  3 stars
Posts: 510
Registered: 2004-1-10 11:08:57
JensenIntersepter posted:

Update the High lord/Legion DF loot tables to be comparable with ML10. An additional dungeon dropping high end gear will increase the items on the market, decreasing the prices.



you'd have to do some serious market flooding for that to happen...

theres probly already more astral weapons in the game then there are active characters that need them...

the problem is there arent enough money sinks taking currency out of the game... so people end up with accounts that have thousands of plat and nothing to do with it...

and sense there are people that can afford the high price... thats the price people set for the items...

if people couldnt afford it... then they wouldnt be priced so damned high...

 

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PowPowParn  2 stars
Posts: 374
Registered: 2005-6-12 19:11:48
IronFinisher posted:

WTS Conflags on mid 260 plat!



your prob trolling but ill buy it for that price

 

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JensenIntersepter
Posts: 18
Registered: 2007-1-6 15:18:53
ArkadyTepes posted:

JensenIntersepter posted:

Update the High lord/Legion DF loot tables to be comparable with ML10. An additional dungeon dropping high end gear will increase the items on the market, decreasing the prices.



you'd have to do some serious market flooding for that to happen...

theres probly already more astral weapons in the game then there are active characters that need them...

the problem is there arent enough money sinks taking currency out of the game... so people end up with accounts that have thousands of plat and nothing to do with it...

and sense there are people that can afford the high price... thats the price people set for the items...

if people couldnt afford it... then they wouldnt be priced so damned high...



You are probably correct Arkady but it still wouldn't hurt to have an additional high end gearing dungeon.
ArkadyTepes  3 stars
Posts: 510
Registered: 2004-1-10 11:08:57
JensenIntersepter posted:

You are probably correct Arkady but it still wouldn't hurt to have an additional high end gearing dungeon.



no, it wouldnt hurt... more content is always good to keep things interesting...

 

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b0xy  2 stars
Posts: 314
Registered: 2009-3-21 20:06:56
I was told to sell all my ML10 gear. No reason was given but I only have 1 piece of ML10 armor, 1 ML10 cloak and an astral staff across all of my characters anyway, so not really much I can sell.

 

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Semi4  3 stars
Posts: 566
Registered: 2003-8-8 13:58:29
Raids and group leaders

Most can’t lead a raid/group (or they just hate it), that is just the reality of the world. It makes a great sound bite, “just do it yourself” but it is not reality. The number of people who have the ability/psychology/skill/time/etc to run their own raids is fairly small and any game that is designed expecting the number of raid/group leaders to be large, the game would be destine for exactly the population that DAoC now has.


Exceptions to a rule do not change the rule (exceptions like “I can run a raid” or “I know a person that can lead”). The reality is, most players do not have what it takes to run a group/raid. Proof, is in the reality of what we see happening. All the great sound bites of the world will not change the reality of humanity.


Again, finding an isolated exception does not change any of the basic rules of human nature.


Lootjackers

Mythic must think it is funny or advantageous to have such things in the game. They know it exists and have done nothing to stop it.


While many have a strange hatred of anything “WoW”, this is one of those areas where Blizzard has an understanding of human nature, and Blizzard shows an understanding of reality, that Mythic seems to lack. In WoW if a group leader does not follow the stated loot rules a player can file a complaint. Once a complaint is filed Blizzard will actually pull the text logs to review the stated loot rules of the group and then see if the leader broke the loot rules. If the leader broke the rules and jacked loot, the leader is penalized.


Let me see now. . . .WoW an inferior game with 10 million +++ subs and Blizzard will police the game. . . .DAoC a superior game concept with 20k subs (and decreasing) and Mythic thinks anarchy is fine. The reality of the situation should be self-evident.


No, I am not saying WoW is without problems or that Blizzard is perfect. I am saying that Blizzard has a much better understanding of human nature and Mythic seems to lack understanding of both reality and of human nature. I would never want DAoC to become WoW but there is a lot that developers can/could learn from Blizzard.


Chilliconcarvy posted:

The game needs rare/top items that only a few have access to - it's a status symbol and something to aspire to and work towards obtaining.



