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Topic:
Was Cata the first "failed" expansion? [Locked] |
Auenwing Title: straightface
Posts: 589
Registered: 2002-12-27 23:23:12
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Date Posted:
1/1/00 12:00am
Subject:
Was Cata the first "failed" expansion? |
So many things I wanted to post and just could not bring myself to spend the time/energy doing so.
I think I can sum up everything I think about Cata as simply this:
One of the legitimate ways to define "failure" is: subnormal quality.
In which case, yes, from my customer experience, Cata was a failure.
It also failed to retain my guild as customers.
Oh, and PS:
MoP is failing to engage any interest in us coming back.
I guess that Cata will not end up being the "only" failed expansion.
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Sociop Posts: 264
Registered: 2009-12-8 15:10:16
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Date Posted:
1/1/00 12:00am
Subject:
Was Cata the first "failed" expansion? |
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I think BC was the first "failed" expansion, they had a huge spike of interest at release time but that quickly went away, it killed a lot of big guilds, raids were few and far between, and it marked the start of Ghostcrawlers systematic dumbing down of the game, particularly in the area of talents and builds.
Wrath, leveled off that downhill slide, and marked the return of the big guilds, raids were common again, even though there was more dumbing down on the talents-spec side and class balance was still poor to say the least, the game was much improved over BC.
Then Cata ran it right off the cliff where it now sits on a ledge, the ledge is showing stress fractures so they have summoned all their developer brilliance and put all their money on freaking Pandas pulling them back up to safety before that ledge gives way.
I think they will try one more expansion after the Panda failure, under a new management, and development team, that one will probably be very good but to little to late.
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Sociop Posts: 264
Registered: 2009-12-8 15:10:16
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Date Posted:
1/1/00 12:00am
Subject:
Was Cata the first "failed" expansion? |
bewhatever posted:
Basic failure. Basic failure in marketing. Basic failure of the management chain. When stuff like that happens in a serious company, things like 3 levels of management getting fired happen. And anyone in the chain of command who allowed such a marketing failure to happen twice is, well, a failure, and that goes all the way up the chain to Activision's board of directors. Sorry, this is a business.
Left partway into cataclysm, without ever seeing a heroic, and won't be back to see the pandas.
I am not sure if it is basic failure or they just think they are too big to fail and let status quo rule.
Who knows maybe they have a couple congressmen in their pocket and a government bailout already lined up.
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Date Posted:
1/1/00 12:00am
Subject:
Was Cata the first "failed" expansion? |
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Meh, I just got bored with the the game and MMO's in general. Games used to draw me in due to the newness and unexplored quality but this doesn't exit anymore whether it be an expansion or a brand new game. I feel the same way about console gaming and have for several years now. It all feels the same, it's ultimately boring and unfulfilling.
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Arunne Title: The Anonymous
Posts: 177
Registered: 2003-11-3 14:11:47
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Date Posted:
1/1/00 12:00am
Subject:
Was Cata the first "failed" expansion? |
Auenwing posted:
So many things I wanted to post and just could not bring myself to spend the time/energy doing so.
I think I can sum up everything I think about Cata as simply this:
One of the legitimate ways to define "failure" is: subnormal quality.
In which case, yes, from my customer experience, Cata was a failure.
It also failed to retain my guild as customers.
Oh, and PS:
MoP is failing to engage any interest in us coming back.
I guess that Cata will not end up being the "only" failed expansion.
Stay out of my brain, this sums up my feelings so well.
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"Let's agree to respect each others views, no matter how wrong yours may be"
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kuide Posts: 106
Registered: 2004-11-1 08:23:04
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Date Posted:
1/1/00 12:00am
Subject:
Was Cata the first "failed" expansion? |
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Cata was not fun and Mop looks like a re-skin.
The game industry needs Mop to fail badly,it's been holding back creative game design for far to long,the wow moddle has been copied over and over again.
All credit to Blizzard for what they have achived but its time mmo's moved on.
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Ferrydust Title: Iron Chef Jennifer
Posts: 938
Registered: 2002-9-4 20:32:54
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Date Posted:
1/1/00 12:00am
Subject:
Was Cata the first "failed" expansion? |
But it wouldn't have to be time to move on if Blizzard hadn't broken the spell that was Wow. Then they forgot how to recast it.
I never thought I would see the day that I simply didn't care if I logged in or not. But more than that is the feeling that Blizzard has tried to ruin the game and continue to do things that make me angry.
I want Wow to be addictive again and I want to like Blizzard again.
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I, on the other hand, prefer a command-line system 'cause i'm so hardcore
/north /north *You encounter an [Avatar of the god Set]!*
/cast sheild *sheild spell unavailable*
/csat shield *csat: unknown command*
*[Avatar of Set] beheads [Peasant]*
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Dums Title: Moderator
The mystery flavor
Posts: 248
Registered: 2002-10-29 08:17:13
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Date Posted:
1/1/00 12:00am
Subject:
Was Cata the first "failed" expansion? |
I've kinda liked it from a raiding standpoint, but everything else is kinda just a shadow of better times.
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Spookysheep Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
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Date Posted:
1/1/00 12:00am
Subject:
Was Cata the first "failed" expansion? |
In the long run, the failure of cataclysm will be good for gamers, and the future epic failure of MOP will be GREAT for gamers.
With blizzard's fall, a new paradigm will have to emerge for MMO sales and finally companies will get off the copy/fail bandwagon.
-----signature-----
I liek cheese
Pirates > Ninjas
.....................................
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Ferrydust Title: Iron Chef Jennifer
Posts: 938
Registered: 2002-9-4 20:32:54
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Date Posted:
1/1/00 12:00am
Subject:
Was Cata the first "failed" expansion? |
Spookysheep posted:
In the long run, the failure of cataclysm will be good for gamers, and the future epic failure of MOP will be GREAT for gamers.
With blizzard's fall, a new paradigm will have to emerge for MMO sales and finally companies will get off the copy/fail bandwagon.
Or only design for consoles.
-----signature-----
I, on the other hand, prefer a command-line system 'cause i'm so hardcore
/north /north *You encounter an [Avatar of the god Set]!*
/cast sheild *sheild spell unavailable*
/csat shield *csat: unknown command*
*[Avatar of Set] beheads [Peasant]*
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