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Author Topic: Elgar...can tank track your level after 275? [Locked]
MachineOfMorningthaw  1 star
Title: The Metal God
Posts: 60
Registered: 2001-3-12 22:46:50
At 275, if you'd like you can't count my xp by my number of deaths and multiply that by the cost of getting rid of vitae. lol

 

-----signature-----
Machine -- lvl 275 Sword
Owner of many mules and monarch to the
greatest people to ever play AC!!!
-Kaleb-
Posts: 36
Registered:
I honestly don't see the point of even attempting to make some sort of estimate for levels after 275. You hit the cap. You can't level up again. You can't gain any more experience. You're done with level progression for that character.
Arch_Magi  3 stars
Title: The Lord of Chaos
Posts: 827
Registered: 2002-10-31 14:31:20
-Kaleb- posted:

I honestly don't see the point of even attempting to make some sort of estimate for levels after 275. You hit the cap. You can't level up again. You can't gain any more experience. You're done with level progression for that character.



QFT
Bala-LC  1 star
Posts: 95
Registered:
ok I understand all that about not being able to level at 275(+), BUT!!! If yall attain that level, does that mean you can no longer add xp to any of your skills or attributes????


if that is the case, I REALLY see a problem with that, as once that is done, Turbine would be losing customers....
_boneyard_  1 star
Posts: 72
Registered: 2000-2-29 07:21:19
your skills and attributes are pretty muched at their max also anyway, usually that starts long before 275 already.

 

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[ac] boneyard: lvl 126 crappy enchanter and lousy daggerfighter of harvestgain
[ac] grutte pier: lvl 126 frisian pink robed sniper
[wow] pier: lvl 58 orc warrior of lightning's blade
boardsearch: http://boardsearch.sf.net
Beezamen  1 star
Posts: 143
Registered: 2002-4-1 07:57:43
Bala, Turbine is banking the you'll switch to different character and wash rinse repeat

 

-----signature-----
=====Aww, did I step on your poor, itty-bitty ego?=====
Beezamen - Level 275 Tank War Mage {AC - Wintersebb}
Beezamen - Level 85 Warlock {WoW - Blackwater Raiders}
Direbeez - Level 85 Hunter {WoW - Blackwater Raiders}
Arch_Magi  3 stars
Title: The Lord of Chaos
Posts: 827
Registered: 2002-10-31 14:31:20
Bala-LC posted:

ok I understand all that about not being able to level at 275(+), BUT!!! If yall attain that level, does that mean you can no longer add xp to any of your skills or attributes????


if that is the case, I REALLY see a problem with that, as once that is done, Turbine would be losing customers....



Don't have to be level 275 to "max out everything". I did that about level 250-255, and even though I take my toon out every 30 days since ToD came out, and have bought several 4 billion XP Augmentations, as well as others, I have upwards of 48 billion XPs that I can ONLY use for future Augmentations ... once per month. Even if you get "every single Augmentation", a level 275 will have upwards of 35-40 billion XPs that is just wasted.


http://www.treestats.com/index.php?Name=arch+magi&Server=0&Type=Char


Innate Attribute Augmentations (Plan on doing this 10 times, but it will take 10 MONTHS!)

Cost: 500 million experience

You may use up to ten of these Augmentations over the life of your character.


Tinkering Specialization Augmentations (Already did this for Item tinkering, next is salvaging)

Cost: 1 billion experience


Might of the Seventh Mule (I plan on getting this)

Cost: 1 billion experience

Augmentation can be used five times over the life of your character.


Critical Protection (Most likely I'll get this)

Cost: 1 billion experience

This Augmentation may only be taken once.


Ciandra's Fortune

Cost: 1 billion experience (Already got 4 times)

This Augmentation can be used four times over the life of your character, for a total of 100% extra material.


Innate Renewal

Cost: 1 billion experience (Next to worthless, most likely will never get)

This Augmentation can be used twice – the first use will give your character a regeneration rate of double the base; the second will give your character triple the base regeneration rate.


