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Author Topic: The Push group or the Extend group? [Locked]
3D-Emish
Posts: 9
Registered:
If all players in an 8v8 were equial gear/skill/rr7+/performed everything perfectly.. What team would remain standing? Also in the senerio Mids are the push group and Albs are the extenders.
Geeo  1 star
Posts: 82
Registered: 2009-7-15 13:16:16
The push group

 

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_skreWball_  1 star
Posts: 178
Registered: 2005-10-14 04:07:25
I always extend before I push.

 

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DarkPCK  2 stars
Title: Got to go house is on fire.
Posts: 457
Registered: 2003-12-14 12:38:01
The extending Albs, unless they screw up.

 

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3D-Emish
Posts: 9
Registered:
What if the push group gets the jump on the extending group?
Stangkilla  2 stars
Title: I
Posts: 330
Registered: 2002-1-26 16:09:33
Extend group should win most of the time. It is much easier to extend groups than to constantly be pushing in. Plus you can deal with adds much easier on an extend group.

 

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dreamaa
Posts: 13
Registered: 2010-1-6 14:46:26
In & Out.

 

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3D-Emish
Posts: 9
Registered:
Well then all mids must /delete because they have the worst extending classes!
Aswakhtor  1 star
Posts: 135
Registered: 2005-1-18 16:44:43
as long as speedwarps remain un-nerfed, the extend group

 

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Geeo  1 star
Posts: 82
Registered: 2009-7-15 13:16:16
As long as the push group can survive they will always win, the extend group will run out of toys an end up leaving a man behind, its alot easier to rez on the move than to come back an rez

 

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