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Author Topic: "The Dream MMO" [Locked]
-MrBean-  2 stars
Title: Now With Extra Baldness
Posts: 357
Registered: 2001-5-23 14:15:00
-Peo- posted:

Not only that, but GW2 can cut thru a tin can and still slice tomatoes.





Hehe, So I am not the only one that feels that way when Jaconkin posts.

I swear he is paid by the developers.
The_Korrigan  3 stars
Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
-MrBean- posted:

Hehe, So I am not the only one that feels that way when Jaconkin posts.

I swear he is paid by the developers.

He's just a victim of the hype.

 

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SWTOR: 50 Jedi Shadow (Tank), 50 Sith Marauder (Annihilation).
LOTRO: Lifetime account, playing very casually.
WoW: Both accounts canceled for now.
GW2: Future Warrior.
Phexx
Posts: 32
Registered: 2002-2-26 13:56:27
The_Korrigan posted:

Not bad. You could use the UO skill system instead of Skyrim - both are actually very similar.
Oh, and DAoC PvP sucked. It's the first to have introduced "PvP in a box", which then ended in battlegrounds.
Give me meaningful guild vs guild PvP, a bit like UO but enhanced, where players create their own factions, as opposed to the game doing it for you.



The best thing about DAoC PvP was it was always your choice. You were never forced to go into the Frontier (except for certain quests that were not MUST do) or Darkness Falls. It may not have been perfect, but it left the choice up to the player. I know, most games have PvP servers etc. But with DAoC you didn't have to make that one time choice. You could have both worlds in one. I can't see why anyone would not like being able to have that choice, except for lowbie gankers I guess.

I liked the three realm deal. I'm not sure it had the effect Mythic wanted, but for an altaholic like me, it gave a lot of options.

PvP in a box? I disagree. Once you reached max level, it was like moving on to a new game. Yes, ToA screwed that up. But if a new crew can re-create that type of situation, without forcing players back to the PvE world to get better at PvP, I think it worked well.

As for skill systems, I was always a fan of ACs. UOs was good too. In either system I'd leave out the ability to lower skills though. Maybe it's just me but, if you want to play a different toon or class, roll another.

 

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meh
No matter what I said in my post, I actually do, according to VN policy, agree with everything anyone else has said in this thread.
QQing without highspeed internet.
Arunne  1 star
Title: The Anonymous
Posts: 177
Registered: 2003-11-3 14:11:47
-Peo- posted:

Not only that, but GW2 can cut thru a tin can and still slice tomatoes.





It slices, it dices, it juliannes.


I heard if you pre-order GW2, you get a free pocket fisherman too!

 

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"Let's agree to respect each others views, no matter how wrong yours may be"
"I may not agree with what you say, but I respect your right to be punished for it."
Zero_Washu  2 stars
Posts: 290
Registered: 2001-9-28 05:17:03
AC with auto AE loot.

 

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. For everything there is a season, and a time for every purpose under heaven
. Cows go moo, Dogs go woof and MMO players go ''PVP is imbalanced''
. "I’m as horny as the hat rack at a Viking bar.", Ann Coulter
Conceited  1 star
Posts: 182
Registered: 2002-1-29 07:38:03
Marzuk posted:

DAOC's PvP just was not compelling. People only bothered for the RAs, and usually stopped around RR3 to RR5, which even back in the day was only a month or so of nightly Emain grinding.



DAoC's PvP was plenty "compelling". Moreso than pretty much every other game on the market at the moment.

You PvP'd because you wanted to. Wanted to get the RA's, yeah, so you could be more effective in PvP further on. Wanted to help take keeps and hopefully bring out opposition if no one was around at the time, or defend them. Wanted to help take relics or defend your own. You simply wanted to get out there and kill someone, because it was fun. Either having a good time playing with guildies, or even out soloing on a stealther.

This is a problem I'm seeing too much of. Players are so "I have no motivation to do this". If you're a gamer you don't need motivation to play ffs.

This is how a WoW player thinks. I need motivation to progress my character, to PvP, to play at all. Annoys the piss outta me

You don't need motivation to play games like Minecraft, Skyrim, Dark Souls etc. You play them because they are fun.

 

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Conceited
Ugh_Lancelot  3 stars
Title: Ooo...bouncy!
Posts: 766
Registered: 2002-6-17 14:37:05
Conceited posted:

This is how a WoW player thinks. I need motivation to progress my character, to PvP, to play at all. Annoys the piss outta me

You don't need motivation to play games like Minecraft, Skyrim, Dark Souls etc. You play them because they are fun.


I haven't played those three but I totally agree that good games make you WANT to play them. Not because you have some OCD goal to max everything (though there's nothing specifically wrong with that being your motivation) but just the joy of doing something entertaining.

 

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WoW and DAoC - Too many alts to count
Charter Member - Altaholics Anonymous
JaconKin  1 star
Posts: 186
Registered: 2007-1-16 18:00:40
The_Korrigan posted:

-MrBean- posted:

Hehe, So I am not the only one that feels that way when Jaconkin posts.

I swear he is paid by the developers.

He's just a victim of the hype.



Aye, that is right, better that, than to be a bitter individual who can find little joy in any matter when it comes to anything who sits here and posts at the VN measuring who has the bigger epeen by constantly attacking one another.

 

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Looking Forward to Guild Wars 2 and serving crow.
Currenlty Writing: The Web of Life.

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