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Topic:
development version of LifeTankX [Locked] |
Wicked_Taz Posts: 30
Registered: 2003-3-22 01:15:42
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Date Posted:
1/1/00 12:02am
Subject:
development version of LifeTankX |
Xeon_Xarid posted:
Wicked_Taz posted:
is there a way for when have it set to loot unknown scrolls that for my melee it wont pick up war spells?
Nope... I need to add a check to see if your toon is trained in that school... it's on the todo list 
heh cool thank you for all the work have done on this
-----signature-----
Wicked Taz -Officer of the SunWalkers - Asheron's--WE
Madrox da tinker 250+ spec at/wt/mit /38% imbue
Madrox da mage /Madrox Reborn / Super Taz
LOTRO-Brandywine: Malrondis/Supertaz/Tarrondis
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Date Posted:
1/1/00 12:02am
Subject:
development version of LifeTankX |
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I've installed the new version, and found it to be much more "sluggish" then the old version so far. Even though turbo mode is selected, its almost as if it's not working. I'm on mage, and there is a small pause after each spell which slows down the overall speed of the macro. The one upside to this is that it no longer casts unecessary double heals, or tries to shoot that 1 extra war spell at monsters that are already dead. The really bad side is, it has caused me 2 deaths within the past hour, in a place that i am very familiar with, and almost Never die. the reason has been its slow response to damage, and it's innability to heal/cast emergency spell while being chain warred quickly enough. Has any1 else noticed this?
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Date Posted:
1/1/00 12:02am
Subject:
development version of LifeTankX |
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I am having looting issues with Vtank (far too complicated for my little brain) so i hop between Vtank and Ltank now depending on whether i want to loot or not and i also noticed this double casting with 11.8.5.
Almost every critter gets a war after it has died now. I live in england so this might have something to do with the issue as teh packet has to travel a very long way. Having said that i do not get this issue of double casting at all with Vtank.
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Date Posted:
1/1/00 12:02am
Subject:
development version of LifeTankX |
Flashboxman, I was about to tell you to turn off the Turbo to see if that fix it .. when I notice you were a few versions behind us ...
.. or are you using 11.8.8 now? (Same answer applys ..)
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bmboof Posts: 52
Registered: 2003-12-1 19:49:46
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Date Posted:
1/1/00 12:02am
Subject:
development version of LifeTankX |
Getting an error trying to install .8 over.7. WillI loose all my character settings if i delete .7? Took all day to set up the toons on my account....I fight them all lol.
-----signature-----
Onward through the fog
Boof Lvl 250 tank mage and moving up
If you ever reach total enlightenment while drinking beer, I bet it makes beer shoot out your nose.
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Xeon_Xarid Title: Magister of Fun
Posts: 169
Registered: 2004-7-30 14:51:31
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Date Posted:
1/1/00 12:02am
Subject:
development version of LifeTankX |
bmboof posted:
Getting an error trying to install .8 over.7. WillI loose all my character settings if i delete .7? Took all day to set up the toons on my account....I fight them all lol.
You MUST uninstall the old version before you install the new one.
You will not loose any settings when changing between versions of LifeTankX
Also, on a side note:
Do not migrate old LifeTankXI profiles/settings over to LifeTankX, as there seems to be some problems. If you have done this, I suggest that you uninstall, blow away your configs and re-install fresh.
-----signature-----
fun, Fun, FUN!
LifeTankX Developer -- http://www.reality.net/ac/xx
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bmboof Posts: 52
Registered: 2003-12-1 19:49:46
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Date Posted:
1/1/00 12:02am
Subject:
development version of LifeTankX |
Thank you kind sir.
-----signature-----
Onward through the fog
Boof Lvl 250 tank mage and moving up
If you ever reach total enlightenment while drinking beer, I bet it makes beer shoot out your nose.
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-Jida- Posts: 21
Registered: 2000-3-16 14:52:05
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Date Posted:
1/1/00 12:02am
Subject:
development version of LifeTankX |
I have not migrated over to X yet.
Is there support for mana rations while buffing?
Are there plans to add the creation of rations via cooking as per needed?
So you always have 25 of 'whatever is checked' made and is being used?
In this way, if I only had cooking and no life magic then I could buff/heal/stam as per needed.
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I post on Madoshi.
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Xeon_Xarid Title: Magister of Fun
Posts: 169
Registered: 2004-7-30 14:51:31
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Date Posted:
1/1/00 12:02am
Subject:
development version of LifeTankX |
-Jida- posted:
Is there support for mana rations while buffing?
Are there plans to add the creation of rations via cooking as per needed?
So you always have 25 of 'whatever is checked' made and is being used?
In this way, if I only had cooking and no life magic then I could buff/heal/stam as per needed.
The work to get that code written is much larger than I'm willing to do... mostly because I don't have any toons with that template, but also because no one pays me to do this... So unless someone else steps up LT will never support no-life magic templates.
-----signature-----
fun, Fun, FUN!
LifeTankX Developer -- http://www.reality.net/ac/xx
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Webscar Title: /Yiffs in Hell [face_furry]
Posts: 946
Registered: 2002-11-30 00:27:37
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Date Posted:
1/1/00 12:02am
Subject:
development version of LifeTankX |
I'm still using LifeTank XI 11.7.0.8, however I do plan to move over to LifeTank X soon (now that I know you are back to developing it  ) I do have a question...
Would it be possible to utilize Gems as buffs instead of life? not sure how hard that would be... heh
even just the ability to say use X gem every X minutes would rock
Also this is probably just a user error, but I've not heard of anyone that can get the Nav to work right
Thanks a bunch for your help on an excellent program
-----signature-----
Vagina Purse: 'A daily blog about what I find inside me' ~Ticky
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