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Author Topic: How I would fix DAOC... [Locked]
DoorknobMLF  3 stars
Posts: 627
Registered: 2008-3-2 09:16:57
the main problem is that you're talking about an entire revamp of the entire game. But if one thing is for sure, if they are going to do something with the game, it's going to have to be small changes.

For me all I would do is focus the patch notes significantly more on class balance issues. This doesn't mean handing out a ton of new powerful spells to all the not so played classes, because this doesn't result in balance. But with small changes to under and over played classes I think you can absolutely make the less played classes more attractive without changing the overall balance of RvR.

And secondly, I would consider some changes to NF that helps people find reasonable size fights more quickly and consistently, and perhaps some incentive for realms to work together and defend their territory. The way it is now, unless you have an 8 man to run with, it is very hard to find good action unless someone else owns a port in your homeland. But when they do own a port things just become too zergy. Well I don't even know what the fix for this would be, but a revamp of Agramon Island might do the trick, maybe even with a claimable keep in the centre of it. Have it so that the 3 realms want to own that keep, and then each realm is approximately half the distance that they used to be from the other 2 realms.

Well my second suggestion is probably too much to ask, but a few major patches to add minor changes to a bunch of classes is a good start. Perhaps more reasonable than my second suggestion is a few changes to the boating and teleport system. I don't really know what, I just like the action to be close enough to find but not so close that its automatically a zergfest of solo's camping the bridge.

 

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poenadare  2 stars
Posts: 381
Registered: 2001-11-5 08:09:53
ArkadyTepes posted:

...mythic said with each ad campaign they saw no increase in subscribers, so it was just wasted money...

Then they should have fired their marketing department.


ArkadyTepes posted:

...you can advertise a pile of sh1t all you want, its not gunna make people think its good.

It worked quite well for adjustable rate mortgages. But that didn't turn out so good in the end I guess...

I did misspeak about the advertising. Thanks for correcting me.

 

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UnscrupulousDulu  1 star
Posts: 152
Registered:
@DoorkNobMLF

I don't trust Mythic or anyone to adjust "class balance" at all. Don't touch it, your team is horrible.

My updated list:

#1 Just make Bob's UI default, or make a DECENT UI - I'm sure you are capable of this. There are ten thousand Korean MMO's with better UI's than DAoC. Copy one.

#2 Furthermore, fix the lag, fix the exploits/glitches.

#3 Make the game free to play, and encourage people to download it.

#4 Fix the herald. "Work in Progress" ? Seriously? It's been 2 months, wtf.

#5 Delete the Tutorial Zone

#6 Fix your loading screens. They suck.
poenadare  2 stars
Posts: 381
Registered: 2001-11-5 08:09:53
UnscrupulousDulu posted:

My updated list:

Dude, no! You give Mythic a list like that and the only thing we'll end up with is #6. Way to go!

 

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What kind of god would admit to creating us?
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UnscrupulousDulu  1 star
Posts: 152
Registered:
poenadare posted:

UnscrupulousDulu posted:

My updated list:

Dude, no! You give Mythic a list like that and the only thing we'll end up with is #6. Way to go!



That's a possibility.

Does anyone else agree with me that the tutorial zone is horribly boring? Its the #1 reason I can never get motivated to make new characters. I'm sure a lot of potential players have been turned away by this.
poenadare  2 stars
Posts: 381
Registered: 2001-11-5 08:09:53
No I like the tutorial zone. It certain looses its appeal after 25 visits, though, but that's not Mythic's fault.

There are even named mobs hidden in the tutorials zones that drop unique items.

The primary problem is Not Enough People. When you have a bunch of players around newbies get feedback and learn things like: "debuff nuke nuke quickcast root runaway nuke nuke" and "you really shouldn't make a bain as your first character."

