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Author Topic: Which class takes the most skill to play? [Locked]
kyrv  2 stars
Title: Lord Logicus
Posts: 263
Registered: 2002-1-31 13:09:58
Auenwing posted:

--Syrus-- posted:

It tells me that this is a very cynical board, myself included. However, even though the game is very easy over all, there are still some classes that are more challenging then others.



Cynicism aside, the problem is "more challenging" is relative, not absolute. Classes my daughter can play in her sleep, my husband will never come close to mastering. A spec that's obvious and easy for me, is a struggle for my daughter. It's inherent in our different thought processing, (as well as kinesthetic ability, etcetera.) I can argue that some classes require more thought, some more twitch response, or more rigid adherence to a pattern... these are all different intelligences. Which is why I usually advise folks to pick a class that "best fits" them and their way of thinking. So what is hard for one may be easy for another and vice versa.


Apologetically simplistic,


-Captain Obvious



You are correct, however:


1) Create thread to start an argument or arguments. (check)


2) ???


3) Profit

 

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Dragon Age
Rykno
Title: Shaken, not stirred
Posts: 8
Registered: 2003-4-20 22:06:00
Didn't read the thread. If we're talking pve-not sure. Probably the class with the most dynamic rotation. If pvp- disc priest. On a side note people who pick druids are idiots. Additively yes if we added up every spec a class could play druid would win; but that is a silly way to artificially inflate a player's perceived ability. Classes should be measured in a single spec environment until the day Blizzard allows us to change specs mid-combat.

 

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So many MMOs; so many headaches.
Ugh_Lancelot  3 stars
Title: Ooo...bouncy!
Posts: 766
Registered: 2002-6-17 14:37:05
If warriors are so hard to play, why did they get nerfs to both damage AND threat?

 

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Cawlin  4 stars
Posts: 1,759
Registered: 2005-2-22 07:58:42
In PvE you can do some simple comparisons to see which classes are "harder" to play than others.

Run a damage meter. Look at the abilities used to create that classes' damage.

If any single source of that damage is above 35-40% and they are topping the meter by a significant margin, that's the first clue that the class is simple to play.

If any single source of that damage is above 50% and they are topping the meter by a significant margin, the class is a joke.

If any single source of that damage is above 75% and they are topping the meter by a significant margin, lol!

For example: right now, arcane mages are running with single target DPS numbers comprised of upwards of 85% (often upwards of 95%) from Arcane Blast alone.

Marksman Hunters for example require auto shot, arcane shot, steady shot, chimera shot, aimed shot, serpent sting, pet, piercing shots, trap damage, to come in at around 75% of a similarly geared arcane mage's DPS on a single target.

So I guess really it'd be tough to decide which class requires the most skill to play, but it's pretty damn easy to see which ones take the least lol.

 

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If ignorance were painful, half the posters here would be on morphine drips.
Everyone playing WoW knows everything about playing two classes: 1) their own and 2) Hunters
Cawlin  4 stars
Posts: 1,759
Registered: 2005-2-22 07:58:42
Ugh_Lancelot posted:

If warriors are so hard to play, why did they get nerfs to both damage AND threat?



That's a good question. (I believe that most of the people voting warrior were talking about warrior tanking.)

That said, with huge vigilance that you'd see as a raid tank (but never in 5-mans), warriors were seeing absurd Heroic Strike and Cleave damage as tanks.

My guess is that the Devs forgot about the fact that a soloing warrior isn't going to see huge vigilance numbers, nor will they see them in 5-mans. The reductions to threat were kind of stupefyingly poorly timed though.

In 5-mans, scrub DPS warriors with 4.5k gear scores are able to pull upwards of 7k DPS by cleaving - sort of like how scrub geared DKs are able to do the same thing with Howling Blast (which didn't get nerfed).

 

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If ignorance were painful, half the posters here would be on morphine drips.
Everyone playing WoW knows everything about playing two classes: 1) their own and 2) Hunters
crorsina
Posts: 1
Registered:
Hi Mags,

This is Donairse. I haven't played for about 6 months or more, but I got a ton of emails from Blizzard earlier this week indicating my account was hacked. They didn't give any information on what specifically happened, but by the looks of the armory I was respecced to holy and gained a few levels. I just wanted to say that whatever happened, I really hope it didn't cause the guild any problems. It looks like the guild website doesn't exist anymore and I don't have any other contact info for anyone. IGN says I don't have enough posts on here to send you a private message, so hopefully this message will reach you anyway. You all have been a great group to play with and make me look forward to getting back to having some time for WoW. I've been studying to be a math teacher for the past year and I start student teaching on Monday, so I haven't had nearly the amount of free time I used to. Maybe once summer comes I'll finally have a chance to check out all the changes of Cataclysm. Meanwhile, happy questing!

Best wishes,

Donairse


vn_Magwitch posted:

Warrior tanks.

You can't just faceroll to make this work. You have to understand some things.

Also a big nod to druids. Jack of all trades means you have to understand casters, rogues, warriors to play a druid well.
Cryme  1 star
Title: iMUD
Posts: 245
Registered: 2002-1-24 13:21:35
I agree that having a good tank/bad tank in a raid/instance definitely has more impact on the group's ability to succeed. For that, I would consider tank roles more critical to the success of the group than other roles and classes. That isn't what the OP is asking for though... not which class requires the most skill to successfully run instances, but which classes require the most skill to reach their respective potentials.

I would have to say warlocks. They have so many things going on that you don't realize, and so many people that play them never fully realize their potential because of this.

 

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Zero_Washu  2 stars
Posts: 290
Registered: 2001-9-28 05:17:03
LOL at trying to apply PvP as a qualifier, its a MMORPG, this is like arguing who is the smartest person on the short bus.

 

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Demorak  2 stars
Posts: 300
Registered: 2009-1-16 11:20:55
Zero_Washu posted:

LOL at trying to apply PvP as a qualifier, its a MMORPG, this is like arguing who is the smartest person on the short bus.



How does PvP not apply when it comes to skill?

You find scripted encounters to take more skill than encounters where anything can happen randomly?

PvE - I'd say most classes in general are pretty easy are roughly the same skill level when you know a fight in PvE, though I think tanks may take the most 'skill' to use properly.

PvP - The Cataclysm Hunters.........but I'm biased.

 

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"A wise man can learn more from a foolish question than a fool can learn from a wise answer."

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