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Author Topic: Portal Bot feature now in Tings version 390. [Locked]
FreestyleDT  2 stars
Posts: 260
Registered: 2008-10-14 14:18:41
I found the problem

In the PortalData.txt, here's how I had it setup

0| 1|Name|1|fiuns_outpost||310|


the space between the character slot number is what was throwing it off.

It should look like this,

0|1|Name|1|fiuns_outpost||310|


Everything seems to be working so far, will keep you posted.

Thanks for your hardwork!

 

-----signature-----
Gingers don't shit, they asshole puke.
lil vulno perhaps looks like a young conan obrien (very intelligent), not some kind of fucking leprachaun - Darklord
Official Get Down Forums - www.gd-gaming.com
FreestyleDT  2 stars
Posts: 260
Registered: 2008-10-14 14:18:41
Is there a way we can disable the comp check?

 

-----signature-----
Gingers don't shit, they asshole puke.
lil vulno perhaps looks like a young conan obrien (very intelligent), not some kind of fucking leprachaun - Darklord
Official Get Down Forums - www.gd-gaming.com
mrFlipo  2 stars
Posts: 321
Registered: 2003-6-24 17:15:28
Nope. Did not take time to do that.

Out of comps messages.
It checks if
Copper = 0
Plats < 2
Tapers < 10)
Silver < 5
Pyreal < 5
KillaCryptic  1 star
Posts: 74
Registered: 2007-2-9 13:01:29
Minor Problem: When doing !whereto in regular chat, a long list will display and show up 2 sets of chat messages showing a full list of all portals. Then when I do !whereto in allieg chat; it will only show up one set of messages showing only most of where the portals go, it doesn't show 2 sets of messages in allieg chat like it does in regular chat.


What i'm trying to say is that it splits the list all portals in regular chat, but when it's sopposed to split the message to portals in allieg chat it doesn't split right. It breaks off the full message to all portals, only shows up to a chat line worth of portals, when it should show up 2 chat lines finishing all the portals in allieg chat, as like it does in regular chat, which works.


Thanks Again~!

Xybersoul of Frostfell
mrFlipo  2 stars
Posts: 321
Registered: 2003-6-24 17:15:28
Ok,
Made a note on that. It actually is one line of the same data that is sent out
on the respective channel. For now look to see if you can shorten the information up.
FreestyleDT  2 stars
Posts: 260
Registered: 2008-10-14 14:18:41
Working very well so far.

A few things:

-When the client crashes, it restarts the client with no problem but does not log in a character, it just sits at the character selection screen. I'm not sure if this is what it's supposed to do, and I haven't changed any options at all concerning relogging in.

-My characters seem to be moving forward at a more rapid pace than they did when I used Skunkworks. I'm not sure if this is due to more use of the bots but its a minor annoyance that I would love a solution to.

 

-----signature-----
Gingers don't shit, they asshole puke.
lil vulno perhaps looks like a young conan obrien (very intelligent), not some kind of fucking leprachaun - Darklord
Official Get Down Forums - www.gd-gaming.com
mrFlipo  2 stars
Posts: 321
Registered: 2003-6-24 17:15:28
AC Quick Launch should be getting you back into game on last character selected.
On ACQ's options tab you may have to play with the Enter Game Delay and SpeedLogin options.
Try changing your Enter Game Delay to max,turn off speed login and then turn back on.
See if this gets things going again for you.

On the moving forward issue it may be from turning to cast feature. Try editing the file and removing
the direction to cast angle. If its empty it should just cast portal in whatever direction it finds itself on login.

If bot's moving is an issue I can look into some 'sticky' feature.

I know that if bots are on a hill/slope that any turning seems to encourage the movement so I usally
have run my bots on mostly level ground.
mrFlipo  2 stars
Posts: 321
Registered: 2003-6-24 17:15:28
pfft.. change my mind about the post.
gonna wait till i'm awake again.
mrFlipo  2 stars
Posts: 321
Registered: 2003-6-24 17:15:28
version .395 is on web site.

Fixed listing issue with '!Whereto' for /CG and /A.
If stamina/mana/health settings are not set portabl bot will use some defaults.
Can now use mix case for tienames again.

The 'Failed to communicate..' that was accumulating in logs for people not running accompanion should be resolved at this point.

I added some code so every now and then the bot will announce plugin and version.
mrFlipo  2 stars
Posts: 321
Registered: 2003-6-24 17:15:28
version .396 will have modification that will have bot not responding
to CG !Whereto if the location is blank.

I just posted the version but seems web site is not accessible at the moment.

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