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Author Topic: Why Does Blizzard Hate Healers? [Locked]
HotJidda
Posts: 5
Registered:
Malachi256 posted:

Ravynmagi posted:

I disliked the infinite mana healers had. As a battleground player this was particularly annoying. So the change sounds good to me.



/agree 100% Healers in BGs are ridiculous right now.



Why? Because you can't perma-stun them? Or you can't 1-2 shot the soft clothies?

Grow up...they gave healers some staying power in PvP so ridiculous mages, melee's don't eat them for lunch everytime and you QQ about it?

The healers that've owned you probably out geared you and out played you...live with it. You won't always win.
Malachi256  1 star
Posts: 158
Registered: 2002-11-12 17:33:28
HotJidda posted:

Why? Because you can't perma-stun them? Or you can't 1-2 shot the soft clothies?

Grow up...they gave healers some staying power in PvP so ridiculous mages, melee's don't eat them for lunch everytime and you QQ about it?

The healers that've owned you probably out geared you and out played you...live with it. You won't always win.



Lol no. Most healers right now cannot be outplayed in a 1 on 1 situation by a long shot. They take multiple dps to take them down, and that's assuming that NONE of the healer's allies are actually protecting them.

Healers shouldn't be the tanks of PvP - a 1 on 1 fight between a focused dps and a healer should be at least close (and if it goes long, should at least run out the healer's mana). If a healer gets ganged up on, it should be a "burn CDs to survive a while, and then get killed" kind of situation, unless allies come to help protect them. As it stands now, healers tank multiple dps while their own dps kill everyone. It's stupid.

 

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HotJidda
Posts: 5
Registered:
Malachi256 posted:

HotJidda posted:

Why? Because you can't perma-stun them? Or you can't 1-2 shot the soft clothies?

Grow up...they gave healers some staying power in PvP so ridiculous mages, melee's don't eat them for lunch everytime and you QQ about it?

The healers that've owned you probably out geared you and out played you...live with it. You won't always win.



Lol no. Most healers right now cannot be outplayed in a 1 on 1 situation by a long shot. They take multiple dps to take them down, and that's assuming that NONE of the healer's allies are actually protecting them.

Healers shouldn't be the tanks of PvP - a 1 on 1 fight between a focused dps and a healer should be at least close (and if it goes long, should at least run out the healer's mana). If a healer gets ganged up on, it should be a "burn CDs to survive a while, and then get killed" kind of situation, unless allies come to help protect them. As it stands now, healers tank multiple dps while their own dps kill everyone. It's stupid.



Then you're not playing correctly.

As a Disc priest I can't tell you how many times I get perma-stunned, slowed, silenced, etc. and go down pretty quick because I can't cast.

You're looking for easy kills (find the cloth wearer, cause he/she will go down quick because they'll run out of mana) and not looking to strategize with your class. Each class can kill each other class if played properly. It's about knowing what to do and when to do it.

Crippling the one advantage healers (priests in particular since we wear cloth) have to stay alive more than 2 hits doesn't solve anything except your ego problem.
Malachi256  1 star
Posts: 158
Registered: 2002-11-12 17:33:28
Most of the healers I'm seeing in BGs right now are druids and paladins, and they are exactly as I describe. I see fewer disc priests and shaman, but they're still around and seem to do just fine as well.

Nonetheless, if you're getting killed that fast by a rogue / feral / warrior, something tells me you're playing the class wrong. (Warriors could produce some crazy burst if they got lucky, but they got hit hard with the nerf bat in this patch, so you can't complain there)

What is your resilience and total HP?

Do you have and use the glyph of pain suppression?

Are you going into risky situations while your trinket is down?

Stuff like that. If you really want a better analysis, you could link your character from the armory, but I'd understand if you didn't want to do that.

 

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Explorer / Soloer+Small groups / Some PvP
MMOin' since UO beta, still waiting for UO 2.0 done right
HotJidda
Posts: 5
Registered:
Malachi256 posted:

Most of the healers I'm seeing in BGs right now are druids and paladins, and they are exactly as I describe. I see fewer disc priests and shaman, but they're still around and seem to do just fine as well.

Nonetheless, if you're getting killed that fast by a rogue / feral / warrior, something tells me you're playing the class wrong. (Warriors could produce some crazy burst if they got lucky, but they got hit hard with the nerf bat in this patch, so you can't complain there)

What is your resilience and total HP?

Do you have and use the glyph of pain suppression?

Are you going into risky situations while your trinket is down?

Stuff like that. If you really want a better analysis, you could link your character from the armory, but I'd understand if you didn't want to do that.



I'm still building my set, so my resil is at 1079. Total HP (buffed in BG's) is around 34K. I do use Pain suppression but the long CD makes it not especially useful in most BG's.

I routinely get hit for 6-8K+ (non-crit) by melee's (mostly ferals) and 8K+ (non-crit) by mages. When I look at the combat logs it blow me away how often and how large other classes (well geared I assume) hit for against cloth wearers.

Most priest spells (heals) have cast time (interrupts)and I've usually taken 4-6 hits by the time one of my heals lands.

The large battles that can occur on BG's usually have me spending my mana down to almost nothing by the time I die or the time our side prevails.
Ravynmagi  4 stars
Title: Moderator
Posts: 1,098
Registered: 2001-12-23 17:10:17
HotJidda posted:

Malachi256 posted:

Ravynmagi posted:

I disliked the infinite mana healers had. As a battleground player this was particularly annoying. So the change sounds good to me.



/agree 100% Healers in BGs are ridiculous right now.



Why? Because you can't perma-stun them? Or you can't 1-2 shot the soft clothies?

Grow up...they gave healers some staying power in PvP so ridiculous mages, melee's don't eat them for lunch everytime and you QQ about it?

The healers that've owned you probably out geared you and out played you...live with it. You won't always win.



Did you read the patch notes? Healers are not the only ones that got nerfed.
kyrv  2 stars
Title: Lord Logicus
Posts: 263
Registered: 2002-1-31 13:09:58
spaceurface posted:

"Fourth, PvP balance suffered. When healers could easily heal anyone to full without fear of overhealing or running out of mana, then battles became very binary. You either killed someone or you didn?t. Nobody sat in a wounded state very long. There was no sense of a changing tide or someone coming from behind. Imagine a tennis match where the outcome of the first serve won or lost the entire match."


Yay.



Um, Blizz, love ya dudes, but dead/alive is in fact a binary state, nothing you do is changing that. You kill someone, or you don't. Always has been.


/duh

 

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Ansithe
Posts: 34
Registered:
Pulease. Most healer priests are weak in pvp. Try killing a pally healer in pvp. GOODLUCK.

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