VaultNetwork.netVault Network Boards
Author Topic: Decal needs to be open source [Locked]
Virindi-Inquisitor  4 stars
Posts: 1,538
Registered: 2001-11-18 22:25:54
Xnumt posted:

But not being able to participate in a GPL/GNU project that dose not compete with their employers, and cannot be related to their job, on their own time sounds unusual to me.



IIRC, it is a condition for any employee of Microsoft.

 

-----signature-----
Virindi
---
****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
OREOSTARS  1 star
Posts: 99
Registered: 2005-3-3 15:23:01
Chef_Wubbie posted:

Because its not.

A bunch of whining because people didn't have use of the free tool for about 36 hours, this does not mean you can stomp your foot and demand they let go of all of their work to make you happy.

Let me just explain a few things, yet again.

- Decal if improperly used can HARM THE GAME.
- Decal in the hands of an asshat, you know the kind of person who complains when its not on their schedule, can be used in such a way to get Decal made a TOS violation for the game.
- Decal in its current form, shares very little - other than name and function, with its predecessors. The code is very different.

Of all of the people making these demands that they could find the memlocs, they can run Decal better, etc etc etc...
1 - None of them have written a publicly available plugin.
2 - Are such elite programmers, who have never bothered to actually get involved with Decal before this event. And now that Decal is working have shut up and vanished.
3 - Seem to think the universe revolves around them, this is the fault of their parents telling them they are special. They are infact NOT SPECIAL. They are not the center of the universe. They are a unique person, like every other person on the planet but no one will do their bidding just because they want it. For that you have to pay other people to carry out your orders.
4 - Have no grasp of the actual amount of time the current (Post-TOD) Decal Devs have devoted (FREE OF CHARGE) to make this tool available to the people playing this game.
5 - Look at an out of date website and scream how Decal is going to burn and we will have nothing.
6 - Have no idea how pissed off they are making the Decal Devs. Decal works on their goodwill towards the community. You have burned most of it up. Would you keep doing something that gets you screamed at, told your incompetent, and demands made for you to hand over all of your hard work to some snot nosed idiot?
7 - Have no idea what it used to take much longer to get memlocs after patch.
8 - No idea how decal works, they just expect it to.

Before yet another one of these "set Decal Free" types posts...
- Go turn off Decal, and Uninstall it.
- Go play the game. Its hard for you now isn't it?
- Now imagine, if your small brain can still do so, what it would be like if you could not just go reinstall Decal again.

I'm not a Decal Dev, I do not speak for the Decal Devs, But I understand how human nature works.
I understand if you manage to piss the Decal Devs off enough, they will take their ball and go home.
And when these so called "I could do it better types" can't deliver a proof of concept Decal replacement in a month, remember that it is 100% YOUR FAULT.

The Decal Devs would say something much more diplomatic, they have a much longer fuse than I do. They have had to deal with an amazing amount of stupid for much longer than I would be able to.

So in short, DIAF.

Decal will remain right where it is, in the trustworthy hands we have all come to take for granted. I'm sure most of us have never said it enough, but Thank You Decal Devs and Plugin Writers. You deliver an amazing set of tools in the face of so many... well tools. Your work and effort is appreciated, even if a majority do not always remember to express it. I'm sorry the ones so vocal are the ones least deserving of your efforts.

wubbie - Decal - Its a privilege, not a right.



Decaldevs and plugin developers you mean that have made themselves custom versions of plugins and decal to run and do things that others could only dream of having in their version of the plugins or in decal? I wouldn't even accept it if you tried to tell me otherwise. I have heard and seen some pretty intense plugins and what not.
Virindi-Inquisitor  4 stars
Posts: 1,538
Registered: 2001-11-18 22:25:54
OREOSTARS posted:

Decaldevs and plugin developers you mean that have made themselves custom versions of plugins and decal to run and do things that others could only dream of having in their version of the plugins or in decal? I wouldn't even accept it if you tried to tell me otherwise. I have heard and seen some pretty intense plugins and what not.



Plugin developers, sure. It wouldn't surprise me if every plugin developer had unreleased stuff; that is simply the nature of development. If you really want a plugin that does something though, you can always write it yourself. Decal plugin development is relatively easy for anyone skilled in programming.

Custom versions of Decal itself used by Decal developers to gain advantages? No. Most Decal developers don't even play, or play very little (yet they work on Decal anyway).

Bottom line, if you want a plugin that does something, you are free to make one.

 

-----signature-----
Virindi
---
****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
-lino-  1 star
Posts: 177
Registered:
Virindi-Inquisitor posted:

It wouldn't surprise me if every plugin developer had unreleased stuff; that is simply the nature of development.



Certainly true for me, although my plugins are all just small tools, so I don't gain a big advantage of having them for me alone.


Virindi-Inquisitor posted:

If you really want a plugin that does something though, you can always write it yourself. Decal plugin development is relatively easy for anyone skilled in programming.



So true, especially with the "recent* trend to publish source code as well* - especially Digero's code has helped me a lot in the past.

About the original topic of open-sourcing decal itself: a "bad" fork of decal could really screw up a log, so as long as someone keeps it running with the latest AC client I don't see any problem with it being closed source. (And I am really a big fan and advocate of open source)

*: I don't have numbers on this, but it feels like a higher percentage of plugins are open source these days. Of course it could be just that most closed source plugins are dead by now and the absolute number of open source plugins has been rather stable all the time.

VaultNetwork.net is an independently operated community forum and is not affiliated with, endorsed by, or technically based on IGN, GameSpy, FilePlanet, GameStats, or the former IGN/GameSpy Vault Network.
References to VaultNetwork.net mean this site/domain. VNBoards-style presentation is a visual homage only. By using this site, you agree to the forum rules.