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Author Topic: RE: Ghostcrawler's Dungeons Are Hard [Locked]
Vault_News  3 stars
Title: 0110011010
Be Nice to Me I'm a Bot

Posts: 982
Registered: 2005-10-18 12:53:17
Zarhym posted:

Quote:

I know you're probably frustrated by any number of issues Ghostcrawler tackled in his blog. We completely get that, which was the entire point of his post. We're not telling players it's our way or the highway. We're not burying our heads in the sand and letting you figure it out. He took a lot of his own time to try and provide some insight and positive reinforcement, admit some design mistakes we've made in Cataclysm, and let you know (most importantly) that we hear you.

We also have to recognize that there is a harsh debate within the community right now about the difficulty level. Players are flinging mud at one another and saying "learn to play", or "go grind in some other hardcore MMO". People aren't in agreement about these things and need to tone down the rhetoric (which Ghostcrawler addresses eloquently in his blog).

We're not going to join that debate, though we are players too. The best we can do right now -- as I think Ghostcrawler noted well -- is keep the dialog open and encourage constructive criticism, and even positive feedback. Hearing both what players like and don't like about select aspects of gameplay is useful to us.

The entire reason behind him writing that blog sprung from us sending him a particular thread (amongst many other we've been sending him since the launch of Cataclysm) that had him really concerned: http://us.battle.net/wow/en/forum/topic/1660221627

He wants to see the tone of the debate changed so we can work together to make this a better game, so it's really unfortunate when you post as though he's throwing the naughty finger in your face. His post was not written from a place of hubris. Those who would take it that way probably just fundamentally disagree with the current design philosophy. But only two things are true in this case: 1) we will never please everyone with our design, and 2) we will never stop listening to our players.

In any event, I appreciate you taking the time to post. I just hope you can keep an open mind and a thoughtful dialog with us, as simply sharing with us how you perceive Ghostcrawler's attitude to be won't move game design anywhere. That's just the reality of it all.



Posted from WoW Vault
Arunne  1 star
Title: The Anonymous
Posts: 177
Registered: 2003-11-3 14:11:47
WOW! I really can't believe they posted this. Ghostcrawler is a busy man and he took time out to talk to you serfs. You should appreciate that the king is listening to you. Now bow and tell us how well we are doing!

 

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Eternal_Midnight  2 stars
Posts: 424
Registered: 2000-5-11 13:44:32
Zarhym posted:

We hear you, but we don't really care.

 

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Festus_Stundagin  1 star
Posts: 135
Registered: 2002-7-15 14:31:51
Closed wallets + an exit survey speak a metric ton louder than random posts.

 

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Blisteringballs  2 stars
Posts: 272
Registered: 2009-8-12 12:41:21
Yea it's more challenging and stuff, forget the fact that the experience is boring and tedious.

Lord in Heaven GC is the worst developer possible to be in charge of WoW. It's like he wants his company to lose customers, and has zero memory. He will be fired, and I can't wait.

 

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GutterSludge  4 stars
Posts: 1,034
Registered: 2005-11-6 10:54:55
Eternal_Midnight posted:

Zarhym posted:

We don't hear you, but we'll post this in the hopes that you will sub for another month, AND we don't really care.

 

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Guttersludge
People just can't handle the truth.
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Zero_Washu  2 stars
Posts: 290
Registered: 2001-9-28 05:17:03
That was one of the wordiest kiss offs I think I have read in a long time. I don't remember this much arrogance in a developer team except back when AC2 was launching.

 

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Boone-Eldar  2 stars
Title: Infallible
Posts: 273
Registered: 2001-12-28 16:31:37
*shrug* I don't see any of the comments in the blogs or their posts on the forums to be condescending at all. Some of you seem to take it personally. It's a game. Lighten up.

 

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Seriously?
st0rmie  1 star
Posts: 108
Registered: 2005-4-20 00:33:25
Zero_Washu posted:

That was one of the wordiest kiss offs I think I have read in a long time. I don't remember this much arrogance in a developer team except back when AC2 was launching.


Where - specifically - is the arrogance in that post? Serious question.

 

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IvanDF  1 star
Title: Veni, vidi, vici
Posts: 190
Registered: 2004-11-28 11:24:08
Here's my opinion on this. Make raids hard, not normal dungeon heroics. Heroics should prepare you for raids, not break you.

 

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