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Topic:
development version of LifeTankX [Locked] |
Xeon_Xarid Title: Magister of Fun
Posts: 169
Registered: 2004-7-30 14:51:31
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Date Posted:
1/1/00 12:01am
Subject:
development version of LifeTankX |
zoumiz posted:
and again, WB bro
Zoumiz! OMG!
Are you still playing on WE?
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fun, Fun, FUN!
LifeTankX Developer -- http://www.reality.net/ac/xx
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Date Posted:
1/1/00 12:01am
Subject:
development version of LifeTankX |
Vuln detection....LOL
*prays that it will work again someday*
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Komitet Gosudarstvennoy Bezopasnosti
"Ok I deleted my computer" <Ramuh>
http://vnboards.ign.com/banned.asp
I can't stand hypocrites
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GonffTheOg Title: King of VN Jewfros
Posts: 3
Registered: 2007-1-5 22:51:18
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Date Posted:
1/1/00 12:01am
Subject:
development version of LifeTankX |
Xeon and Swordz are the best thing to happen to AC since 2002.
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Solitus Posts: 33
Registered: 2002-4-13 09:11:41
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Date Posted:
1/1/00 12:01am
Subject:
development version of LifeTankX |
I have a suggestion for the buffing.
Control buff timer with expire time on creature/Life spells, and when that time hit "rebuff" make sure it also do the banes.
Then you can choose to set "rebuff 5min before" expire or 10min or whatever time ya like.
I know this doesn't work well for continuous buffs, but maybe it could be added as an extra option if it isn't to much work.
When you start LifetankX it will check buffs selected and buff timers.. and when the time comes, it will rebuff creature/life based on the timers.. and auto toss in the selected Item spells.
What do you think? considering adding this?
-----signature-----
Update:
AC: 9 inactive accounts, up 4 grap (if turbine clear cc info)
WOW: 80 Lock, 80 Pala, 80 DK, 80 Druid, 80 Hunter
Aion: Cleric
Currently playing: with my thin peen
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Solitus Posts: 33
Registered: 2002-4-13 09:11:41
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Date Posted:
1/1/00 12:01am
Subject:
development version of LifeTankX |
UP
Hoping for a positive answer
-----signature-----
Update:
AC: 9 inactive accounts, up 4 grap (if turbine clear cc info)
WOW: 80 Lock, 80 Pala, 80 DK, 80 Druid, 80 Hunter
Aion: Cleric
Currently playing: with my thin peen
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Date Posted:
1/1/00 12:01am
Subject:
development version of LifeTankX |
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Thanks for your hard work on the plugin, I have a few feature requests i think LT has long overdue (besides the "smart buffing" feature that solitus mentioned)
-Looting of items based on mana / auto mana salvage of items looted based on filter only (ie if it meets any of your other requirements for looting besides perhaps value, DO NOT SALVAGE)
-allow "luring" (if im out of targets and have looted/salvaged everything, cast magic yeild i on something within the lure radius, outside of casting radius)
-nav system problems (ill get a detailed bug report if nessesary, but i think it is (was?) a known issue
things i think would be cool to add
- adding "leader" /t command when fellow is closed
use of Healer's heart to heal fellow members within assist radius (if its your selected wand)
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zoumiz Posts: 7
Registered: 2003-2-8 14:25:59
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Date Posted:
1/1/00 12:01am
Subject:
development version of LifeTankX |
Sorry for the delay reply, but yeah XX still on WE
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Churi-ya Posts: 278
Registered: 2002-7-9 03:42:57
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Date Posted:
1/1/00 12:01am
Subject:
development version of LifeTankX |
Awesome job, thanks for the hard work, dedication and response to feedback! I am all giddy!
I will hold off on any feedback until I actually test the bejeebus out of this new version!
Again, thank you so much for the efforts!
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Advanced Dungeons and Dragons - DM for 28 Years!
Asheron's Call: Bleys Icefalcon; Monarch of Renaissance - on Harvestgain
If you want someone to be politically correct, I suggest not engaging me in conversation.
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Solitus Posts: 33
Registered: 2002-4-13 09:11:41
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Date Posted:
1/1/00 12:01am
Subject:
development version of LifeTankX |
UP for the Buff request =)
-----signature-----
Update:
AC: 9 inactive accounts, up 4 grap (if turbine clear cc info)
WOW: 80 Lock, 80 Pala, 80 DK, 80 Druid, 80 Hunter
Aion: Cleric
Currently playing: with my thin peen
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Churi-ya Posts: 278
Registered: 2002-7-9 03:42:57
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Date Posted:
1/1/00 12:01am
Subject:
development version of LifeTankX |
Hello, I have been playing with it for a few days - and I would like to give some feedback....
1. First off great job!
2. Please adjust it so that Archers and Melees have scalable Stamina for regen purposes, instead of the hard stop at what, about 1/5? 1/4? bar.
3. Also, along the same line - is there any way to make it so once it decides to cast a Stamina spell, to MAKE it follow through with that decision and not yo-yo back and forth from weapon to wand, weapon to wand (while it teeters on the edge of where you set your stamina regen point to be?). I dunno, put in something where once it decides to cast that Stamina Spell, that it makes it THE priority until it does it at least once or something?
And yes, it rocks for a mage. I would like a little tweakage for them non-mage types is all.
Again, thanks for a rockin product!
-----signature-----
Advanced Dungeons and Dragons - DM for 28 Years!
Asheron's Call: Bleys Icefalcon; Monarch of Renaissance - on Harvestgain
If you want someone to be politically correct, I suggest not engaging me in conversation.
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