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Topic:
Update on LT [Locked] |
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Date Posted:
1/1/00 12:01am
Subject:
Update on LT |
I just realized I said "Guy's the guys a break.".
O_O
SOMEONE needs to make fun of me faster next time so I can edit that out!
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Date Posted:
1/1/00 12:01am
Subject:
Update on LT |
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BTW -- I also never saw the problem with .2. That doesn't mean it didnt exist, because I only used it long enough to see how it worked then went back to my normal way of playing.
I had to work at it to observe and see the problems described with .3, then .4. The only thing I noticed up front was that .3 seemed slower. Even that was an iffy observation, because an immediate routing speed check showed that my connection had cut its speed in half. (I know that's not supposed to happen with High Speed Cable, but it does.)
I've never experienced a COC boot either. BUT --My LTX could have been sitting there pounding spells at the server over and over (spaming the server) trying to get a response and causing someone else to be booted.
Like I said. Just give Crelic and Para a little time.
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Date Posted:
1/1/00 12:01am
Subject:
Update on LT |
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Anyone else notice that the new LT likes to switch targets before the target is dead? Not because of priority, proximity, or any other reason, just because it feels like it.
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Date Posted:
1/1/00 12:01am
Subject:
Update on LT |
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>> i noticed soon as i logged in that ltx was acting dif as it scaned my packs for major/minors, it has not done this in a long time, why it did with ac+ running im not sure but
AC+ ID's any weapons in your inventory when you log in to allow the weapon switch hotkey to identify the best weapon to switch to, but only once, and only weapons/wands in your inventory. Any other plugins which respond to receiving an ID (including any loot tracking plugins) will pick up on this, and report on it if they're configured to do so.
Incidentally, Squire also ID's everything you're wearing that has spells, to find out how much mana your equipment has, you might notice something similar if you use it.
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Date Posted:
1/1/00 12:01am
Subject:
Update on LT |
-Jaguar- posted:
Anyone else notice that the new LT likes to switch targets before the target is dead? Not because of priority, proximity, or any other reason, just because it feels like it.
yes. also blacklisted targets it was attacking just fine (ninjas in EO!)
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Date Posted:
1/1/00 12:01am
Subject:
Update on LT |
I turned on turbo mode and the little jink to the right stopped and it seemed to be working normally. I'll test it further though.
-----signature-----
Tao Roo Chingon II, grief tank war mage
Zathrus, Tao Roo, El Chingon, Will Robinson, Taopoke, Lil Tao, Tao the Mighty
Monarch of "The Spirits of the Mountain" established May 21, 2001 on Thistledown
"life is short....eat dessert first.."
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Date Posted:
1/1/00 12:01am
Subject:
Update on LT |
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Lifetank is my BFF!
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Date Posted:
1/1/00 12:01am
Subject:
Update on LT |
I enabled turbo mode on my level 115 mage and it works great!
-----signature-----
Tao Roo Chingon II, grief tank war mage
Zathrus, Tao Roo, El Chingon, Will Robinson, Taopoke, Lil Tao, Tao the Mighty
Monarch of "The Spirits of the Mountain" established May 21, 2001 on Thistledown
"life is short....eat dessert first.."
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Date Posted:
1/1/00 12:01am
Subject:
Update on LT |
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I have noticed most of the same problems as others.......no matter what dungeon I am in. I'm not too concerned with it though because I think Para and C will end up fixing it in time. Sure, it might suck right now not being able to s2m or heal or whatever but, overall the program still has the ability to do a variety of things. IMO it is one of the best plug-ins for AC and I can not thank C and para enough for the time and effort they put into it.
BH
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Hoije Posts: 6
Registered:
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Date Posted:
1/1/00 12:01am
Subject:
Update on LT |
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I had an interesting error last night. I applied leather to my wand with the macro disabled. When I restarted, it told me that I needed to select a valid wand. The only way I could get it to recognize the wand again was to log the character off and back on, then it saw the wand fine again. Does it scan and id the wands prior to running and if anything about then changes, fail to allow them?
I thought this was wierd, so I'm passing it along. I got it working again, but it is my experience that if you let the programmers know of an irregularity, it can sometimes help solve other issues as well.
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