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Author Topic: [FEEDBACK]@Mythic: Hunter Class necessities! [Locked]
LilmammatruDagger
Posts: 31
Registered: 2006-4-17 06:24:20
BuffsteriaCantBuff posted:

LilmammatruDagger posted:

If you die after useing your dog/ps/zephyr/speed boost then the correct term isn't that you are lacking the necessities. The correct term is operator error!



And replying to what I wrote without reading it first is termed "jumping without looking".

You silly, now be a good girl and .
Galaniel  1 star
Posts: 95
Registered: 2002-11-11 03:52:27
BuffsteriaCantBuff posted:

Nantrox posted:

or how about this:you freaking l2play ? That would be awesome right?



Please keep it on topic, the DAoC General Board is not for trolling, flaming or other BS on inc.



You should expect nothing less when you post a load of crap like this....if by the extremely off chance you are not trolling Nantrox has some A+ advice for you.

 

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Notsoserious  1 star
Posts: 82
Registered: 2009-11-1 17:18:46
Ya'll getting trolled

 

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b1u3b3rr135  1 star
Posts: 66
Registered:
Hunter's should get Chain armor?

c'mon, get back under your bridge buff. you obviously troll for a living.
imapawn  1 star
Posts: 126
Registered: 2011-5-26 09:52:22
LilmammatruDagger posted:

imapawn posted:

BuffsteriaCantBuff posted:

TropicanaJones posted:


Most of your problem seems to be with poison though. You might get more support when you base something on a skill that every realm can use in the same fashion as the NS than the NS itself.

Assassins are supposed to be for one main purpose. And since you are convinced Hunters are casters, you should die like the rest of them to your superior.



The problem IS the poisons. And Nightshades wouldn't be superior to Hunters without the OP poisons. Also, since when are Nightshades not casters? Last I looked they cast from stealth which only adds to their being OP. That class can keep the spells, sure, I mean even minstrels have stealth and DD spells but the poisons have got to go, on all realms, because they're not even close to fair.



She has a point here, but hunters arent broken.

What! How does she have a point? She took down a rr8 ns to 30% in 3 shots! One that she could see almost a mile away I might add. And at what time was the end ever in dout? The fight was over once he hit the water. And even if she did make a mistake and do something stupid to turn the fight in the ns favor. She still had the dog/ps/zephyr/speed boost and bled in your clip! All of this on your side and yet you complain about posions .


The problem is poisons. Sorry yo, thats a valid point.'

Edit: im not saying it is in this case as much as in general. My HO arms with 400 hits, con in the 90's, and AoM 3 is taken to 1/4 health during the duration of a stun just because someone knows how to PA, CD and apply a poison or 2 is dumb. Its not that the damage is insane. Its that its just so easy mode. Most can get nutty damage unstyled.

 

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TropicanaJones  1 star
Posts: 220
Registered: 2008-9-23 23:57:38
BuffsteriaCantBuff posted:

No it shouldn't, you're actually arguing that giving us what much needed class improvements I've listed would still cause me to die from poisons, while you and others have suggested that these very valid changes would be giving us too much love. You can't have it both ways. If it's too much love, we shouldn't still get killed 100% of the time, which is what you are saying by explaining that Mightshades should be killing us anyway.



BuffsteriaCantBuff posted:

The problem IS the poisons. And Nightshades wouldn't be superior to Hunters without the OP poisons.



You're running in circles.

And no I can't have it both ways. Clearly my intent with my last post was to say that you are a bad player, no matter what buffs you would get, you'd still die.

 

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BuffsteriaCantBuff  2 stars
Posts: 470
Registered: 2008-11-3 22:29:57
TropicanaJones posted:

You're running in circles.

And no I can't have it both ways. Clearly my intent with my last post was to say that you are a bad player, no matter what buffs you would get, you'd still die.



Try me. Let Mythic give Hunters these things and then we'll see.

Or just remove poisons from the game. Same result.

 

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ArkadyTepes  3 stars
Posts: 510
Registered: 2004-1-10 11:08:57
BuffsteriaCantBuff posted:

Try me. Let Mythic give Hunters these things and then we'll see.

Or just remove poisons from the game. Same result.



both are horribly bad ideas...

hunters are fine as they are, they dont need your additions or they will become seriously overpowered,


removing poisons is also horrible... adjusting poison downwards a lil bit sure... removing it.. hell no.

 

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Semi4  3 stars
Posts: 566
Registered: 2003-8-8 13:58:29
It is sad ideas like the ones in this thread that often have Mythic people simply put VN on ignore. If I were a Mythic person the absurdity of the suggestions would have me put the thread on ignore before the end of the first post.


I am sorry to be blunt and harsh, I have tried to be nice, but this silliness has gone on for far too long.


The game is supposed to have challenges. In point of fact, the game is supposed to have challenges where some of the challenges cannot be overcome by every class.


While it is true that, for ease of coding changes, the code for an archer’s bow has been changed to the casting code, Mythic has definitively declared that archers are NOT considered casters and as such casting bonuses do not apply to archers. Any request to add casting bonuses, or quick cast, to an archers bow abilities is simply psychotic and shows an existential lacking of reality (I am sorry Buff, you seem like a nice person, but your off in Never-Never Land with this thread).


Mythic does not balance the game around the idea of incompetent players playing a class.


You’re supposed to die, often actually. The game was designed that way.


Depending on what class you play, some enemy classes are supposed to make you soil your pants. The game was designed that way.


Your supposed to hate poison when you’re the one who does not have it. The game was designed that way.


It is supposed to be a challenge to win in a battle/fight. Sometimes winning a battle/fight is supposed to be an insurmountable challenge.


If you can’t deal with losing a fight. . . If you can’t deal with dieing. . . . If you can’t deal with poison . . . .If losing, dieing or poison drives you to VN with silly requests. . . I hear that Toon Town is available. (0hhh no he did’nt)


MacAran posted:

I absolutely love Buffsteria as a person, but god she posts some crazy shit. =)

I agree. She seems like a dear, like a nice person . . . . but . . . .

 

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BuffsteriaCantBuff  2 stars
Posts: 470
Registered: 2008-11-3 22:29:57
1) Mythic does not balance the game around the idea of incompetent players playing a class.

They should because there are countless incompetent players currently playing Mightshades and winning because the poison damage is so completely ridiculous. The class needs to lose poisons.

2) You’re supposed to die, often actually. The game was designed that way.

Am I supposed to consistently die to unskilled button mashers who only need one hit to get me to half health?

3)Depending on what class you play, some enemy classes are supposed to make you soil your pants. The game was designed that way.

For this reason stealth allows me to pick my fights. Unfortunately Mightshades also have stealth and can see me coming.

4) You're supposed to hate poison when you’re the one who does not have it. The game was designed that way.

I don't agree with this sentiment, I'm supposed to want to avoid poison or to be at a disadvantage when struck by it. I'm not supposed to "hate" anything in game because you don't design a game so that players have something to "hate".

5) It is supposed to be a challenge to win in a battle/fight. Sometimes winning a battle/fight is supposed to be an insurmountable challenge.

It never is for Mightshades. Only for their opponents.

Mythic should get rid of poisons now because one DOES hear complaints everywhere about it, even from classes that use it. And look at what the complaints are, all about Mightshades. Don't see anyone complaining about Sillyblades or Inferiortrators being OP. Ever.

 

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"Once more into the fray. Into the last good fight I’ll ever know. Live and die on this day. Live and die on this day."
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