TheTrueObelus posted:
It would be a waste of resources to try and turn DAOC into another quest grind MMO. At this stage in the game's life pve is largely irrelevant.
The only reason to play DAOC is RvR...that's it. That's what Mythic should focus on.
And that is why our playerbase is so sucktastically small. PvE players are the VAST MAJORITY of all MMO players, PvP players are a tiny percentage by comparison. Get rid of the (at one point) excellent PvE gameplay in this game and you drive off all the players who gave us a great population in the old days. Sure, some of those people also RvRed, being members in both groups, but a lot have left because PvE has been trivialized, and there was no longer a reason to enjoy playing the game.
If they wanted to bring up the subscriptions in this game, they would change it to make PvE matter again. Make leveling a real achievement with lines of quests that allow a person to level up and gain gear en route. They are not going to do that mind you because it would take enormous effort and they would likely lose the remaining population in the meantime - people such as yourself I presume.
PvPers/RvR players seem to assume that that form of gameplay is the ONLY type of gameplay that is valid. They are completely wrong but never seem to get this point. PvE gameplay may not be your cup of tea, but since its now about as gone from this game as it is possible to be short of introducing /50 (and /ML and /Champion while they are at it, perhaps /TD to get an instant 150g), it should be no surprise to people that the game is dying. All the players who played the game have left, all that remains are those who want to PvP all the time.
If this game has been ruined over time, its because the developers listened to the (PvP) players, instead of realizing that the vast majority of those who used to play the game, never visited these forums, and seldom entered the frontiers. Once gone they don't return. Most are probably playing LOTRO right now - a very successful title overall. My wife plays there in fact, and one of the contributing factors to her enjoyment of the game was the massive quest system there, and that there is virtually no PvP in that game (and thus all those players who were so hugely offensive to her in this game for almost 5 years are mostly missing as well). PvP brings out the a**hats in droves unfortunately - although I met many fine players who were quite polite and fun to play with in this game when I played on the RP servers. When I visited the non-RP servers the people playing there drove me away with their attitude, language, and behaviour etc.
The other contributing reason is that the developers themselves are PvP Rulez! types I suspect and can't imagine expanding or improving on PvE gameplay. After all its them who have coded the changes that marginalized PvE leveling and made quests and grouping unnecessary.
/dons flame retardant shorts in preparation for the responses
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Sneev (SM), Rhejan (Hunter), Skraeling (Warrior), Fulkk (Healer), Erlennd (RM), Hasting (SB), Nithling (Cave Shammy) - 50s
Hratlann (Skald), Grimstainn (Shaman), Sighildr (Valkyrie) - up and coming
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