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Author Topic: Holy Paladin Nerfs - Why? [Locked]
Vault_News  3 stars
Title: 0110011010
Be Nice to Me I'm a Bot

Posts: 982
Registered: 2005-10-18 12:53:17
Nethaera posted:

Quote:

These hotfixes were intentional and we wanted to share more information about the "why" for you all here:

Mana is supposed to matter for healers, and in the case of Holy paladins, that just wasn?t happening. We were seeing raid groups attempting to learn new bosses where the other healers were out of mana while the paladins were still at 90% of mana. We also thought the experience of paladins healing harder heroic dungeons was inconsistent with that of other healers, or our design intent. We thought it was only a matter of time before groups started going out of their way to stack paladins for raids or recruit them for dungeon runs, which of course is not our intent. For this reason, we thought it was important to address this point now rather than sitting on it until a future patch.

The main culprit for the increased paladin efficiency this was Holy Power from Tower of Radiance. We were seeing a strategy develop where paladins would cast Holy Light on a Beaconed tank, and then cast Light of Dawn on the raid (and use very few other spells). This strategy was remarkably successful considering how simple it is. The Holy Power-based heals are supposed to be an important component of the paladin kit, but because Holy Light is designed to be super efficient, the overall strategy was too efficient. The intent of Tower of Radiance was to make directly healing a Beacon of Light target less punitive, but instead it was becoming the only smart way to play. You can still generate Holy Power by using Flash of Light or Divine Light on a Beaconed target, or through a variety of other ways. Remember, overall it isn?t balanced if paladins are just as mana efficient as other healers and have several mana-free spells.

Light of Dawn was adjusted because it was completely eclipsing Word of Glory. We lowered the healing of Word of Glory late in development, but also redesigned Light of Dawn. They had fallen out of sync, and Light of Dawn was just too good.



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Zero_Washu  2 stars
Posts: 290
Registered: 2001-9-28 05:17:03
GC droned on and on for weeks leading up to Cata how we WILL do healing as he stated. Apparently to Blizzard, if your not stressed and having to think at every step then it must be boring. I guess the leaving boring for DPS. Trouble is, healing became no fun along the way. Suddenly its the healers fault for everything. 1 to 1 heal point per mana point ain't far off from what its like with some spells.

So, good they smacked down trash talking pallies. Let them suffer too. Next up, Healing Stream Totem.

 

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-MrBean-  2 stars
Title: Now With Extra Baldness
Posts: 357
Registered: 2001-5-23 14:15:00
Zero_Washu posted:

GC droned on and on for weeks leading up to Cata how we WILL do healing as he stated. Apparently to Blizzard, if your not stressed and having to think at every step then it must be boring. I guess the leaving boring for DPS. Trouble is, healing became no fun along the way. Suddenly its the healers fault for everything. 1 to 1 heal point per mana point ain't far off from what its like with some spells.

So, good they smacked down trash talking pallies. Let them suffer too. Next up, Healing Stream Totem.



I guess coming from other class healers... misery loves company?

How can anyone bitch about how crappy healing is now.... and then be glad another healing class got nerfed.
Spookysheep  4 stars
Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
Because the sooner everyone quits queuing up as a healer and brings LFD to a grinding halt the sooner blizzard has to undo all the retarded changes?

 

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Ferrydust  3 stars
Title: Iron Chef Jennifer
Posts: 938
Registered: 2002-9-4 20:32:54
I admit that I hate healing right now and won't do any more heroics. It's not fun. (This is a healing in general complaint. Not a Holy Pally specific one)

 

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Rill_of_WE  3 stars
Title: WoW Vault Site Manager
Posts: 557
Registered: 2002-8-6 09:16:33
Spookysheep posted:

Because the sooner everyone quits queuing up as a healer and brings LFD to a grinding halt the sooner blizzard has to undo all the retarded changes?



It feels like it's getting that way. I waited in queue for a good 15 minutes as a tank. A tank! I know there are plenty of DPS with 40+ min queues so we musta been waiting on healers...

 

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Elkabong08  1 star
Posts: 77
Registered: 2010-11-5 12:23:54
Spookysheep posted:

Because the sooner everyone quits queuing up as a healer and brings LFD to a grinding halt the sooner blizzard has to undo all the retarded changes?



This. Vote with your feet.
Kriegprojekt  3 stars
Posts: 590
Registered: 2010-4-12 13:06:28
Are these healing problems post 80 in the new Cata dungeons only? I didnt see healers having these issues right after 4.0.3 in WoTLK dungeons. Did something change when Cata went live to affect these too?

 

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Spookysheep  4 stars
Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
I'll be the first to LOLITOLDYOUSO when blizzard starts reversing things in the near future

 

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Sociop  2 stars
Posts: 264
Registered: 2009-12-8 15:10:16
Spookysheep posted:

I'll be the first to LOLITOLDYOUSO when blizzard starts reversing things in the near future



Yea but the way GC & Co. think they will reverse the healing but at the same time nerf stamina across the board, they never ever give unless they take more away than are about give first. It is their take a dollar away and give you a shiney penney,telling you see how shiney it is modus operandi.

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