steveC91 posted:
The lack of end game for non elite players killed it for me.
This for me too. I added to the unsub numbers this week. It was funny to see that Blizzard's questionnaire when you unsub does not distinguish between doing dungeons and raids (e.g. quitting because "done all dungeons and raids", "don't want to do dungeons and raids"

. I can't raid because of RL - but I probably played more hours than most raiders and I've done HCs (including ZA/ZG) to death.
Do Molten Front? I'd rather stab myself in the eyes. I got halfway through on one toon before giving up. The reward for grinding through this for me (tailoring disc priest) was going to be a recipe for a gem bag IIRC. No cloth spirit gear available in Firelands/MF.
Crafting? After 525, progress requires raid drop recipes or raid drop materials for my main toon.
Alts? Taken 7 to 85 (not sure how I managed it tbh) - mostly for crafting - but see above. Molten Front for 7 alts - *boggle*.
PvP? Done loads, approaching 100k HKs. Bored with most BGs now and can't do RBGs as teams seem to have same commitment reqs as for raiding.
Blizzard often say "what's the point of adding gear upgrades for non-raiders" (as they leave raid reqs on old tier gear ...). I say beacuse:
- it gives me a sense that I am improving my character, not just wasting my time
- it means I can play (healer) with friends who are not uber or who are on bad/shared connections with a better chance of it not turning into a wipe fest because my friends see/react to floor damage one second later than everyone else.
- if I pull some "green" or even bad players though an HC because I am overgeared it actually gives me a sense of achievement. Call it sad if you like, but it kept me doing HCs in WotLK (and paying the sub).