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Topic:
What could we as a community do to help daoc? [Locked] |
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Date Posted:
1/1/00 12:00am
Subject:
What could we as a community do to help daoc? |
kxsleeper posted:
with forced realm pride
AHAHAHAHAHA! Good one. I thought you were serious up until that point.
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ovidbrono Posts: 60
Registered: 2008-9-21 21:08:53
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Date Posted:
1/1/00 12:00am
Subject:
What could we as a community do to help daoc? |
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I continuously work on wiki (i'm not too graceful with the computer and my template for speclines in albion look shoddy... but it's good information) and I try to help new players when possible.
The game is getting through to some people, but how do we keep them there. I saw someone post a video on VN about how he was only playing for a few weeks. It was hibernia and before the glam. merger, so hibernia was a pretty desolate place. yet he managed to make some friends, find a guild, and really enjoy rvr. not sure what made him stay but i don't see new players hit molvik in albion.
anyway, a lot of the ideas are great.. and i think treating each other with respect is a really nice golden rule to follow.
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OldFriar Posts: 27
Registered: 2005-3-23 06:29:07
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Date Posted:
1/1/00 12:00am
Subject:
What could we as a community do to help daoc? |
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Guides and other forms of documentation which need updating are essential seem to be lacking these days.
How to spec your character (for levelling and RvR) - Those of us who have played for years can load up DAoC Charplan and figure out the best lines, but it might be a bit difficult for new players.
Cheap, good templates - The more templates the better. The game seems to lack a decent resource for these - you have to go through pages of the forums and find one which is decent. Camelot Vault is severely lacking with these, and daoctemplates.net isn't any better. Cheap templates which are easy to get and don't require hours of farming or hundreds of platinum allow both new players and returning players who might not be sure on what to get.
Updated levelling guides - I'd say that 1-9 is probably best to stick to the tutorial area, 10-39 is great for battleground task quests, but decent guides for 40+ for various classes would help - preferably with camps/areas which are suited to different classes at different levels.
Farming guides - This is most likely to be afrits these days, but any other effective guides which allow players to earn respectable amounts of gold without too much effort would help.
The more documentation the better. DAoC has had various sites with documentation over the years, but finding an updated resource with the essentials seems to be tricky! Anything which can help new players play the game in the most efficient way and returning players who aren't sure of the best updated ways of doing things would be a huge help.
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Date Posted:
1/1/00 12:00am
Subject:
What could we as a community do to help daoc? |
poenadare posted:
6) Get young hip celebrities or sports stars of each gender to tweet about playing DAoC.
10) Take low level jobs at the Mythic support call center and worm our way into the organization until we can call the shots.
either one of these would work.
-----signature-----
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Semi4 Posts: 566
Registered: 2003-8-8 13:58:29
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Date Posted:
1/1/00 12:00am
Subject:
What could we as a community do to help daoc? |
Etaew12 posted:
It's a complicated situation, the players feel cheated (and quite possibly with reason) this makes them feel that Mythic owe them something, any change or announcement is jumped on by everyone who wants an opinion, "Free Mordred", "DAoC 2" or whatever the silly people spam at the moment. Having such a hostile environment does make communication with the fan-base quite difficult.
I see a much better situation in Ultima Online and Warhammer Online. So I think part of the problem is the attitude and actions that the players have and people posting on this forum. If the atmosphere was less hostile, we may have seen more communication from the dev team (as small as it might be), or at least some representative from the studio. We know small development teams can create positive developments and changes, especially from my DOL history. We have seen unique and interesting features developed on some DOL shards, we have seen some fantastic UI's developed from the DAoC community.
It is not difficult for Mythic to communicate. Proof is Lori. Lori jumped into an extremely hostile environment on VN and by simply communicating with respect and honesty, the hostility on the boards mostly vanished.
Most of those on the boards embraced Lori as a breath of fresh air.
Sorry but part of what generates the hostility is lack of communication. It is only a figment of Mythic’s warped psyche that communication is difficult because of a hostile community. Mythic probably gets that view because of the hostility that is received when they do communicate because their communication is typically misinformation, cryptic, non-existent, condescending, pabulum, etc . . . so whenever Mythic makes a typical condescending and lying statement they are greeted with burning torches. Then Mythic goes off and discusses with each other how difficult it is to communicate with a hostile crowd. How silly they are.
Lori proved that it is not difficult to communicate with the players even if things are hostile.
-----signature-----
The art of war is simple enough. Find out where your enemy is.
Get at him as soon as you can. Strike him as hard as you can,
and keep moving. - Ulysses S. Grant
Only the dead have seen the end of war - Plato
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Semi4 Posts: 566
Registered: 2003-8-8 13:58:29
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Date Posted:
1/1/00 12:00am
Subject:
What could we as a community do to help daoc? |
ovidbrono posted:
. . . what could we as a community do to improve the game overall?
That is like asking what the community of hell could do to make improvements to hell, and the answer is the same.
Nothing.
Players do not code.
Players cannot code.
Players do not code incentives.
Players do not code gear.
Players do not code RPs or changes to RPs.
Players do not code bugs.
Players do not code repairs for bugs.
