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Topic:
Virindi Tank plugin now available: a combat macro designed for ACM players [Locked] |
Sittler Posts: 105
Registered: 2009-4-30 06:43:21
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Date Posted:
1/1/00 12:08am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
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Just downloaded the latest version this morning "14" - buff while idle is not working - my toon simply trys and retrys to buff - flickering back and forth. Force buff seems to work fine. Thanks
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Date Posted:
1/1/00 12:08am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
A fix for that is coming shortly.
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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
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Date Posted:
1/1/00 12:08am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
Sittler posted:
Just downloaded the latest version this morning "14" - buff while idle is not working - my toon simply trys and retrys to buff - flickering back and forth. Force buff seems to work fine. Thanks
Fix posted as 0.3.1.15.
Also changed:
-A monster killed by someone else while you are in the middle of casting a spell at it should no longer hang the macro after the target's death animation is complete
-Fixed: Lens imping causing the macro to think something is imped when it is not
-Fixed: Lens imping causes the macro to hang when jumpoutwandcasting is disabled
-Fixed: nav while idlepeace gets stuck going in and out of combat
-Fixed: healer's heart may delay before casting
-----signature-----
Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
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agnari Posts: 1,134
Registered: 2000-10-10 19:35:28
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Date Posted:
1/1/00 12:08am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
12/15/2009 1:50:17 PM
PC == null? False
C == null? False
VTank version: 0.3.1.14
Error: Requested Skill 41 doesn't exist
Source: Decal.Adapter
Stack: at Decal.Adapter.Wrappers.CharacterFilter.Decal.Adapter.Wrappers.IIndexedProvider<Decal.Adapter.Wrappers.CharFilterIndex>.GetIndexedObject(CharFilt erIndex objectIndex, Int32 index)
at Decal.Adapter.Wrappers.IndexedCollection`3.get_Item(IndexType index)
at u.a(Int32 A_0, Boolean A_1)
at n.a(cr A_0)
at ar.a.Invoke(cr A_0)
at ar.a(Object A_0, NetworkMessageEventArgs A_1)
VI you got any clue as to what this error is and how do i correct the situation?
-----signature-----
Ag Nar
Portal Mule Master of the Loresraat
Mastering the pixels of gamedom, 1 MMORPG at a time..
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Date Posted:
1/1/00 12:08am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
I have gotten that before. The case I know of occurs when you are setting the default profile and your char has wield-req'd 2h weapons in their inventory.
-----signature-----
Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
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agnari Posts: 1,134
Registered: 2000-10-10 19:35:28
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Date Posted:
1/1/00 12:08am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
so if i switched computers to one that toon doesn't normally operate ON, and the default is being 'established/set-up' with a 2h wield required weapon in the main pack that is generating the error.
yeah that is about what is happening. the char has about 2 dozen inbued weapons ready for tinkering once the g/i is collected and one of them is a 2h-er.
-----signature-----
Ag Nar
Portal Mule Master of the Loresraat
Mastering the pixels of gamedom, 1 MMORPG at a time..
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Date Posted:
1/1/00 12:08am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
Yeah, it's a minor error, really. Once the 'autodetect' profile is done setting itself up you shouldn't get it again.
I will fix it at some point, but it just hasn't been a high priority.
-----signature-----
Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
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Date Posted:
1/1/00 12:08am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
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Love the plugin, and thank you for your hard work. With update to .15 I am experiencing performance drop off at about 10 minutes in. Screen will freeze every 1-2 seconds for a half second or so. this will continue for about another 10 minutes until I get a message in green text VTANK 2 then it will say In blue VTANK macro stopped. I click run macro button and it will again force stop. Was working great for me until .15 update this morning, just wanted to let you know.
Thanks
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Date Posted:
1/1/00 12:08am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
Hmm, I think I see what the problem is. Time to make a .16...
-----signature-----
Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
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Sittler Posts: 105
Registered: 2009-4-30 06:43:21
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Date Posted:
1/1/00 12:08am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
Virindi-Inquisitor posted:
Sittler posted:
Just downloaded the latest version this morning "14" - buff while idle is not working - my toon simply trys and retrys to buff - flickering back and forth. Force buff seems to work fine. Thanks
Fix posted as 0.3.1.15.
Also changed:
-A monster killed by someone else while you are in the middle of casting a spell at it should no longer hang the macro after the target's death animation is complete
-Fixed: Lens imping causing the macro to think something is imped when it is not
-Fixed: Lens imping causes the macro to hang when jumpoutwandcasting is disabled
-Fixed: nav while idlepeace gets stuck going in and out of combat
-Fixed: healer's heart may delay before casting
Buff while idle issue no longer an issue - thanks.
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