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Author Topic: Cataclysm One-Month Sales Top 4.7 Million [Locked]
Boone-Eldar  2 stars
Title: Infallible
Posts: 273
Registered: 2001-12-28 16:31:37
pattongb posted:

Im no fanboi anyone will tell you that, but 39% is amazing.

Taking into account:

- WoW has a player base of at least 1 million subscribers who are under the age of 18. These subscribers will be slower to buy the box for obvious reasons.

- Since this is the 3rd expansion many long term players have learned not to buy the game for a month or so after expansions release. The thought is this avoids log jams, ques, and server issues. Although that has not been the case with this expac.

- As said before, this expac is not in China yet. That leaves 4-6 million subscribers yet to have the opportunity to buy it.


So lets say the top instance adds 5% more over the next 6 months, the 2nd adds 10% more to that, and the 3rd adds 15% to that total.

Thats a total of 69% minimum. Thats pretty amazing.



Good grief it is NOT 39%. It is more like 90%+.

 

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Foojo  1 star
Posts: 147
Registered: 2008-8-18 16:16:47
Only VN (or mmorpg) could find gloom in selling 4.7 mil copies

 

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Soulja_of_War
Posts: 3
Registered:
Using xpac box sales in relation to total subscription numbers isn't necessarily a sound way to judge the success of the Xpac. If half or more of those subs are Chinese, most not in Hong Kong, and without access to the Xpac altogether, why even include them with judging the sales success of the Xpac? Even if they if they did have the xpac available there, are we really going to say that chinese subs carry the same weight in terms of money, when they don't follow the same payment methods as other regions? Also, do people subbing at internet cafes there all have to upgrade or buy the xpac box to play the xpac? We assume yes but my money is that it's different in China. In fact, anything coming out of China kind of seems like a voodoo black hole where things don't always add up...


To assess the success of the xpac sales, assuming that mainland China is without access to it, I think it would be more reasonable to slash 12 million to around 6 million subs(world wide). This would more likely be the amount of subscribers with actual access to the xpac... with more or less what we think of as tradition payment methods (buy game, buy xpac, pay a monthly subscription, etc). So that takes us to 4.7 million xpac sales of 6 million subs with actual access to the xpac..Not bad?
Spookysheep  4 stars
Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
If the xpac is so great, why aren't all subscribers playing it? o.0

 

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--Syrus--  3 stars
Posts: 536
Registered: 2003-12-2 15:51:47
Soulja_of_War posted:

Using xpac box sales in relation to total subscription numbers isn't necessarily a sound way to judge the success of the Xpac. If half or more of those subs are Chinese, most not in Hong Kong, and without access to the Xpac altogether, why even include them with judging the sales success of the Xpac? Even if they if they did have the xpac available there, are we really going to say that chinese subs carry the same weight in terms of money, when they don't follow the same payment methods as other regions? Also, do people subbing at internet cafes there all have to upgrade or buy the xpac box to play the xpac? We assume yes but my money is that it's different in China. In fact, anything coming out of China kind of seems like a voodoo black hole where things don't always add up...

To assess the success of the xpac sales, assuming that mainland China is without access to it, I think it would be more reasonable to slash 12 million to around 6 million subs(world wide). This would more likely be the amount of subscribers with actual access to the xpac... with more or less what we think of as tradition payment methods (buy game, buy xpac, pay a monthly subscription, etc). So that takes us to 4.7 million xpac sales of 6 million subs with actual access to the xpac..Not bad?



Well since we are nothing using any hard facts at all by your logic and freedom to manipulate the numbers why not bring that number right down to 4.7 million out of 4.7 million bought it and call it a day.

 

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JaredKorry  2 stars
Posts: 352
Registered:
It's not at all unreasonable to presume that China has at least as many subscribers as the US does. I would not be the least bit surprised if they had more then we do, considering how mainstream it is there and how hardcore the Chinese are about gaming.
Widdarr
Posts: 2
Registered: 2007-12-30 11:58:30
Spookysheep posted:

If the xpac is so great, why aren't all subscribers playing it? o.0



Because it isn't free.

Better bait, imo. Too easy.

 

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st0rmie  1 star
Posts: 108
Registered: 2005-4-20 00:33:25
JaredKorry posted:

It's not at all unreasonable to presume that China has at least as many subscribers as the US does. I would not be the least bit surprised if they had more then we do, considering how mainstream it is there and how hardcore the Chinese are about gaming.


It has been a long time since Blizzard published the breakdown by territory, but last time they did, China had more than the US and European territories combined. And the forum haters have always assumed that the reason they don't talk about the breakdown any more is that it's even more China-dominated now than it used to be.

 

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Blisteringballs  2 stars
Posts: 272
Registered: 2009-8-12 12:41:21
Broken_Kayfabe posted:

kyrv posted:

"Since you effectively would not play WoW *without* the expansion, "

Wrong, they redid the leveling, you can have a blast now without any of the expansions.



Have you run into a SINGLE person in the game who is playing without the expansion? Be honest.



When I was on the trial, yes, actually - plenty. It was the norm rather than the exception. A lot of players are not feeling this expansion. Just my anecdotal observation.

 

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Spookysheep  4 stars
Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
Widdarr posted:

Spookysheep posted:

If the xpac is so great, why aren't all subscribers playing it? o.0



Because it isn't free.

Better bait, imo. Too easy.



ah yeah, that's it. Sixty-one percent of the players can't afford $40 even after month.


Maybe they should get jobs instead of sitting around playing WoW all day. o.0

 

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