Players do not code new gear stats.
Players do not code character group utility.
Players do not code . . . . anything.
As for making suggestions to Mythic, all the possible repairs and fixes to the game that could be suggested have already been suggested and Mythic did what Mythic does. Actually all the possible suggestions to save the game have been yelled at Mythic continually and Mythic has just done what Mythic does, grind the game into the ground with stupidity.
" . . . what could we as a community do to improve the game overall?"
Nothing.
ovidbrono posted:
Is this even possible?
No,
-----signature-----
The art of war is simple enough. Find out where your enemy is.
Get at him as soon as you can. Strike him as hard as you can,
and keep moving. - Ulysses S. Grant
Only the dead have seen the end of war - Plato
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kxsleeper Title: Solution Seeker
Posts: 216
Registered: 2004-6-5 10:31:36
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Date Posted:
1/1/00 12:00am
Subject:
What could we as a community do to help daoc? |
I completely agree with semi's last two posts.
Lori made great progress with the communication between mythic and the players.
There's not a whole lot,we can do as players.
Let semi and angryranger in there for 3 months and watch the game become fun!!
Semi appears to deal with glass half full,safe,realistic approach and a.r. apears to be the one to be very creative and would take huge chances. Put this guys together and imo,sum great fun stuff would come out!!
-----signature-----
Nothing really works,if it does work,it wont work for long,if it keeps working,they will discontinue it...
We are all DNA expirements,by an advanced civilization,from a far far distant galaxy...
0 of 3 acct's open
Where are the Mordred Changes??
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Date Posted:
1/1/00 12:00am
Subject:
What could we as a community do to help daoc? |
Semi4 posted:
ovidbrono posted:
. . . what could we as a community do to improve the game overall?
That is like asking what the community of hell could do to make improvements to hell, and the answer is the same.
Nothing.
Players do not code.
Players cannot code.
Players do not code incentives.
Players do not code gear.
Players do not code RPs or changes to RPs.
Players do not code bugs.
Players do not code repairs for bugs.
Players do not code new gear stats.
Players do not code character group utility.
Players do not code . . . . anything.
As for making suggestions to Mythic, all the possible repairs and fixes to the game that could be suggested have already been suggested and Mythic did what Mythic does. Actually all the possible suggestions to save the game have been yelled at Mythic continually and Mythic has just done what Mythic does, grind the game into the ground with stupidity.
Granted I've just come back from a very long hiatus, but it seems to me this is the wrong approach to take as a community. Just because Mythic isn't or hasn't responded to us, does not mean that they don't listen to us. Doing nothing will not solve the problem. As a community it is our right and our duty to inform them of what displeases us regardless of what kind of response we get from them. This may be their game, but it is our world and our money that pays for it. I say whine, complain, yell, scream at the top of your lungs. If nothing else, you will feel better about it for saying something.
Another thing, just because players do not code does not mean their input is any less valid. Those that code do not necessarily play the game. You need communication with both sides to improve this game.
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kxsleeper Title: Solution Seeker
Posts: 216
Registered: 2004-6-5 10:31:36
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Date Posted:
1/1/00 12:00am
Subject:
What could we as a community do to help daoc? |
Tharkys posted:
Semi4 posted:
ovidbrono posted:
. . . what could we as a community do to improve the game overall?
That is like asking what the community of hell could do to make improvements to hell, and the answer is the same.
Nothing.
Players do not code.
Players cannot code.
Players do not code incentives.
Players do not code gear.
Players do not code RPs or changes to RPs.
Players do not code bugs.
Players do not code repairs for bugs.
Players do not code new gear stats.
Players do not code character group utility.
Players do not code . . . . anything.
As for making suggestions to Mythic, all the possible repairs and fixes to the game that could be suggested have already been suggested and Mythic did what Mythic does. Actually all the possible suggestions to save the game have been yelled at Mythic continually and Mythic has just done what Mythic does, grind the game into the ground with stupidity.
Granted I've just come back from a very long hiatus, but it seems to me this is the wrong approach to take as a community. Just because Mythic isn't or hasn't responded to us, does not mean that they don't listen to us. Doing nothing will not solve the problem. As a community it is our right and our duty to inform them of what displeases us regardless of what kind of response we get from them. This may be their game, but it is our world and our money that pays for it. I say whine, complain, yell, scream at the top of your lungs. If nothing else, you will feel better about it for saying something.
Another thing, just because players do not code does not mean their input is any less valid. Those that code do not necessarily play the game. You need communication with both sides to improve this game.
Myhic does not communicate with us,we have try many many times as a community.
When mythic did attemp to communicate with us with lori,they had great sucess and they choose to cut the communication,we can't force them to do anything...
-----signature-----
Nothing really works,if it does work,it wont work for long,if it keeps working,they will discontinue it...
We are all DNA expirements,by an advanced civilization,from a far far distant galaxy...
0 of 3 acct's open
Where are the Mordred Changes??
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Hroard Posts: 24
Registered: 2001-12-23 01:02:58
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Date Posted:
1/1/00 12:00am
Subject:
What could we as a community do to help daoc? |
euthanasia wins
-----signature-----
this space for rent.
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