valmar_kw posted:
Posted this on Ywain a while back:
1) Create a free-trial account system that allows users to play up to level 24.
Posted this on Ywain a while back:
1) Create a free-trial account system that allows users to play up to level 24.
you can already get to or well past level 24 in the 14 day trial, if you mean perminately free as long as they remain under level 24... no, EA wont go for that.. and even if they did... it would still be a horrible idea, now level 10, or 15 as a cap... maybe... thats the type of level caps other unlimited free trials have...
valmar_kw posted:
2) Implement classic-esque buff range caps. Put in NPC buffers into BGs - very, very few new players would pay 30 bucks a month to play this game. I just hate running multiple clients to play a freaking game, and for those coming from another MMO, they will too. Possibly even put in two buffers for each realm (ie - Shaman buffer, Healer buffer).
2) Implement classic-esque buff range caps. Put in NPC buffers into BGs - very, very few new players would pay 30 bucks a month to play this game. I just hate running multiple clients to play a freaking game, and for those coming from another MMO, they will too. Possibly even put in two buffers for each realm (ie - Shaman buffer, Healer buffer).
buff ranges wouldnt be a bad idea... but if they implmented ranged buffs... then i'd say remove all npc buffers from the game completely...
valmar_kw posted:
3) Make those new EA Game cards apply to DAoC subscriptions. I know a lot of people that use the WoW cards they buy at the store instead of paying with CC. EDIT: These do apply to DAoC subs, but you have to go to the EA Game Store. They need to make it applicable in the account management area on Mythic's website.
3) Make those new EA Game cards apply to DAoC subscriptions. I know a lot of people that use the WoW cards they buy at the store instead of paying with CC. EDIT: These do apply to DAoC subs, but you have to go to the EA Game Store. They need to make it applicable in the account management area on Mythic's website.
this is actualy a good idea... game time cards are a good option, either that or just fix it so all pre-paid visa giftcards work with daoc.
most of those ideas are horrible horrible ideas for camelot,
valmar_kw posted:
5) Grant BPs for battleground kills - this will allow for people to gear a bit easier.
5) Grant BPs for battleground kills - this will allow for people to gear a bit easier.
i never understood why they gave players RPs, but not BPs in the BGs.... seems silly to me.
valmar_kw posted:
6) Allow for BPs/Glass/Scales to buy all higher level content, such as ML10, Dragon, ToA, etc.
6) Allow for BPs/Glass/Scales to buy all higher level content, such as ML10, Dragon, ToA, etc.
no, they need people out doing the content together as a group to form better bonds in the community and make it so daoc's community isnt so disjointed and fragmented.
valmar_kw posted:
7) Add mail system and revamp auction system - make this similar to Warhammer, WoW, Rift, etc. Sucks that if I want to sell something, I either have to constantly spam or buy a house.
7) Add mail system and revamp auction system - make this similar to Warhammer, WoW, Rift, etc. Sucks that if I want to sell something, I either have to constantly spam or buy a house.
pointless use of limited resources at mythic when the housing merchant is good enough.
valmar_kw posted:
8) Add incentive to play away from bridges/portal keeps - create weekly zone bonuses, lessen RPs/BPs by zone depending on number of people in the zone - unless there is major keep warfare going on. This would mean that if 200 people were in Odin's and no keeps were under attack, RPs would diminish greatly. At some point, RPs could be as low as 50% and BPs could be 0%.
8) Add incentive to play away from bridges/portal keeps - create weekly zone bonuses, lessen RPs/BPs by zone depending on number of people in the zone - unless there is major keep warfare going on. This would mean that if 200 people were in Odin's and no keeps were under attack, RPs would diminish greatly. At some point, RPs could be as low as 50% and BPs could be 0%.
silly idea, and a waste of limited resources, if mythic was gunna do any changes to rvr bonus's they should provide bonus's for keep sieges so people get out and take/retake keeps more often to get the community working together to take the keep... your idea only re-inforces fragmentation by making roaming 8man/small man groups benefit more on there own then working for the betterment of the realm...
valmar_kw posted:
9) Make Darkness Falls open to all realms all the time.
9) Make Darkness Falls open to all realms all the time.
again, no they need to move DF back to controled by keeps to make people work together more...
valmar_kw posted:
10) Create gamewide battle objectives. For example, a server wide message come up saying that Nottmoor Faste is now neutral, and whichever realm takes it first gets something good. Maybe a 5-10k BP reward depending on contribution. Make all kills grant 2x BPs within a certain radius of the keep.
10) Create gamewide battle objectives. For example, a server wide message come up saying that Nottmoor Faste is now neutral, and whichever realm takes it first gets something good. Maybe a 5-10k BP reward depending on contribution. Make all kills grant 2x BPs within a certain radius of the keep.
i thought they already put that in years ago, in the journal, quest objectives for the whole realm to complete in rvr....
valmar_kw posted:
11) Run Mythic-sponsored events. Maybe have an 8v8 zone where BPs are 2x on Agramon for a 48 hour period for groups of 8 - perhaps change the zone regularly (as stated above).
11) Run Mythic-sponsored events. Maybe have an 8v8 zone where BPs are 2x on Agramon for a 48 hour period for groups of 8 - perhaps change the zone regularly (as stated above).
no, mythic needs to deter 8x8 not promote it... the game needs a better community, and the realm banding together as 1 vs the other realms.. not fragmenting the population more then it already is.
valmar_kw posted:
12) Advertising...
12) Advertising...
pointless waste of resources, as mythic has nothing worth advertising these days... the game is on life support and simply advertising wont fix that...
valmar_kw posted:
13) Do some of these, and give anyone who has ever had a DAoC account 30 free days to try it. Maybe even reduce sub fees for the first month of renewals.
13) Do some of these, and give anyone who has ever had a DAoC account 30 free days to try it. Maybe even reduce sub fees for the first month of renewals.
most accounts are already available for 10 or 14 free days... people that want to see how the game is now, dont need anymore then that...
*edits*
damn i thought it was only nested quotes that borked VN's quotes, guess its also in how many you use...
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