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Author Topic: Virindi Tank plugin now available: a combat macro designed for ACM players [Locked]
Saloben_ign  3 stars
Posts: 826
Registered: 2003-10-30 15:53:21
I'm not talking at all. This happens randomly and not once today while vtank was running did I say anything in /tell, /cg, or /a chat.

 

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Never! Never! Never! take a sleeping pill and a laxative at the same time.
agnari  4 stars
Posts: 1,134
Registered: 2000-10-10 19:35:28
missed the whole max of chat window. but the occassional slowdown while typing can be seen. if you weren't typing i'd suspect that some plugins(which ??) are interacting with each other

 

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Ag Nar
Portal Mule Master of the Loresraat
Mastering the pixels of gamedom, 1 MMORPG at a time..
Saloben_ign  3 stars
Posts: 826
Registered: 2003-10-30 15:53:21
i am running Vtank, Alinco, dcs, goarrow, and skunkvision. I can not think of any reason dcs, goarrow, or skunkvision would try to max the chat window while usting. I will try disabling all but vtank and Alinco and see if the same problem occurs.

 

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Never! Never! Never! take a sleeping pill and a laxative at the same time.
agnari  4 stars
Posts: 1,134
Registered: 2000-10-10 19:35:28
which plugin is doing the ust'in?


my first guess is the unknown author to make things easy may have max'ed the chat window so the ust bar is in a 'fixed/known' location.


would be very helpful in say an old ACTool type of script, but I suspect not too important to a 'decal' plugin.

 

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Ag Nar
Portal Mule Master of the Loresraat
Mastering the pixels of gamedom, 1 MMORPG at a time..
alpeffers
Posts: 2
Registered:
Help me if possible, I've recently redone my windows install(was vista 32, now 7 64) everything loads up fine, able to run AC dual logged w/ decal and my previous apps... however the one thing that is bothering me is when i use VTank w/ my archer.

It attacks fine, follows its route fine, heals fine, buffs fine. However when it is going from waypoint to waypoint on the the route he seems to stop at each point for a few minutes and ponder the meaning of life(if there is nothing to attack).

my other chars which had a single sticky location stuck to it no problem. it was just if they had a route they too would stop and ponder the meaning of life each time they hit a waypoint, provided they had nothing to attack.

when I ran it on vista I had no problems, and the toons thought nothing of life outside of the macro.

any suggestions as to whats making them pause each time they hit a waypoint within the route?
also is there a command to have vtank display what the current command the char is supposed to be following or something along those lines?

also if this is answered already send me a link to it, tried to search but nothing happened
agnari  4 stars
Posts: 1,134
Registered: 2000-10-10 19:35:28
check to see that you have mouse movement OFF (aka turn char with camera F11, options tab, Input Options) and not enabled/green.

 

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Ag Nar
Portal Mule Master of the Loresraat
Mastering the pixels of gamedom, 1 MMORPG at a time..
agnari  4 stars
Posts: 1,134
Registered: 2000-10-10 19:35:28
ANother thing that can/does interfer with navigation is the advanced/nav setting of open doors. either turn that off completely, or reduce the range it checks for doors. otherwise running thru towns or dungeons with doors you are constantly harrassed by the toon wandering off to open a door you don't need or maybe don't want opened YET.

 

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Ag Nar
Portal Mule Master of the Loresraat
Mastering the pixels of gamedom, 1 MMORPG at a time..
Virindi-Inquisitor  4 stars
Posts: 1,538
Registered: 2001-11-18 22:25:54
The 'nav thing' is now a FAQ item: http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ#Navigation_doesn.27t_work.3B_my_character_stops_at_each_nav_point_and_won.27t_proceed_until_ I_press_a_key._What.27s_wrong.3F

 

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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
Ball-Cruncher  3 stars
Posts: 717
Registered: 2004-8-28 14:15:47



You're assuming people know how to research a problem. It's the thought that counts though. At least we can just link it now instead of having to type it out each time.

 

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T C M
In-Game as Bluballz or Vash
alpeffers
Posts: 2
Registered:
yay that fixed it

musta clicked the mouse thing, then forgot about it... was junk anyways.

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