If you mean a rare/top item that is status only and has no real bump in bonus/stats/abilities/etc. . . that would be fine.


If you mean rare/top item via a boost in bonus/stats/abilities/etc. . . Sorry but that is way off the mark of what the game needs. Your suggestion is the exact opposite of what the game needs.


ArkadyTepes posted:

the problem is there arent enough money sinks taking currency out of the game... so people end up with accounts that have thousands of plat and nothing to do with it...


and sense there are people that can afford the high price... thats the price people set for the items...


if people couldnt afford it... then they wouldnt be priced so damned high...



I agree that one of the problems is the lack of money sinks.


Another contributing factor is the ease at which players can power farm plat. While noobs and many casuals have trouble obtaining plat, any player that can form the correct group and also learns the necessary methods can easily make hundreds of plat.


I would add that Min/Max contributes to the problem as does having no (or limited) alternatives for similar loot. If the stats were not so important and/or if there were similar gear available through crafting or other methods, even with a glut of plat, players would not be able to charge such high prices.


1. Mythic needs more money sinks.

2. Mythic needs to eliminate a great deal of the Min/Max problem.

3. Crafted gear always needs to be comparable to the best drops (not equal to, just similar to).

4. There needs to be multiple methods for obtaining all of the best gear. (and those methods should not necessitate bots or creating PL groups to power farm).

5. The ability to power farm plat needs to be eliminated.

 

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ArkadyTepes  3 stars
Posts: 510
Registered: 2004-1-10 11:08:57
Semi4 posted:

1. Mythic needs more money sinks.
5. The ability to power farm plat needs to be eliminated.



these are too late in the game to make an impact.

the coin is already in game in such abundance that trying to correct the inflation now is just about useless...

the only solution to the inflation problem now would be if mythic just striped the coin off everyone and started the economy out fresh...

 

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PowPowParn  2 stars
Posts: 374
Registered: 2005-6-12 19:11:48
if mythic offered insta 50/ml10/cl10 you know pve stuff, never RR that should be earned the normal way, via plat, not only can this drive down the price of stuff, (if insta 50 costs 50p, than theres less money to go around so items should be costing less~ well one would hope!) and it will put out of business the macro teams that people seem to hate so much~

 

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Semi4  3 stars
Posts: 566
Registered: 2003-8-8 13:58:29
ArkadyTepes posted:

Semi4 posted:

1. Mythic needs more money sinks.

5. The ability to power farm plat needs to be eliminated.



these are too late in the (existing) game to make an impact.


the coin is already in game in such abundance that trying to correct the inflation now is just about useless...

I totally agree.


ArkadyTepes posted:

the only solution to the inflation problem now would be if mythic just striped the coin off everyone and started the economy out fresh...



I do not think that many players would put up with coin being striped. Also, stripping plat does not fix the underlying problems of players who power farm plat or of the Min/Max that contributes to the runaway economy. Strip the plat today and in a few months the problem will be back.


To implement some of the changes that I feel are necessary for the game to thrive, it would take a restart of the game. A restart that would only be possible through the creation of ‘Origin’ or ‘Arthur the Golden age of Camelot’ (DAoC 2)


The game needs the Min/Max addressed, it needs the economy to be revamped and adjusted, it needs the regen to be re-engineered, it needs bots to be removed, it needs so much more. Many things that the game needs, like an updated UI, can be done with the existing game.


Many things that the game needs can’t be done to the existing game as the existing players would exodus if the necessary rollbacks to their easy-mode were to happen. The only way many necessary changes would be tolerated by the existing players would be if the changes were done to a new launch of the game via ‘Origin’ or ‘DAoC2’.


PowPowParn posted:

if mythic offered insta 50/ml10/cl10 you know pve stuff, never RR that should be earned the normal way, via plat, not only can this drive down the price of stuff, (if insta 50 costs 50p, than theres less money to go around so items should be costing less~ well one would hope!) and it will put out of business the macro teams that people seem to hate so much~

Easy mode has never been a good direction for a game to go.

 

-----signature-----
The art of war is simple enough. Find out where your enemy is.
Get at him as soon as you can. Strike him as hard as you can,
and keep moving. - Ulysses S. Grant
Only the dead have seen the end of war - Plato

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