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Topic:
HOLY $#!+ @ new THANE CHANGES! [Locked] |
andynNIN Posts: 62
Registered: 2004-9-27 21:50:26
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Date Posted:
1/1/00 12:00am
Subject:
HOLY $#!+ @ new THANE CHANGES! |
Grish11 posted:
andynNIN posted:
lol some people give up too easy. i played a smiter when it was the worst spec in the game and still killed people more overpowered than me.
First toon was a thane 10 years ago.
So after 10 years ,two different thanes,one for classic, ones rr9 ,the other rr6 you are saying I should waste another 10 years and not give up so easy?
The difference between playing a smite cleric and playing a thane,the smite cleric has the option to play a subpar spec the thanes stuck in it.
maybe you are doing it wrong? ive made about rr6 from repairs alone.
-----signature-----
-andyn-
12l3 smiter, lvl85 priest...
----MCFC----
phise 'I don't know who is laying down more punishment, the Catholic Church, Man City, or Andyn in this thread'
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StanleyM84 Posts: 109
Registered: 2009-8-17 13:37:49
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Date Posted:
1/1/00 12:01am
Subject:
HOLY $#!+ @ new THANE CHANGES! |
Some new ideas, some revamped:
As always not asking for all, just 1 or 2.
AoE hammers: take away the weird 5.x damage add, and replace with confuse!
Self buff offensive proc: change to a chance of proc'ing a debuffing pet, pbae energy debuffer/nuker 250radius.
New rr5: STATIC CHARGE! defensive buff 5 minute reuse. Absorbs melee and magic damage then ARC's chain ligtning, dd'ing for a large portion of that damage. 30 seconds, 30%absorb.
OR make it like a reverse healer rr5. 1 minute buff (cheat death), ARC's at 0 health for a large pbae energy blast! Damage is returned as health.
A Bolt! of ligtning (just 1): I still like this idea, fits the class. And most mid groups have no spec bolts nowadays.
10 pierce at 49 spec Stormcalling.
-----signature-----
Gaven rr11|9 Warrior
Gavster rr10 Healer, Gavenjr rr8 sm, Gavena rr7 valk, Gaviir rr7 vamp
rr6 and under: Gavani, Gavain, Gmaul, Gavensrm
Currently playing - Anicethane - r9l5 Thane
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Mastara Posts: 1,446
Registered: 2004-12-29 22:52:21
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Date Posted:
1/1/00 12:01am
Subject:
HOLY $#!+ @ new THANE CHANGES! |
people seriously play thanes? theyve sucked for like 8 years or more now lol
-----signature-----
Boooooommmm Heeeaaaddddshhhhooooottttt!
http://www.carellaross.com/img/truth_its_the_new_hate_speech.jpg
Mastatheimposta - 10L2 SB Merlin
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Eithor Title: DAoC Knight
Midgard Representitive
Posts: 44
Registered: 2004-12-26 14:54:19
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Date Posted:
1/1/00 12:01am
Subject:
HOLY $#!+ @ new THANE CHANGES! |
Mastara posted:
people seriously play thanes? theyve sucked for like 8 years or more now lol
ยด
As said, class need some tweaks/boosting, but it's far from being overall crappy.
And why? Obviously is it for the challenge and the potential( = fun ) - AND all other fun aspect of the class(guess one might have to have played the class for a while, to enjoy that).
Since you feel the way you do about the class, if you haven't already, please send some feedback regarding Thanes.
-----signature-----
[--Eithor FrostThane + other Thanes--]
[--About 12L3 - 12L4 Thane rps--]
[--ThaneManiac--]
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Date Posted:
1/1/00 12:01am
Subject:
HOLY $#!+ @ new THANE CHANGES! |
Vladasa posted:
Patience. It is a virtue.
