e320 posted:
Seriously after reading everyone's post word for word, it made me cry inside that I'm personally not alone in this situation. Does anyone remember when you had to figure out which powder/potion/scarab/color candle, etc to learn 1 level x spell was? that was hard as F, but I thought it was what brought me into the game, magic was amazing back then. Then they tied the account to your MSN nickname and boom all the combinations for each spell at each level was revealed.
About a month ago I oveheard a song playing on the english radio station where I am currently (Shanghai), at first it didn't hit me but once the lyrics popped in, a surge of memories and images came into my head while driving, It was the same song I use to run from Eastham to Arwic on the beach killing azure gromnies up and down with people I never met before,
AC has been watered down a bit, some for the good, some for the worse. AC is on its last legs for sure. AC2, well lets not get into that. IF, IF, IF, a game developer did decide to own the rights or create an mmo that is similar to AC1 with a bit of AC2 or current gfx engine, it would make all the difference to get the AC1 community from 1999 to sub in. But honestly nowadays alot of mmo's either go f2p after a few months, or are just flavors of the month and die out. Also note, better gfx doesn't essentially mean a better MMO, personally I would rather have lower gfx with better connection/less lag if it was due to the world and high demand for gfx. Ultima Online had a very good run at that. Its obivous with the low population of 1-300 on most servers minus DT topping 400 daily the servers are not what they use to be.
To justify everything, the world economy specifically the US economy at its state now, Turbine management, Turbine staff, and their plan for the future of their titles they hold, AC1 and LOTRO, is all up in the air, AC1 could end next week.
Personally I'd like to write more about my opinions but as I do I tend to drag off point. So to end my post, as a player who started in 99-left in 03, back in 03-left in 05, and back again 1 month in, I do believe if there is a stable MMO that has or will be released similar to the mechanics of pre ToD or DM AC1, with some jazzy gfx, the player base will move there. I must add that Eve-Online is still by far one of my favorite MMO's besides AC1 that is on my top 5.
I bid you all adieu and wish everyone the best, I will most likely be here (@DT/MT) till the end of AC1 or Turbine, whichever comes first. Please don't forget MS to thank for AC1 before it was sold to Turdbine.
Seriously after reading everyone's post word for word, it made me cry inside that I'm personally not alone in this situation. Does anyone remember when you had to figure out which powder/potion/scarab/color candle, etc to learn 1 level x spell was? that was hard as F, but I thought it was what brought me into the game, magic was amazing back then. Then they tied the account to your MSN nickname and boom all the combinations for each spell at each level was revealed.
About a month ago I oveheard a song playing on the english radio station where I am currently (Shanghai), at first it didn't hit me but once the lyrics popped in, a surge of memories and images came into my head while driving, It was the same song I use to run from Eastham to Arwic on the beach killing azure gromnies up and down with people I never met before,
AC has been watered down a bit, some for the good, some for the worse. AC is on its last legs for sure. AC2, well lets not get into that. IF, IF, IF, a game developer did decide to own the rights or create an mmo that is similar to AC1 with a bit of AC2 or current gfx engine, it would make all the difference to get the AC1 community from 1999 to sub in. But honestly nowadays alot of mmo's either go f2p after a few months, or are just flavors of the month and die out. Also note, better gfx doesn't essentially mean a better MMO, personally I would rather have lower gfx with better connection/less lag if it was due to the world and high demand for gfx. Ultima Online had a very good run at that. Its obivous with the low population of 1-300 on most servers minus DT topping 400 daily the servers are not what they use to be.
To justify everything, the world economy specifically the US economy at its state now, Turbine management, Turbine staff, and their plan for the future of their titles they hold, AC1 and LOTRO, is all up in the air, AC1 could end next week.
Personally I'd like to write more about my opinions but as I do I tend to drag off point. So to end my post, as a player who started in 99-left in 03, back in 03-left in 05, and back again 1 month in, I do believe if there is a stable MMO that has or will be released similar to the mechanics of pre ToD or DM AC1, with some jazzy gfx, the player base will move there. I must add that Eve-Online is still by far one of my favorite MMO's besides AC1 that is on my top 5.
I bid you all adieu and wish everyone the best, I will most likely be here (@DT/MT) till the end of AC1 or Turbine, whichever comes first. Please don't forget MS to thank for AC1 before it was sold to Turdbine.
Every single time someone returns to the game they talk about how the game is on its last legs. They did it 8 years ago, 5 years ago, 3 years ago, and they still do it today. By now it should be clear it isn't the case. The game has had the same steady population for several years now. Clearly that population is enough to keep going so it will keep going.
The only thing that ever changed from character to character for the spell system was the color taper you had to use, the rest of the formula was universal. Which color taper you had to use was based off of your character name, always was. Once players figured that out they made a program which told everyone what color tapers they had to use. That type of system was obviously hugely flawed so they took it out once the secret had been figure out. People tend to have fond memories of the good old days without actually remembering the truth of it back then.
The game is in a better state now than it has been since ToD. A lot of quality stuff is being done and accessibility is being addressed. Sure you can think back and say "Back in the day it was fun to grind 24/7 and not gain any levels" but in modern times people wouldn't stick around in a game that did that. They've made necessary changes and they continue with monthly updates to this day. The game is doing fine and will continue to do fine and continue to be around. One thing that will never change is someone coming back to the game after a long long break and making a post about how the game is on its last legs, just like all the people before that person have said for a decade now.



ou'll rue the day you crossed me Trebek!"