Date Posted:1/1/00 12:00amSubject:
HOLY $#!+ @ new THANE CHANGES!
Thane's have tons of defense when you compare them to casters. More HP, more armor, more range, as well as having defensive spec lines like shield and parry.
When you compare them to heavy tanks, of course Thanes have crappy defense. The tradeoff is you get to nuke people from bolt range. If that's not a trade you're comfortable making, then roll up a Warrior.
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[3:23:33 PM] Bogle: i like playing wow i dont have to worry about positioning or if theres people on me or casting any other spell other than a heal
Date Posted:1/1/00 12:00amSubject:
HOLY $#!+ @ new THANE CHANGES!
B0xy,
First of all, lol. I have 22million rps on a warrior, rank11 before NF, and only 2.1 on a thane. There are few that know more about a warrior than I.
My thane experience is as current as can be, freshly rolled in february now r8.
What's up with the protect the mythic status quo speech?
Do you feel that the whole game is perfect, nothing out of balance whatsoever? How do you feel about savages and vamps? Are they perfect and balanced? Necro's and minstrels? Bm's and rangers? They are all perfect too?
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Gaven rr11|9 Warrior
Gavster rr10 Healer, Gavenjr rr8 sm, Gavena rr7 valk, Gaviir rr7 vamp
rr6 and under: Gavani, Gavain, Gmaul, Gavensrm
Currently playing - Anicethane - r9l5 Thane
Date Posted:1/1/00 12:00amSubject:
HOLY $#!+ @ new THANE CHANGES!
b0xy posted: Thane's have tons of defense when you compare them to casters. More HP, more armor, more range, as well as having defensive spec lines like shield and parry.
When you compare them to heavy tanks, of course Thanes have crappy defense. The tradeoff is you get to nuke people from bolt range. If that's not a trade you're comfortable making, then roll up a Warrior.
Somewhat missinformative - IF Thanes could get as close as heavy tanks(or/and Several other hybrids) to get "as good as perfect templates" your words might be a bit heavier - as it is now though, capped/near capped + skill points to parry and block in a well rounded Thane template is very close to "not possible".
I suspect I might have the overall best Thane template there is atm(no, not decided to show details just yet), and still there is quite boring "holes" in it(like 2330 hp fully buffed, without toughness nor aug con, about 2250 hp - thats kinda close to caster HP and far from capped parry and shield in template).
The very "nature" of the class works "against it"(template wise), in a manner of speaking. Thus the defence and survivability of most Thane templates ain't close to it's potential(and that "potential" is notable less good then the average defence and survivability of say a Warrior).
The different "layers" of weak sides of the Thane accumulate to... something boring.
Date Posted:1/1/00 12:00amSubject:
HOLY $#!+ @ new THANE CHANGES!
I've ALWAYS been of the opinion that what we think of the game developers' changes mean exactly 0. Taking time to send in well constructed feedback is one thing, but if we could assign a currency to express the importance our opinion on how OP or not a class or ability might be, we'd all have no money. What I'm trying to say is that things like 10,000 swing/cast tests on Pend, actual item choice comparisons, and other real evidence can do great things for bringing about change to a class. Sharing your anecdotal opinion about how Thanes need help on a forum, interesting thought it may be, accomplishes nothing. In fact, it hurts the class, because it reduces the chance that people will play Thanes, and therefore lowers the class's place on Mythic's to-do list.
This is especially true when your principle gripe with the class seems to be that you can't have a 100% perfect template. So there's nothing wrong with the base class, but their item choices limit the playability of the class? Ok, that's a fair point. If a class can't perform because of gear limitations, that certainly warrants attention. The question here now becomes are these limitations game breaking, or do they only limit your options? In other words, is templating only an issue when you're going for a 100% hybrid melee/caster template, or is it an issue if you shoot for 100% caster?
In the meantime, the important thing is actually figuring out how to get around whatever problem the class has. What can we as thane players do about it? I say screw melee. Be a chain wearing bolt range nuker with BG. The best part is, you don't need 10 melee/style to melt faces at bolt range OR to use guard OR to peel. As for the other classes you mentioned, there are easy and available counters/buffs to all of those classes which bring them more in line with others. For example, if a charged vamp is clawspamming your healer, nearsight him. Now he can't cast from /stick range. I guess the exception to this would be Blademasters, can't do much for those guys.
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[3:23:33 PM] Bogle: i like playing wow i dont have to worry about positioning or if theres people on me or casting any other spell other than a heal
Date Posted:1/1/00 12:00amSubject:
HOLY $#!+ @ new THANE CHANGES!
There is absolutely nothing you do as a player that can fix the built in handicaps of some classes and theres no point in playing it once you realize it,all it will do is piss you off to the point you quit having fun and then eventually quit playing.
