Sprawl-zero1eye- posted:
It is kinda sick how far the equipment jumps a whole tier going from Deepholm to Uldum.
My HP increased prolly by about 40% between level 82 and just hitting level 84. I'm over 100k health now, and am finding the regular dungeons easier now. At 82 I struggled in certain pulls with holding aggro on all mobs and living to move further on. Now I have little trouble staying alive, and am just working now on fine tuning the pulls throughout the instances I have access to.
I have little doubt that in a couple of weeks that regular and heroic instances through the dungeon finder will turn into tank and spanks, both as the tank's ability to hold aggro improves, as wel as dps improvements. It seems to me so far that as dps gets higher, the easier instances get.
Those of you that were hoping for a return to a more skilled type of group play are probably just deluding yourselves. In a month or two, Cata will be no different than late-stage WotLK.
It will just be bigger numbers.
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I think Blizzard might have hit a wall with this expansion. They cannot keep feeding us the same old thing. The quests are the same, but with newer tech, the power increase is the same, the gear is bigger but the same, the locations are prettier but the same.
I don't like that we all follow what is ultimately a single path through each of the new zones. Because the quests are all phased, you only can see and interact with those that are in the same phase. Basically we are all playing through mini-levels in a single player game, following the exact same quest path. Sometimes we talk to each other, sometimes we help each other out through an instance or a harder boss for a quest.
It is very clear now why addons like QuestHelper are now meaningless - there is no variation in what quests are taken and where. You have to take every quest in order to open up the phases that reveal the next quests. You simply cannot 'complete' a zone without going through the quest progressions.
Make no mistake, folks. This is the future of MMO's for the next few years. This is the exact style of gameplay that has been coming out of SWToR... lots of sound and cinematics, "interactive" storylines, etc. This is what's it's going to be.
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We have not inherited the Earth from our parents, we have borrowed it from our children.