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Author Topic: Was Cata the first "failed" expansion? [Locked]
Zero_Washu  2 stars
Posts: 290
Registered: 2001-9-28 05:17:03
Sprawl-zero1eye- posted:

- Outdoor PvP completely ignored (yes I know it hasn't been popular for a while, but there was always a few of us out there that rolled with our flag up)

And of course, 5 years... so kinda tired of it all. MoP should be fun for a while, but probably not going to win me back as a diehard fan either.



What do you mean that Outdoor PvP is completely ignored? The NPCs do it all the time. They are trapped in their personal hell of always attacking the other side and no one can die. They just swing and swing and swing in repetition. Blizzard looks towards getting even more obnoxious with this in MoP with even more Animatronic PvP for all to watch... I mean, in Cata Ashenvale is under attack, yawn, like anyone cares. Same goes for all their fake and lame attempts at strife. Sorry Blizzard, you blew it in BC when you introduced a shared city (Shat) and went to extreme lame lengths to explain why we could not talk to each other, its not like Godcrawler came down and touched everyone's tongue

 

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Taloquin  1 star
Posts: 141
Registered: 2003-11-20 18:12:14
Was Cata the first failed expansion? Yes it was. There is no arguing it. Every other expansion had progressive growth. Yet Cata has seen nothing but decline. That in and of itself is failure.

Sadly it's not going to be the last.

 

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Turumbar-HG  1 star
Posts: 61
Registered: 2000-12-10 17:06:31
I don't think anyone could successfully argue that Cataclysm hasn't been a failure.

But, it's definitely not the first expansion to have failed, in WoW yes, overall no.

I really don't see that they are doing anything with MoP to reverse the failure train either. 5 levels (bad choice), talent tree revision again (bad choice), no reversal on bad ideas from Cataclysm (too many to list - bad choice).

I'm sure that MoP will have enjoyable parts, but I don't think there will be enough of them to stop the current trend of subscriptions being canceled.

 

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_Kewk_  2 stars
Title: Sith Lord
Posts: 400
Registered: 2002-12-17 16:11:04
Vault_News posted:

Was Cata the first "failed" expansion?

No, it hasn't failed.
goldielocks2009  1 star
Posts: 50
Registered: 2009-9-1 08:39:19
It got me and a few others to leave. Now we are waiting on Star Wars. Not sure if it was actually Cata or just burned out on the game overall. I will prob come back sometime as I am itching to play something.
G0d
Posts: 43
Registered: 2001-8-20 22:33:19
Has it failed? Are you kidding me? The fact anyone can voice an opinion one way or the other to me says no, it hasn't failed. They made close to or over a quarter billion in box sales alone, give or take. And probably a billion in monthly subs since.


That isn't a failure. Did they lose subs? sure. Think they are worried? HAH

 

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Spookysheep  4 stars
Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
If you are a fry cook at McDonalds I can see where you think that a loss of $15 million dollars a month does not worry a company, because, you will still get your $7 an hour.

But if you work in the actual business world, you know they are worried.

 

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G0d
Posts: 43
Registered: 2001-8-20 22:33:19
Spookysheep posted:

If you are a fry cook at McDonalds I can see where you think that a loss of $15 million dollars a month does not worry a company, because, you will still get your $7 an hour.

But if you work in the actual business world, you know they are worried.



Do you really think this is news to blizzard? Any company plans for potential loses. Especially, I'd like to think, in the world of online gaming. In this case tho, we are talking about a corporation that has made billions in box sales, and billions more in monthly subs, for 7 years, enough to finance multiple other games, all of which have been successful, with diablo 3 ready to sell another billion + in box sales. Coupled with the massive success of the previous release games. 7 years they've been making money off this game haha. Even if wow would have totally collapsed after 3 or 4 years, it would have been a massive success, financing all their other future projects.


I'm really not trying to argue, but I think it explains alot of the "b-team" mentality lately.... They can afford to fail. And even worse, they don't really care. Expecting any online game to make the same amount of money every single year, is foolish. It can't and won't happen. You can't keep a product new and fresh forever. Ask budweiser or miller/coors. They spend hundreds of millions of dollars a year to re-market an 80 year old product, that hasn't changed in...80 years.

 

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-Peo-  2 stars
Title: Caveat Lector
Posts: 408
Registered: 2005-2-2 08:38:42
G0d posted:

I'm really not trying to argue, but I think it explains alot of the "b-team" mentality lately.... They can afford to fail. And even worse, they don't really care.



You don't know what you are talking about, nobody who stays in business long, affords to fail, and doesn't care.

 

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SWTOR, Maybe in a year.
Back to WoW for now.
With a lil f2p CoH.
NukeMage  2 stars
Posts: 346
Registered: 2002-4-7 16:58:45
I think the mentality regarding developement of WoW has gone from "let's make a quality product that many people will enjoy for a long time while making a great profit" to one more akin to "let's milk the cash cow for every last drop, screw long term feasibilty of the product and lets get our Next Big Thing out to market once things start to dry up".

 

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Ten level 85's (one of each class) in WoW
Back to try out the Feb patch in AC

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