They're just a bit of tweaking away from being legit. Just some hit points and maybe a toy or two =o)
Dont talk about patience when the class has been broken since toa numbnut
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andynNIN Posts: 62
Registered: 2004-9-27 21:50:26
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Date Posted:
1/1/00 12:01am
Subject:
HOLY $#!+ @ new THANE CHANGES! |
Flurred posted:
Vladasa posted:
Patience. It is a virtue.
They're just a bit of tweaking away from being legit. Just some hit points and maybe a toy or two =o)
Dont talk about patience when the class has been broken since toa numbnut
nice one tough guy.
-----signature-----
-andyn-
12l3 smiter, lvl85 priest...
----MCFC----
phise 'I don't know who is laying down more punishment, the Catholic Church, Man City, or Andyn in this thread'
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JamieRT Posts: 35
Registered: 2005-1-3 12:28:19
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Date Posted:
1/1/00 12:01am
Subject:
HOLY $#!+ @ new THANE CHANGES! |
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Give them some spammable pets. 2 birds, one stone.
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Date Posted:
1/1/00 12:01am
Subject:
HOLY $#!+ @ new THANE CHANGES! |
andynNIN posted:
Flurred posted:
Vladasa posted:
Patience. It is a virtue.
They're just a bit of tweaking away from being legit. Just some hit points and maybe a toy or two =o)
Dont talk about patience when the class has been broken since toa numbnut
nice one tough guy.
Thx
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Date Posted:
1/1/00 12:01am
Subject:
HOLY $#!+ @ new THANE CHANGES! |
Windwalkr posted:
Something like the Heretics RP buff I could see to help out with templating a bit, but most other suggestions are pretty over the top. Not so much because you'd actually make the Thane OPd, but because they stomp on other classes territory without really helping Thanes be better or more wanted. They are still a very survivable class; I am baffled anyone would want more survivability on a chain-wearing melee/nuker hybrid. Spec Parry & Shield along with MoB/P ensures that you can hit stupid defense levels by investing a bit into RAs. They don't need ablatives, more WS, or even their Slam boosted.
All hybrids had to learn to adapt to the new Slam, there are other shield styles that do almost as well and those are just as useful for Thanes as they are for all other hybrids. (Mangle is 8s and easy to land, 7s rear stun for kiters is also almost identical to Slam, and both allow you to drop Shields down a lot to put those points elsewhere.) Bumping Slam back up would largely defeat the purpose of the nerf, if you thought it was to nerf Scouts I seriously have to laugh out loud. It was directed at several hybrids that had too easy a time using an anytime followed by a damage dump to easily kill someone, and Thanes were quite capable of doing the same. I think it was also directed towards making heavy tanks more wanted in groups by giving them the very best of the shield stuns, and considering they're the masters of melee with no range of their own to speak of, I think it was a wise choice to make them slightly more attractive.
The simple truth is that like many other hyrbrids, they just don't offer much to a group. If you can't heal, don't have speed5 or Charge, aren't a CCer, and also aren't a primary ranged or melee DPS then really you're not wanted in FGs. That's a fundamental problem to how & where RvR usually plays out, which simply caters to a group setup of that nature, and almost by definition excludes a true hybrid.
The reality is that both CC & healing are too strong to make most hybrids viable in open field RvR. Thanes, VWs, Reavers, Paladins, Wardens, etc. all have the issue of spending most of their time CCed and largely unable to contribute, or when they contribute it's almost meaningless compared to either pure or more focused hybrid classes. (Wardens will probably be off that list next patch due to getting a greater heal now that will at least allow them to pump out strong heals when rooted/snared, plus they have a ton of other decent utility.)
Just look at Savages, they were at the very bottom of that list! Now look how fast that changed; Charge. That's all it took. And everyone knows that's all it would take to get Reavers into groups instantly. (And many people already cry "OPd!" at just the thought that Reavers might possibly get it, no matter that Savages are easily just as bad if not worse. As a Caster in 8v8 I sure would rather have a Reaver on my butt then a Savage who can nearly 1 shot me with a lucky hit.)
2k hp fully buffed, 400 hits in temp. "survivability"
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