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Topic:
Theurgists: They need some loving.. [Locked] |
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Date Posted:
5/20/03 11:00pm
Subject:
Theurgists: They need some loving.. |
"you where given 2000 pet range"
We dont have pets, we have Elementals.
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Date Posted:
5/20/03 11:00pm
Subject:
Theurgists: They need some loving.. |
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Earth: GTAoE DoT or GTAoE DD
Ice: AoE DD/Snare
Air: AoE Stun (lacking in Albion), or Single Target 1m 20 sec max mezz.
Its very simple mythic...
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Date Posted:
5/20/03 11:00pm
Subject:
Theurgists: They need some loving.. |
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Earth line has been dubbed the support spec. Alright fine give us more support spells. How about a AOE Root spell like how Ice has, How about a debuff spell that debuffs ice or spirit. How about some sort of mana regain ability so we can run pbt and be able to cast buffs. Anything How about one damage spell in the earth line so we don't have to rely on the second spec dmage or the ICE baseline attack which is terrible. Please love.
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Date Posted:
5/20/03 11:00pm
Subject:
Theurgists: They need some loving.. |
/bump
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Date Posted:
5/20/03 11:00pm
Subject:
Theurgists: They need some loving.. |
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How about giving Theurgists a real pet? Like a permanent version of the elemental, with the normal pet command panel.
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Date Posted:
5/20/03 11:00pm
Subject:
Theurgists: They need some loving.. |
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Giving earth theurgs a spec cold debuff would be good, since casters who can debuff their own damage are easily the best ones these days.
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Date Posted:
5/20/03 11:00pm
Subject:
Theurgists: They need some loving.. |
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Anything at all?
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Date Posted:
5/20/03 11:00pm
Subject:
Theurgists: They need some loving.. |
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How about drop the level on the pets, increase timer to like 2 minutes, have one "master elemental", he gets a control panel and l;asts indefinitely. all pets are green to you at whatever level you are, master elemental is high green, anything else is low green. the army of pets you cast follow the master elemental around, like golems. you tell him to attack, he runs and attacks and they all follow him and attack. they cannot choose targets independantly, dont aggro on anything, only help the master elemental, like an extension of him. after 2 minutes they dissappear. same power cost, make it harder for air pets to chain stun, since you could technically get a ton, all that. this way, you could have a short duration mini-siege army of pets to get all up on a door or siege equipment or whatever. this might be unbalanced, im not sure, but i think it wouldnt be horrible for theurgs to actually... you know... not suck for once... mana chanters have been overpowered since day one and they still keep gettin lubbins...
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Date Posted:
5/20/03 11:00pm
Subject:
Theurgists: They need some loving.. |
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I have now rolled a wizard and will be specing him in earth mostly for the GTAOE. That seems to be one of the biggest support items in a keep raid. I was hoping my theurgist would be able to be a factor in a keep raid, but...............what's that, ok here's some rebuffs....goes back to reading his book...:(
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Date Posted:
5/20/03 11:00pm
Subject:
Theurgists: They need some loving.. |
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/bump yeah Theurgs need some loving
Mythic has already stated that theurgists aren't allowed to have aoe damage spells, so an aoe stun in the earth line would be very usefull, but make sure that it starts at 29 earth spec, perhaps 29/39/49 earth, and 6 8 10 seconds respectively. This way wind theurgs couldn't really use it, at least not with the lvl 45 wind DD, as it was already deemed too powerfull for earth wizards who had spec aoe DDs. Imo, that would really boost the earth line, and give all 3 speclines a form of aoe CC.
And /agree please please please please please make theurgist mezz 1500 range, I HATE having to be in /hug range to cast a mezz (it should also be noted that darkness spiritmasters should have their radius increased to 350 on their ranged aoe mezz).
For Ice I believe the pets need to have 3 second cast times and check for in range at the BEGINNING of a cast instead of the end, so that people can't easily run away from them (atm they are the easiest to outrun/avoid). I also think they should proc snares when they melee to add usefullness in RvR.
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