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Topic:
So only 1% of the player population has seen all of firelands and beat it. [Locked] |
PallyDog Title: WoW Vault Staff
Teh Pyckles!
Posts: 991
Registered: 2003-3-4 07:09:21
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Date Posted:
1/1/00 12:00am
Subject:
So only 1% of the player population has seen all of firelands and beat it. |
Fedup23 posted:
Fighting firelands with empty words
While the raiders get fat
and the poor stay poor
The rich get rich
And Blizz gets paid
to look away
As the 1% rules all of Azeroth.
You should post that on Poetry Dump.
And I agree about FL. That's one thing I don't like about the Blizzard raid model. You are limited to how many you can take on a raid. And you need that many. In DAoC you could do Caer Sidi with a few groups if you wanted. It was tough, and would take forever but it was doable. And everyone got loot. OR you could take 100 people and mow through it and less of the raid got loot but it was still fun.
Blizzard says bring the player, not the class but then they make it hard to do so. They make it so you HAVE to have a certain level of gear in order to do things so you HAVE to go farm and grind and you can't just take all your buddies and go, you have to tell some that only so many people can go, you have to ell some they suck so they can't go, you have to tell some their gear isn't good enough so they can't go.
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"Pallys are simply self healing rocks." - IndridCole
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Ugh_Lancelot Title: Ooo...bouncy!
Posts: 766
Registered: 2002-6-17 14:37:05
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Date Posted:
1/1/00 12:00am
Subject:
So only 1% of the player population has seen all of firelands and beat it. |
PallyDog posted:
Fedup23 posted:
Fighting firelands with empty words
While the raiders get fat
and the poor stay poor
The rich get rich
And Blizz gets paid
to look away
As the 1% rules all of Azeroth.
You should post that on Poetry Dump.
Nah, that would just be Spreading the Disease. (see what I did, there?)
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WoW and DAoC - Too many alts to count
Charter Member - Altaholics Anonymous
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Spookysheep Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
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Date Posted:
1/1/00 12:00am
Subject:
So only 1% of the player population has seen all of firelands and beat it. |
The retards at blizzard need to get it through their head the raid content is wasted development time. I guess the need to lose another million and lost jobs to figure that out.
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I liek cheese
Pirates > Ninjas
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Fedup23 Posts: 358
Registered: 2006-7-14 06:15:32
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Date Posted:
1/1/00 12:00am
Subject:
So only 1% of the player population has seen all of firelands and beat it. |
Ugh_Lancelot posted:
PallyDog posted:
Fedup23 posted:
Fighting firelands with empty words
While the raiders get fat
and the poor stay poor
The rich get rich
And Blizz gets paid
to look away
As the 1% rules all of Azeroth.
You should post that on Poetry Dump.
Nah, that would just be Spreading the Disease. (see what I did, there?)
 I knew someone would come up with it!!
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Date Posted:
1/1/00 12:00am
Subject:
So only 1% of the player population has seen all of firelands and beat it. |
Ive noticed a lot of guilds on Draka dont have the people ingame anymore to build a raid. I think the fact people left the game after Cata was released is one of the factors playing a part in why FL isnt being run by many people.
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http://www.immortal-guild.com/
Deepstrike Server
Milkman - Guardian Bard
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tantallous Title: Thought Police
Posts: 192
Registered: 2002-1-11 23:14:32
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Date Posted:
1/1/00 12:00am
Subject:
So only 1% of the player population has seen all of firelands and beat it. |
So.. They make stuff ppl can finish in a week, and then everyone complains they are bored with nothing to do. They make stuff you cant finish quickly, and everyone complains that its too hard and/or takes too long to do.
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Its what you just said, translated into guy speak and leaving out the unecessary parts
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Demorak Posts: 300
Registered: 2009-1-16 11:20:55
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Date Posted:
1/1/00 12:00am
Subject:
So only 1% of the player population has seen all of firelands and beat it. |
tantallous posted:
So.. They make stuff ppl can finish in a week, and then everyone complains they are bored with nothing to do. They make stuff you cant finish quickly, and everyone complains that its too hard and/or takes too long to do.
Solution: Put more fking content out on a regular basis, like many other MMO's do with a fraction of the funding and the same quality.
The joint lock-out thing also screws with the boredom area. I NEVER ran out of stuff to do in Wrath with the different dungeon variations I could do. I could also bang out an alt in enough gear to do that stuff within a weeks time also, worst case scenario.
The Wrath model was awesome, it's what got me back into the game that the horrible BC raiding commitment killed for me.(Even that was funner than the Cata model though)
It's cool that they wanted to raise the challenge cap a bit with this expansion (not the lolunavoidabledamage portions), but you don't butcher the entirety of the model that kept your subscriber base growing to do it.
There is no excuse for the directions Blizzard has taken, the company is big enough and more than well enough funded to cater ALL play styles.........they are just greedy asshats that don't.
/rant off
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"A wise man can learn more from a foolish question than a fool can learn from a wise answer."
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Marzuk Posts: 153
Registered: 2002-10-21 16:08:17
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Date Posted:
1/1/00 12:00am
Subject:
So only 1% of the player population has seen all of firelands and beat it. |
tantallous posted:
So.. They make stuff ppl can finish in a week, and then everyone complains they are bored with nothing to do. They make stuff you cant finish quickly, and everyone complains that its too hard and/or takes too long to do.
Also every time they tweak something or nerf it, you get to hear about how its faceroll and welfare epics.
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Dums Title: Moderator
The mystery flavor
Posts: 248
Registered: 2002-10-29 08:17:13
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Date Posted:
1/1/00 12:00am
Subject:
So only 1% of the player population has seen all of firelands and beat it. |
Marzuk posted:
tantallous posted:
So.. They make stuff ppl can finish in a week, and then everyone complains they are bored with nothing to do. They make stuff you cant finish quickly, and everyone complains that its too hard and/or takes too long to do.
Also every time they tweak something or nerf it, you get to hear about how its faceroll and welfare epics.
For someone in my position, the nerfs to firelands made every normal fight in there very, very easy. The heroic nerfs made some bosses a bit easier, but still challenging.
I wouldn't be surprised if these numbers end up being wrong, at least partially. 150k people killing Rag doesn't seem right.
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hi
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TruthyID Posts: 189
Registered: 2010-7-7 12:52:20
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Date Posted:
1/1/00 12:00am
Subject:
So only 1% of the player population has seen all of firelands and beat it. |
Dums posted:
Marzuk posted:
tantallous posted:
So.. They make stuff ppl can finish in a week, and then everyone complains they are bored with nothing to do. They make stuff you cant finish quickly, and everyone complains that its too hard and/or takes too long to do.
Also every time they tweak something or nerf it, you get to hear about how its faceroll and welfare epics.
For someone in my position, the nerfs to firelands made every normal fight in there very, very easy. The heroic nerfs made some bosses a bit easier, but still challenging.
I wouldn't be surprised if these numbers end up being wrong, at least partially. 150k people killing Rag doesn't seem right.
Already explained it once in this thread but I'll do it again.
MMO-Champion only looked at 2.7 million characters. The math used to get the 1.35% figure is based on two faulty assumptions. First they assume that MMO-Champ looked at every single toon available on the armory. This isn't the case and they state as much. Second, they are assuming that the 10 million current subscribers have one level 85 toon each. This is obviously not the case either.
MMO-Champion's numbers suggest that the rate of completion for FL is about 5% of level 85 characters, not subscribers but characters. It's not clear how that number translates to subscribers (based on the number of 85 alts) but it's a safe bet that the majority of players have not completed the content.
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