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Topic:
Wow, Dungeons are Hard! [Locked] |
_Kewk_ Title: Sith Lord
Posts: 400
Registered: 2002-12-17 16:11:04
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Date Posted:
1/1/00 12:00am
Subject:
Wow, Dungeons are Hard! |
Auenwing posted:
And just in case anybody missed it:
As always, we're keeping an eye on things. There are a few bosses that seem responsible for more wipes than the others: Commander Springvale, Beauty, Altairus, and Admiral Ripsnarl perhaps. By the time you read this, you might have seen us implement Restoration druid buffs intended to keep them competitive in raids. We also just tend to nerf content over time because the original players hitting that content have moved on, so we want to open it up to a wider audience.
I can see pugs wiping on Ripsnarl... but lol@ the others?
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Date Posted:
1/1/00 12:00am
Subject:
Wow, Dungeons are Hard! |
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Great post.. thanks for sharing!
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PallyDog Title: WoW Vault Staff
Teh Pyckles!
Posts: 991
Registered: 2003-3-4 07:09:21
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Date Posted:
1/1/00 12:00am
Subject:
Wow, Dungeons are Hard! |
Altairus
Ummm...he's cake? Totally? Why's he even mentioned?
Anyways...it was a valid post, thanks for posting it. I do agree there ocuel be more challenge in the game. I'm not excited about how hard some of the heroic encoutners are atm however. I am one of those funny people who likes ot approach a problema nd figure it out, rather than just Tank n Spank it. I do liek getting a group to work wellt ogether and the sense of accomplishment you get from it. How many people remember Vanilla? I mean seriously? I don't want it to be THAT hard again but it's nice bringing back a small amount of that.
Oh, and agree with Rill. I used to complain at spending 5+ hours in MC. Over two hours in a heroic is too much.
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"Pallys are simply self healing rocks." - IndridCole
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Date Posted:
1/1/00 12:00am
Subject:
Wow, Dungeons are Hard! |
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I think most forgot that WotLK heroic were ran overgeared for like a year and got too used to it. Even Blizzard seem to have forgotten it. They say Naxx was easy. Uh no it was not. We entered Naxx with blues and a few epics + plenty of wipes.
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Auenwing Title: straightface
Posts: 589
Registered: 2002-12-27 23:23:12
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Date Posted:
1/1/00 12:00am
Subject:
Wow, Dungeons are Hard! |
It's been no secret since Vanilla that travel time and gear checks have been "speedbumps".
They've put a token amount of travel time back in (must "discover" the entrance).
The rest is obvious.
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There are those who play tank classes, and those that tank.
The weapon is only as good as the person wielding it.
Free advice is often worth what you pay for it: nothing.
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Trigeminal Title: Drill, Fill, Bill
Posts: 365
Registered: 2002-3-17 20:10:56
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Date Posted:
1/1/00 12:00am
Subject:
Wow, Dungeons are Hard! |
I read.
"I'm Ghostcrawler. I have no clue what is going on but what I say is gospel the moment it leaves my lips."
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PvPing since 1975
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Ayadread Posts: 66
Registered: 2006-3-15 11:24:05
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Date Posted:
1/1/00 12:00am
Subject:
Wow, Dungeons are Hard! |
If any boss is one shotting your tank, your tank shouldn't be tanking the instance.
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Daoc - Forever #1
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Date Posted:
1/1/00 12:00am
Subject:
Wow, Dungeons are Hard! |
Blizzard needs to decide what they want. Theya re trying to please two populations and that's not a possibility. you either design the game for a specific demographic or you don't. Pushing TBc and then wotlk as faceroll expansions and conditioning the playerbase to expect a certain outcome is their own damned fault. Going through with the cataclysm expansion and completely redoing their game design was about as stupid as you can get when marketing. I preferred the gameplay of Vanilla WoW, so if Cata is similar to that raid wise, then I might enjoy cata if I had decided to purchase it. Blizzards inability to stick with one path however became overly tiresome and I simply don't pay for their product anymore. This post from ghostcrawler wreaks of cancellation surveys pointing the new gameplay as their issue, very similar when the real ID exodus occurred.
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IndridCole Posts: 223
Registered: 2009-1-7 16:24:59
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Date Posted:
1/1/00 12:00am
Subject:
Wow, Dungeons are Hard! |
I'm not going to comment of the validity of GC's post. It feels to me more of a 'that's why we have guilds' mentality. Join one, learn, play. EOS.
Otherwise..I'm really getting sick of this thread theme. Nothing personal (as in I'm not aiming this at a person specifically) but don't like it(?) leave(!)
How hard is that? It's a game.
On another note: Rill..are the heroics taking 2.5 hours average? Is this from guild experience? Is this an ilevel issue?
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I found something else by accident.
It has become my new passion.
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TorgasPrim Title: Fearless Leader
Posts: 8
Registered: 2004-5-11 18:27:35
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Date Posted:
1/1/00 12:00am
Subject:
Wow, Dungeons are Hard! |
He is right, Cata is not fun. It's a "Follow the Rails" grind-fest. Then when you get to the dungeons, 4 hours and several wipes later I want to pull my hair out.
WoTLK was challenging, Cata is downright disheartening. I reached 85 and I don't even want to roll the new dungeons and gear up.
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Founding Member of The District Nudists[NUDE]
VN Boards Junkie
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