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Author Topic: World of Warcraft's Accessibility & Ease [Locked]
Vault_News  3 stars
Title: 0110011010
Be Nice to Me I'm a Bot

Posts: 982
Registered: 2005-10-18 12:53:17
Bashiok posted:

Quote:

I understand and respect gaming masochism. But, I think that changing mechanics to be more reasonable and less punishing is an improvement, not a detriment, to games in general. Many of us Original Gamers pine for the days of D&D-based yore when games were seemingly intended to break us down into sobbing masses created by an uncaring necromancer of pain and suffering, or at least didn't try to avoid it. Overcoming all of the obstacles (I CHOOSE NOT TO SHOOT HER WITH THE SILVER ARROW... NOOOOO) was a big part of what gaming (I HAVE 1 LIFE!?), and especially PC gaming (HOW DO I LOAD MOUSE DRIVERS?), were about. But, I feel we're lucky to now be in an age where those ideals (intended or not) are giving way to actual fun, actual challenge, and not fabricating it through high-reach requirements (I NEED A FAIRY MONK WITH A MAGIC LOCKPICK?).

What we've always been trying to do, what WoW has always been about (and to which much of its success is due) is to make an accessible MMO. Anyone that looks back at the game at launch and wishes it was as challenging now as it was then is not aware of the painstaking effort put into making this game accessible as compared to its predecessors. Since release we've refined that intent, eventually evolving the very few masochistic designs WoW actually ever started with, but ideally still offering those same prestige goals that give that feeling of achieving something great if you're able to pull it off. We've made a lot of progress toward striking that balance and continuing to evolve the game, but it's not something we're ever likely to perfect, and we'll be constantly working to hit that elusive goal. Hopefully it's to the benefit of everyone playing and enjoying the game, and they'll continue to enjoy the journey that a living, breathing, persistent universe will take us on.



Posted from WoW Vault
Quazimortal  4 stars
Title: The One and Only
Posts: 1,557
Registered: 2004-9-18 21:52:58
Did he seriously just go there?

 

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Arcilite_I  4 stars
Title: VN's Most Wanted
Posts: 1,260
Registered: 2002-1-27 08:46:24
I think he just said "We reinvented DnD, stfu and play it"

 

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Bremen_Gaheris  1 star
Posts: 182
Registered: 2003-1-29 03:33:24
He should be fired instantly for that post. I can bet money that Ghostcrawler is already talking to HR to get him canned for not being 100% on-board with his "vision".

 

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Arunne  1 star
Title: The Anonymous
Posts: 177
Registered: 2003-11-3 14:11:47
When I first read that I was so puzzled and/or confused at to what the point was; that I was waiting for people to respond to make sure I didnt miss something.


Guess not.

 

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Spookysheep  4 stars
Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
How in the world did they find a CSR that was an even bigger idiot than the ones they've already gotten rid of?

I mean, really. Just OMG, wow.

 

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LadyGodiva.  1 star
Posts: 145
Registered: 2008-11-8 19:05:36
I get what he was trying to say. According to him, they want WoW to be enjoyable to many, not just 'difficult' for the sake of being difficult. Looking back, EQ was a much less forgiving game in almost every regard, but I don't think it made it more fun (although definitely more memorable for its ridiculousness).

In WoW on the invidividual level, I'm not sure a 40 man raid is a lot more difficult than a 25 man if your role is essentially the same. The 'challenge' is more of a logistical one of gathering enough geared people and managing them than actual gameplay skill.

What I don't understand is how (with the idea of making it *more* accessible) they went from WotLK to Cataclysm. That doesn't seem to be the current direction.
GutterSludge  4 stars
Posts: 1,034
Registered: 2005-11-6 10:54:55
LadyGodiva. posted:

What I don't understand is how (with the idea of making it *more* accessible) they went from WotLK to Cataclysm. That doesn't seem to be the current direction.



In fact, it was the opposite direction.

 

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Arunne  1 star
Title: The Anonymous
Posts: 177
Registered: 2003-11-3 14:11:47
I swear they are trying to brainwash us. If they keep saying things are easy and accessible and fun then eventually we will believe what they are saying.

 

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loztpassword
Posts: 27
Registered: 2009-7-2 18:57:21
WoW: victim of it's own success.

bwahahaha

 

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