| Author |
Topic:
development version of LifeTankX [Locked] |
yaroz_vn Posts: 1,225
Registered: 2002-6-30 20:08:11
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Date Posted:
1/1/00 12:00am
Subject:
development version of LifeTankX |
Ahhh.. I thought that was like a global option for all of the salvage. I'll have to re-check it.  Thanks. Maybe now I can get rid of half of my salvage that should be combining, but it's not.
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GengisCon Title: Ombudsman of Dereth
Posts: 75
Registered: 2004-1-7 19:48:45
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Date Posted:
1/1/00 12:00am
Subject:
development version of LifeTankX |
There are 3 things I'd like to see in LT...if I may post them on this thread.
1) Loot in peace mode: for mages, it loots in peace mode, then drops into casting mode, then goes to the next corpse, loots, casting mode...you get the idea. With ring spells, I can clear a spawn and should have time to loot many corpses with loot in peace mode, but there is a glitch. I'd love it if I only went back into casting mode when a) a critter was within range, or b) I was done looting
2) I'd like to be able to tell LT how much salvage I get out of a particular WMS, so it can make better salvaging decisions. I have 4 salvage augs and spec salvaging skill, so I want it to know how to optimize bags based on what I can do.
3) I'd like the Boost Looting Priority to still use the Salvage Frequency. Currently, if I boost looting priority, it loots and loots and loots and then salvages, even if that is 20 items and my salvage frequency is set to 3, then it salvages it all and even though i'm an item or 2 away from a bag of steel, used 5 items to finish that bag off (see #2).
I love the plugin for loot / salvage hunting, and buffs. Those are just a few minor things that I run into.
Thanks for all the hard work.
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Gengis Con - Xbower, Egam Signeg - Mage
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Xeon_Xarid Title: Magister of Fun
Posts: 169
Registered: 2004-7-30 14:51:31
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Date Posted:
1/1/00 12:00am
Subject:
development version of LifeTankX |
GengisCon posted:
1) Loot in peace mode: for mages, it loots in peace mode, then drops into casting mode, then goes to the next corpse, loots, casting mode...you get the idea.
Already fixed in 11.8.4
Quote:
posted:2) I'd like to be able to tell LT how much salvage I get out of a particular WMS, so it can make better salvaging decisions. I have 4 salvage augs and spec salvaging skill, so I want it to know how to optimize bags based on what I can do.
Nope (at least, not by me)
Quote:
posted:3) I'd like the Boost Looting Priority to still use the Salvage Frequency. Currently, if I boost looting priority, it loots and loots and loots and then salvages, even if that is 20 items and my salvage frequency is set to 3
I'll take a look at that, as it should salvage when it reaches the limit.
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fun, Fun, FUN!
LifeTankX Developer -- http://www.reality.net/ac/xx
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gwydiana Posts: 28
Registered: 2002-12-22 16:17:38
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Date Posted:
1/1/00 12:00am
Subject:
development version of LifeTankX |
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fixed
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Hematic Posts: 4
Registered: 2007-8-26 20:20:52
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Date Posted:
1/1/00 12:00am
Subject:
development version of LifeTankX |
Awesome plugin thank you for the update version!
Is it possible to add in a timer to look at bodies on looting before it switches to the next one?
For example, I use Alinco for a looter just because I like its loot profiling. If I set LT up to look at bodies Alinco will loot one item sometimes 2 if it gets the chance. So if there is a way to set a delay in body searching it would be great!
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Hematic
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Xeon_Xarid Title: Magister of Fun
Posts: 169
Registered: 2004-7-30 14:51:31
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Date Posted:
1/1/00 12:00am
Subject:
development version of LifeTankX |
Hematic posted:
Is it possible to add in a timer to look at bodies on looting before it switches to the next one?
No plans to make looting slower
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fun, Fun, FUN!
LifeTankX Developer -- http://www.reality.net/ac/xx
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Solitus Posts: 33
Registered: 2002-4-13 09:11:41
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Date Posted:
1/1/00 12:00am
Subject:
development version of LifeTankX |
Buffing, it buffs any lice/creture that isnt runnig.. but not the Item spells...
is it hard to make ltx keep track of the timers on the running buffs, including Item.. so it casts new buffs like 5min before they expire?
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Xeon_Xarid Title: Magister of Fun
Posts: 169
Registered: 2004-7-30 14:51:31
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Date Posted:
1/1/00 12:00am
Subject:
development version of LifeTankX |
Solitus posted:
Buffing, it buffs any lice/creture that isnt runnig.. but not the Item spells...
There are no timers on items buffs (well, there are, but not any that the client/decal can see)
Quote:
posted:is it hard to make ltx keep track of the timers on the running buffs, including Item.. so it casts new buffs like 5min before they expire?
It's hard to do it in continuous buffing mode.
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fun, Fun, FUN!
LifeTankX Developer -- http://www.reality.net/ac/xx
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Xeon_Xarid Title: Magister of Fun
Posts: 169
Registered: 2004-7-30 14:51:31
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Date Posted:
1/1/00 12:00am
Subject:
development version of LifeTankX |
There was a bug with Priority loot mode in 11-8-4
I've rebuilt and posted a fix, so if you use that mode, you'll need to re-download 11-8-4 and reinstall. If you don't use Priority loot, then no need to do anything
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fun, Fun, FUN!
LifeTankX Developer -- http://www.reality.net/ac/xx
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Date Posted:
1/1/00 12:00am
Subject:
development version of LifeTankX |
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Hi there again I am sorry I hate to be a pain but in the mage panel the imperil, vuln, and debuff all targets first does not seem to be working. Please check it out when you have a change.
Thanks Much!! Embalmer
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