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Author Topic: Another Monkey Wrench towards zerker damage [Locked]
Cydris
Posts: 19
Registered: 2002-6-17 11:28:03
"erotic thoughts about what bending over a vendo would really be like"


Not everyone does this??


errm.. carry on...


NERF ZERKERS!!

 

-----signature-----
If god gives you lemons, you find a new god.
http://gimpchimp.etilader.com/s.php?ualedecay
VedaineIvyryder
Posts: 5
Registered:
<< You should come with me to Merlin! You do not belong on this server at all! Do you sit there and have another computer up while you play pounding refresh on the Herald chanting 'i r uber' while you press your one button kill move and have erotic thoughts about what bending over a vendo would really be like? >>


Castyn is hawt.
Bollark
Posts: 21
Registered: 2002-7-24 08:50:51
You know, some folks are just not worth it.


<goes off in search of more coffee>


<grumps>

 

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Bollark - Ironbreaker
Bollark - Warrior
Bollark - Hero
Tessuraea
Posts: 5
Registered:
<grins at Bollark>


<lunges at Castyn and tickles him>
Bollark
Posts: 21
Registered: 2002-7-24 08:50:51
<grins>


Sorry Tess..I wanted to leave it but common decency even extends to people like Adrydana.


Go figure.


<boggles>

 

-----signature-----
Bollark - Ironbreaker
Bollark - Warrior
Bollark - Hero
Tessuraea
Posts: 5
Registered:
I was shocked, but my grin stands.


<hugs a Bollark>
Cydris
Posts: 19
Registered: 2002-6-17 11:28:03
I think you should re-edit and put the old message back

 

-----signature-----
If god gives you lemons, you find a new god.
http://gimpchimp.etilader.com/s.php?ualedecay
Jarvssen
Posts: 21
Registered:
Castyn=TEH WIN
Kowyn
Posts: 22
Registered:
From most zerks I've talked with, their average styled hit ranges from 300-400 damage mainhand on a 3.5-4s delay.


This means that on any non vendo'd max critical, they will hit between 450-600 damage. However vendo gives them guaranteed criticals. That means it's possible for zerkers to make at least 5 swings (possibly 6 if their delay is low enough) in a row with critical hits.


Now Vendo crits range from 1-99%, which means the average should fall right around 50%, which is the same percentage as the maximum normal crit. So in those 20 seconds of Vendoing, you'll see on average several swings in a row of what would ordinarily be the max.


If those zerkers are fortunate enough to get several 99% in a row, those average 300-400 hits become 600-800. As an average. We've seen reports from actual zerkers of hits up to 1650. The average hard hit came out to 1100.


Now someone will undoubtedly say "ARCHERS CAN HIT FOR 1000+!!!" This is true. However it takes them time to set up a crit shot, it can miss, it can fumble, it can be blocked, parried and absorbed by bladeturn. You'll never see an equal con archer killing a Hero with 3 shots.
Griod
Posts: 5
Registered:
"If skalds got rocket launchers tomarrow they would be telling everyone "shutup and get more heat resists!"


This is about as succinct a description of human nature as I've ever seen.


/dies laughing

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