Archmage's Endurance

Cost: 1 billion experience (Already got 3 times on main, 5 times on 2 buff bots I run)

This Augmentation can be used five times, each time granting an addition 20% of the base duration, for a maximum duration increase of 100%.


Clutch of the Miser

Cost: 2 billion experience (Plan to get 3 times ... yeah for 3 months of work!)

The Augmentation may be used up to three times over the course of a character's life and can potentially even reduce your death items to zero.


Charmed Smith

Cost: 2 billion experience (Already got for my tinkerer, not getting for my main, has not imbues)

Keeper: Lug of Oolutanga's Refuge


Innate Resistance Augmentations (Plan to get 2, not sure which ones yet)

Cost: 2 billion experience

Only two of these Augmentations may ever be used.


Shadow of the Seventh Mule (Already got)

Cost: 4 billion experience

It may be used once.


Enduring Enchantment (Plan to get)

Cost: 4 billion experience

This Augmentation may be used once.


Quick Learner (Worthless, no plans for any toon to get)

Cost: 4 billion experience

This Augmentation may be used once.


As you can see, what I plan on getting, will cost me 43 billion XPs .... and 30 months ... of which I have already spent 9 months and 12 billion XPs already. I only have 21 more months until my main is officially "done" ... not because of XPs, I can most likely hit level 275 in a month or so on my own, but because I have to wait 21 more months for the worthless timer that Turbine places on the Augmentation quest.


And if you think that I am going to wait 2 more years (if AC has that long) and spend $271.95 just to do that ... Well, I have a bridge to sell. Hence why I am constantly on Turbines back to adjust the Augmentation Timers to something REASONABLE or at least make another quest or two where you can repeat and the reward is a Blank Augmentation Gem.
Chazcon  3 stars
Title: FOR THE VITAE!
Posts: 524
Registered: 2001-12-11 13:57:12
Elder Game – We feel our players should be rewarded for achievements in-game such as attaining very high levels. Also, there needs to be continuing challenges and new content for all players as you increase in level and power. We will introduce an Elder Game for players that reach levels close to the maximum level of 275. Starting at level 200, players will have a chance to enter Valhalla, by completing a series of very difficult quests. These quests will require you to also spend large amounts of unassigned XP. Once you have successfully entered Valhalla, you will essentially play in a separate, exclusive part of Dereth where you will encounter new lands, new dungeons, and incredible nasty monsters. In Valhalla you will chat on channels separated from the main world of Dereth as well. You will only be able to interact with players in this new area. You will find a Hall of Heroes where you may purchase a room with storage, similar to the apartments on the mainland of Dereth (but larger and MUCH nicer!). In Valhalla, you may complete a quest with an unassigned XP cost that will return you to mainland Dereth. You cannot transfer items obtained in Valhalla to the mainland. Level VIII through X spells that you’ve learned there cannot be used in Dereth. Once you reach the maximum level of 275, while in Valhalla, you may still generate XP that will have uses for entering dungeons and starting quests there.

 

-----signature-----
Chazcon - Aluvian swordsman
You say, "FOR THE VITAE!"
Ru tells you, "CHAZ!"
Simply Red tells you, "I am SO not recovering your body!"
-- Good times.
Arch_Magi  3 stars
Title: The Lord of Chaos
Posts: 827
Registered: 2002-10-31 14:31:20
Cute, but I would only bother with that if the people who entered could not come back, and once you enter, your character is "woven" into the Asheron's Call Lore in future events and/or quests.


But yeah, something.


Heck, I just wanna spend my XPs and not become bored with the game and move on to another game *cough* see sig *cough*
ElgarL  2 stars
Posts: 332
Registered:
I gave up on augmentations and pretty much gave up on leveling. I have billions spare and lost track of augmentation timers. I'm logging in very rarely and do a random augmentation if adn when I can be bothered.


AC has no end game.

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