i wouldnt mind something like mixing both pve and pvp to gain top end items.
what if you added new craftable loot like they did with dragonslayer.
you do a chain a quests to gain the knowlege to make these new items. then you have to do some farming of materials like with certain pots and make the toa mats for leggys part of it also, i got like 100 vials of water just sitting there because i have no use for them <.<
so you make this thing, finnally get a MP than what?
you get told theres a quest to furthur enhance the thing! shnazy~
so you run out to nf where if you get 10 solo kills or 25deathblows or 100 kills you can convert MP item X into its ml10 equilivient~ that way zergers cant cry that its to hard to get solo kills or whatever
the quest will start once you hold an mp item of these, so you can xfer or buy them off housing. this will drive down ml10 loot prices and make crafters some cash, without literally just farming glass or scales while afk and getting shit for free basiclly~
the quest chain can be as long as the old dragonslayer quests also so people can start up bgs and what not like the (not too) old days~
so baiscly, only people with master crafters would have an edge in the quest over someone who doesnt. but even if you dont have a lgm whatever, im sure you know someone or someone in your guild can hook it up. or hell you can make your own. i got lgm on all crafts but seige in 1 weekend on 3 different toons <.<
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our idea is so bad, and I'm going to show you how by bringing up entirely different things that you never even mentioned and then act like that debunks your argument. Ha, I win!"
Coreline 9l1 Ranger & Corlina 11l1 NS
Currently ~ Corella ~ 3l3 Bard 