 

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Semi4  3 stars
Posts: 566
Registered: 2003-8-8 13:58:29
UnscrupulousDulu posted:

Does anyone else agree with me that the tutorial zone is horribly boring? Its the #1 reason I can never get motivated to make new characters. I'm sure a lot of potential players have been turned away by this.

I would disagree. The tutorial is for noobs and most noobs that I talk to like the tutorial (and I group with noobs because I like helping them out).


Also, the tutorial is optional. You do not need to do it. You can skip the tutorial anytime that you want.


Create as many new toons as you want and just skip the tutorial. That leaves the tutorial for those noobs who need it and it solves your challenge about the tutorial being boring for you. If it is boring, don't do the tutorial anymore and have fun creating more new toons.

 

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jhonto  1 star
Posts: 143
Registered: 2008-8-24 19:58:52
I think its too late for this game, I am sorry to say.

The only way I could see it being revived is if they came out with a massive new PvE expansion, combined with a graphics update, based on an Origins server and with a lot of new improvements - and a lot of current things removed.

I would take out:
* Focus on getting the interest of the PvE crowd. They are the bread and butter customers for any MMORPG. RvR/PvP players are a tiny percentage of the gaming public whatever they may think, and there are not enough of them to justify ANY MMO title (see the success of WAR, AoC, Shadowbane, etc).
* Remove TOA in its entirety, or at least revamp the entire zone and change the way you get Artifacts and Master Levels. It killed the game.
* Replace NF with OF that includes a few of the more modern elements.
* Remove Task Dungeons.
* Change the experience system so that it takes time to gain levels once more. Discourage powerleveling entirely. Encourage grouping.
* Discourage 8v8s, encourage the realm to work together again.

* Remove the current way buffs work, change it for something that doesn't require a 2nd account. Perhaps remove buffs and potions completely. or make the buffs last for seconds of duration but be insta cast and group wide, so the buffer has to be an active player in the group and has something to do at all times.

I won't go on. Too many changes have been made to please the PvP crowd to the great detriment of the game, and thousands upon thousands of PvE subscribers have been driven off. Thats why the game is failing. They catered to the wrong people. Sadly this will fall on deaf ears because its only those people who read the forums and play the game now

EA will never consider the creation of DAOC2, so that's out. It would cost money and they try to avoid that as much as possible. Thats whats really needed though. EA is all about making a quick buck and doesn't care about the customers or the quality of the game, or anything else. You only need to look at the way they treat their employees to realize that. I know folks who worked there and they said the company treated its coders like slaves more or less (overwork them, let them burn out in a year, fire em and hire a replacement was the norm up in Vancouver BC).

This game had massive potential and for the first few years was the best MMO on the market. I am enjoying it still but I would never suggest a new player try it out, its not in any way suited to having new people show up. There are far too many barriers to participation for a fresh newbie.

 

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Sneev (SM), Rhejan (Hunter), Skraeling (Warrior), Fulkk (Healer), Erlennd (RM), Hasting (SB), Nithling (Cave Shammy) - 50s
Hratlann (Skald), Grimstainn (Shaman), Sighildr (Valkyrie) - up and coming
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poenadare  2 stars
Posts: 381
Registered: 2001-11-5 08:09:53
jhonto posted:

...EA will never consider the creation of DAOC2, so that's out. It would cost money and they try to avoid that as much as possible. Thats whats really needed though. EA is all about making a quick buck and doesn't care about the customers or the quality of the game, or anything else...

Maybe massive un-originality will save the day!

Y'know how Hollywood goes re-make crazy sometimes? Let's hope the same thing happens to the games industry. Wink wink nudge nudge.

 

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What kind of god would admit to creating us?
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Burkuagh  1 star
Posts: 66
Registered: 2004-8-24 14:49:11
The only thing that could have ever "fixed" daoc would have been to shut down the VNboards about 2 hours after the game went live.

 

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Revenant ~ Nimue
I don't play MMOs to make friends...
I play MMOs to make enemies!

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