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Topic:
Rated BGs [Locked] |
Malachi256 Posts: 158
Registered: 2002-11-12 17:33:28
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Date Posted:
1/1/00 12:00am
Subject:
Rated BGs |
(empty archived post)
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Explorer / Soloer+Small groups / Some PvP
MMOin' since UO beta, still waiting for UO 2.0 done right
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Jyiiga Title: The MMO Snob
Posts: 374
Registered: 2001-3-15 22:36:09
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Date Posted:
1/1/00 12:00am
Subject:
Rated BGs |
It was bad enough to get two, three or five people together. Now people have to organize twice that or more. For an activity that can potentially bring out the worst in people.
I do raids and dungeons and other stuff with groups. When I pvp it is alone. It always has been. From AC to DAOC to SWG to WOW and everything in-between.. I enjoy big battle but, I prefer to handle it my way and on my terms.
I hate that Blizzard thinks everything PVP needs to be turned into a team sport.
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Date Posted:
1/1/00 12:00am
Subject:
Rated BGs |
Jyiiga posted:
I hate that Blizzard thinks everything PVP needs to be turned into a team sport.
because its a MMORPG?
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UO-AC-AC2-Planetside-DAOC-Linage2-Tabularasa-SWG-
EvE-WoW-GW-LoTR-WAR ---- retired
RIFT----sometimes
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Jyiiga Title: The MMO Snob
Posts: 374
Registered: 2001-3-15 22:36:09
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Date Posted:
1/1/00 12:00am
Subject:
Rated BGs |
formerly_addicted posted:
Jyiiga posted:
I hate that Blizzard thinks everything PVP needs to be turned into a team sport.
because its a MMORPG?
There is a difference. When I played older games like DAOC, I could group or not group. Both grouping and not grouping used the same reward system. If you were an effective group you had an advantage over individuals or unorganized groups. You also earned rewards faster as a group but, it was your choice.
With Blizzard they chop everything up into segments, they limit the participants and then put a special reward system in place. You can literally break up guilds this way. Sorry Timmy we only have room for 10 people, you're out of luck! In my opinion there is a difference between group activities and team sports.
I do not like having to remove people and say.. "Well X mage is better than you so, you are off our team next week. Sorry we want to be higher rank."
What I want is a pipe dream when it comes to Blizzard. We will never get any true Horde vs Alliance battles.
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Date Posted:
1/1/00 12:00am
Subject:
Rated BGs |
So in your "solo should give the rewards too" world, how do you deal with the afk slime that infested the BGs the last few years? Especially if the rewards for doing so were that much better as they would be now?
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Thanks, but it's been fun
Five more minutes then I'm done!
I've been saying that to myself since
...yesterday.
- from "Has anybody seen my corpse". Man Everquest rocked back in the day...
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Jyiiga Title: The MMO Snob
Posts: 374
Registered: 2001-3-15 22:36:09
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Date Posted:
1/1/00 12:00am
Subject:
Rated BGs |
Broken_Kayfabe posted:
So in your "solo should give the rewards too" world, how do you deal with the afk slime that infested the BGs the last few years? Especially if the rewards for doing so were that much better as they would be now?
If you do less than X healing or X damage. No reward.
If you never move out of the starting area. No reward.
If you have less than X HKs. No reward.
Come on really.. There are so many ways to fix the AFKing issues.
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Date Posted:
1/1/00 12:00am
Subject:
Rated BGs |
Really? Because none of those would work at all.
1. How do you measure what is "allowed" healing or damage in games that can be anything from 3 to 45 minutes long? If you make it too low, it is trivial for bots to accomplish it, too high and you'll have people complaining that they didn't make the cut. Some people do critically important things in BG, like guard nodes, that potentially give nothing at all.
2. This should be the way it is right now, but honestly moving out of the starting area is so trivial it shouldn't be seriously considered as a solution by any sane person.
3. Measuring contribution by HKs would lead to two things - everyone fighting on the roads ignoring the objectives, and the bots autofollowing everyone.
I do not think you have thought your "solo pvpers should get the rewards tooooo!" complaint through very well. Until the system is fixed, it's too easy to exploit solo (and is in fact the reason they made the rated game full group in the first place).
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Thanks, but it's been fun
Five more minutes then I'm done!
I've been saying that to myself since
...yesterday.
- from "Has anybody seen my corpse". Man Everquest rocked back in the day...
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Trigeminal Title: Drill, Fill, Bill
Posts: 365
Registered: 2002-3-17 20:10:56
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Date Posted:
1/1/00 12:00am
Subject:
Rated BGs |
My first week (last week) was just random people thrown together from the guild. This week we are starting a regular group and we all have pvp gear. Should have a little more success than the 3-3 we were last week.
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PvPing since 1975
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kyrv Title: Lord Logicus
Posts: 263
Registered: 2002-1-31 13:09:58
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Date Posted:
1/1/00 12:00am
Subject:
Rated BGs |
Jyiiga posted:
It was bad enough to get two, three or five people together. Now people have to organize twice that or more. For an activity that can potentially bring out the worst in people.
I do raids and dungeons and other stuff with groups. When I pvp it is alone. It always has been. From AC to DAOC to SWG to WOW and everything in-between.. I enjoy big battle but, I prefer to handle it my way and on my terms.
I hate that Blizzard thinks everything PVP needs to be turned into a team sport.
Couldn't agree more. PvP was always something you could do any time, so was great when your friends aren't on or are already doing something else.
Have the AFKers organized yet? They can do rated BGs. Hilarity ensues.
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CO, LOTRO, RoM, PWI, CoH
Dragon Age
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Jyiiga Title: The MMO Snob
Posts: 374
Registered: 2001-3-15 22:36:09
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Date Posted:
1/1/00 12:00am
Subject:
Rated BGs |
Broken_Kayfabe posted:
Really? Because none of those would work at all.
1. How do you measure what is "allowed" healing or damage in games that can be anything from 3 to 45 minutes long? If you make it too low, it is trivial for bots to accomplish it, too high and you'll have people complaining that they didn't make the cut. Some people do critically important things in BG, like guard nodes, that potentially give nothing at all.
2. This should be the way it is right now, but honestly moving out of the starting area is so trivial it shouldn't be seriously considered as a solution by any sane person.
3. Measuring contribution by HKs would lead to two things - everyone fighting on the roads ignoring the objectives, and the bots autofollowing everyone.
I do not think you have thought your "solo pvpers should get the rewards tooooo!" complaint through very well. Until the system is fixed, it's too easy to exploit solo (and is in fact the reason they made the rated game full group in the first place).
I hear a lot about bots and afkers. I agree that those things need to be controlled. However, I do not think everyone else needs to be punished for such things. I see a lot less bots than I have seen in the past. However, it is not uncommon to still see three or four people standing in the starting area. I believe you dismiss simple fixes and ideas to quickly. Yes, there should be no award given to those that never leave the starting area. There should be no award given to those that have zero healing and zero damage in a match.
Solo pvpers should get rewards. Why is there a problem with this? Why can those rewards not take longer to earn and yet, still be on par with rewards that groups of people earn in a shorter time frame? What exactly do you have against casual players?
Sure, I do not have all the solutions. I just think Blizzard is very narrow minded when it comes to pvp.
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