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Author Topic: Eurogamer: Star Wars: The Old Republic Hands-On [Locked]
Ardenwolfe  2 stars
Title: All Knowing Grammar Police
Posts: 499
Registered: 2002-12-11 14:47:24
Elkabong08 posted:

"Most people just want something new that compares to WoW and doesn't suck like Aion/WAR/AofC/Whatever. "


^^ this. The bar has been set so low, a game only has to be halfway decent to ensure a measure of success (LotRO comes to mind).



That said, so many MMOs over the last three years failed so hard and it appears developers want them to fail.


It's strange.


Warhammer's Mark Jacobs is quoted on his statements about Age of Conan's missteps, yet he turned right around and repeated them . . . hard.


It was like watching The Twilight Zone or something.


Star Trek Online and A.P.B. continued the trend of releasing a half-done product with no endgame in sight.


Seriously, if any of the previous MMOs over the last three years were even remotely successful, Blizzard wouldn't be making these record sales.


But, honestly, there's nothing else to play worth the time.


Sad state, but Dark Age of Camelot and World of Warcraft stayed and stay king of the hill because there was or is no competition.


As far as Star War MMO being a successful MMO?


I recall more than a few reviewers and players gushing over Warhammer Online too.


I'll believe it when I see it.


God help them if they release their game the same time Diablo III comes out.

 

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chaddlock  1 star
Posts: 144
Registered: 2008-5-22 10:36:48
st0rmie posted:

chaddlock posted:

I like that they game will still be using the holy trinity of tank/dps/heal.


I think that's a hilariously embarrassing mis-design. Who were the tanks in the Star Wars movies? Who were the healers? It's been a while since I watched them but I can't remember.



I didn't think there were any tanks in the movies.. unless you count maybe my walker to the left. Hell if they put that in as a class to tank on I will play it. If you didn't assign roles I am not sure what you would have, may all DPS? We have all seen a boss fight w/o a tank and its not a pretty sight. But then again if you want to talk about bad decisions in the Starwars IP... all 6 are being remade in 3D over the next 4 years.

 

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Darcry
Posts: 30
Registered: 2007-2-2 08:27:33
You may be looking at the traditional appearance/functionality of tank wrong in this. I would assume that a tank in star wars wouldn't neccessarily be absorbing damage by just being hit but, absorbing it as in deflecting it away or using the force to mitigate it.
Broken_Kayfabe  1 star
Posts: 248
Registered: 2002-2-16 01:05:01
The concept of "tank" got out of control at some point. Threat never should have been a number the players have access to, and no one should be able to "manage" it. "Tanking" should come from the tank character managing the ABILITY of the enemies to attack rear-echelon characters, not the DESIRE to.

Collision detection, zones of control, attacks of opportunity, etc.

Not "taunting".

That said, I have no idea how it works in Star Wars, I'm not following it that closely.

 

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Spookysheep  4 stars
Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
Ultima Online did not have any type of holy trinity, people just got together and did their thing.


AC was the same way wasn't it?


I SO wish someone would just make a modern 3D Ultima Online, then we could be done with new MMO's forever.

 

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