The thane class is subpar in its current form,has little to no value in a grp,after the slam nerf is mediocre at best in solo play.
The only spot the class shines in is as a giant leach in a zerg.
I quit even trying to play my thane once I realized it was the reason I started to hate even logging into this game.
The best thing I can tell you to do is pick another class,play it and forget about the pos you have parked out back with the tarp covering it, because quite frankly its worthless garbage.
Date Posted:1/1/00 12:00amSubject:
HOLY $#!+ @ new THANE CHANGES!
lol some people give up too easy. i played a smiter when it was the worst spec in the game and still killed people more overpowered than me.
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-andyn-
12l3 smiter, lvl85 priest...
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phise 'I don't know who is laying down more punishment, the Catholic Church, Man City, or Andyn in this thread'
Date Posted:1/1/00 12:00amSubject:
HOLY $#!+ @ new THANE CHANGES!
b0xy posted: I've ALWAYS been of the opinion that what we think of the game developers' changes mean exactly 0. Taking time to send in well constructed feedback is one thing, but if we could assign a currency to express the importance our opinion on how OP or not a class or ability might be, we'd all have no money. What I'm trying to say is that things like 10,000 swing/cast tests on Pend, actual item choice comparisons, and other real evidence can do great things for bringing about change to a class. Sharing your anecdotal opinion about how Thanes need help on a forum, interesting thought it may be, accomplishes nothing. In fact, it hurts the class, because it reduces the chance that people will play Thanes, and therefore lowers the class's place on Mythic's to-do list.
This is especially true when your principle gripe with the class seems to be that you can't have a 100% perfect template. So there's nothing wrong with the base class, but their item choices limit the playability of the class? Ok, that's a fair point. If a class can't perform because of gear limitations, that certainly warrants attention. The question here now becomes are these limitations game breaking, or do they only limit your options? In other words, is templating only an issue when you're going for a 100% hybrid melee/caster template, or is it an issue if you shoot for 100% caster?
In the meantime, the important thing is actually figuring out how to get around whatever problem the class has. What can we as thane players do about it? I say screw melee. Be a chain wearing bolt range nuker with BG. The best part is, you don't need 10 melee/style to melt faces at bolt range OR to use guard OR to peel. As for the other classes you mentioned, there are easy and available counters/buffs to all of those classes which bring them more in line with others. For example, if a charged vamp is clawspamming your healer, nearsight him. Now he can't cast from /stick range. I guess the exception to this would be Blademasters, can't do much for those guys.
While you might have a point about "bad info about a class might hurt the amount of players playing that specific class"(or something along those lines), it's(for me) not a valid thing to avoid; speaking what oneself see as truth about say a class strengths and weaknesses, just to avoid scaring away some potential players.
Both/all sides "should" be vocied(again, my opinion), stength and weaknesses - thus Grish might overextend somewhat, the class obvious need help/boosting/fixing, but it's far from utterly worthless.
To my knowledge no class, even the "pure" ones(heavy or light tanks, as an example) could have a 100% template, but perhaps 90-98%(?). While it's possible to get a quite ok template for a Thane at this time, but VERY hard/impossible to get a extremely good one - seems to be a combination of the nature of the class AND the existing items.
Anyway, it's the melee+defence+casting that I love with the class(and the lore), and thats what the class is about, to a lesser degree, compared to the "pure classes" - the limitations ain't gamebreaking, but it would seem they might be "class breaking" to a point/degree - and it's not about 100% caster(to be a 90-98% "caster" template wise ain't that hard at this time), but thats just half the class, so to speak.
In my experience it's maybe the number one strength of the class, that it got melee+defence+casting, if trying mostly/mainly just focus on one aspec of this, would mean that the "egde" of this strenght simply goes away.
Would the template issue be the only issue?
Far from it, but it "enhance" most of the actual class issueses(make the problems/issues more obvious and more severe). Several posts and threads about most of these issues(by different people), so no need for me to type them down yet again.
Date Posted:1/1/00 12:00amSubject:
HOLY $#!+ @ new THANE CHANGES!
andynNIN posted: lol some people give up too easy. i played a smiter when it was the worst spec in the game and still killed people more overpowered than me.
First toon was a thane 10 years ago.
So after 10 years ,two different thanes,one for classic, ones rr9 ,the other rr6 you are saying I should waste another 10 years and not give up so easy?
The difference between playing a smite cleric and playing a thane,the smite cleric has the option to play a subpar spec the thanes stuck in it.
Date Posted:1/1/00 12:00amSubject:
HOLY $#!+ @ new THANE CHANGES!
Eithor posted: Both/all sides "should" be voiced(again, my opinion), stength and weaknesses - thus Grish might overextend somewhat, the class obvious need help/boosting/fixing, but it's far from utterly worthless.