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Author Topic: /vomit @ SWTOR [Locked]
-Peo-  2 stars
Title: Caveat Lector
Posts: 408
Registered: 2005-2-2 08:38:42
Level 12 and I am enjoying it quite a bit.

 

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SWTOR, Maybe in a year.
Back to WoW for now.
With a lil f2p CoH.
Unstruck  2 stars
Posts: 260
Registered: 2004-3-24 18:59:13
Zero_Washu posted:

...the initial levels can be summarized as run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run run


I LOVE this aspect of it. The world is beautiful, and I like having to hoof it. In my opinion, WoW was in a steady decline since they allowed mounts to be obtained earlier and earlier, and required flying mounts for Cata. The world got too small. Having to hoof it for a bit (does Star Wars even have mounts later on?) is a refreshing change of pace.

I had no glitches, no lock ups, no technical problems at all so far this weekend. Jedi Consular (awesome class, right up my ally). Voice acting is top notch, and how they tell the story is engrossing as hell.

Only thing I have against it is that I really don't like the Star Wars universe. (I never was able to sit through a single movie without falling asleep, and I'm a sci-fi fan!) So while the story-telling is great, I really can't give two $hits about the story. For that reason alone, I'll be passing on this one in retail.
The_Korrigan  3 stars
Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
Unstruck posted:

I LOVE this aspect of it. The world is beautiful, and I like having to hoof it. In my opinion, WoW was in a steady decline since they allowed mounts to be obtained earlier and earlier, and required flying mounts for Cata. The world got too small. Having to hoof it for a bit (does Star Wars even have mounts later on?) is a refreshing change of pace.

Same here. And I was also relieved when Bioware stated there would be no flying mounts in their game. And considering how the game is designed, it's pretty obvious that there will never be player controlled flying mounts.

 

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SWTOR: 50 Jedi Shadow (Tank), 50 Sith Marauder (Annihilation).
LOTRO: Lifetime account, playing very casually.
WoW: Both accounts canceled for now.
GW2: Future Warrior.
Zero_Washu  2 stars
Posts: 290
Registered: 2001-9-28 05:17:03
The_Korrigan posted:

Unstruck posted:

I LOVE this aspect of it. The world is beautiful, and I like having to hoof it. In my opinion, WoW was in a steady decline since they allowed mounts to be obtained earlier and earlier, and required flying mounts for Cata. The world got too small. Having to hoof it for a bit (does Star Wars even have mounts later on?) is a refreshing change of pace.

Same here. And I was also relieved when Bioware stated there would be no flying mounts in their game. And considering how the game is designed, it's pretty obvious that there will never be player controlled flying mounts.



Way to miss the point.

This is like going through old STV, where you get some quests run all the way over to X, return and then get sent back for more or right next door. Its having the "Sith" HQ being a giant U shaped building where quest targets seem to always be at the furthest point from they can be and still be in the same building, best yet, you get to do this over and over.

So there is a major difference between travel for a purpose and travel that is nothing more than a pointless exercise, likely some of the developers sat around their tables when they made that HQ and laughed their ass off about how far they could make players walk from point to point over and over and watch them profess to like it.

I am quite fine with no air travel in the game but try to feed me the amount of bull that is required to explain away my lack of a ground mount when I have my own star ship.

 

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. For everything there is a season, and a time for every purpose under heaven
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-Peo-  2 stars
Title: Caveat Lector
Posts: 408
Registered: 2005-2-2 08:38:42
Zero_Washu posted:

... likely some of the developers sat around their tables when they made that HQ and laughed their ass off about how far they could make players walk from point to point over and over and watch them profess to like it...



Much anger in this one, relax, he should.

 

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SWTOR, Maybe in a year.
Back to WoW for now.
With a lil f2p CoH.
Spookysheep  4 stars
Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
Zero_Washu posted:

likely some of the developers sat around their tables when they made that HQ and laughed their ass off about how far they could make players walk from point to point over and over and watch them profess to like it.



Of course they do this. The longer it takes you to travel the longer it takes you to level. Developers do this because there are actually moron fanbois whole LIKE this kind of thing in their quests.

 

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I liek cheese
Pirates > Ninjas
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Errtuu  1 star
Posts: 70
Registered: 2003-6-27 14:07:28
The_Korrigan posted:

Trigeminal posted:

Unlike WoW and Rift, there is little to no strategy during combat though.

Out of curiosity, up to what level did you play it?
I'm level 12 Jedi Consular, and I can tell you there's at least as much strategy (in my opinion, more) than in WoW in each fight. Many fights are setup so that if you run in like a retard, you will die. Unless you are 5 level higher than the intended level of course.



I disagree with the notion there is no strategy--maybe it's the class. BH/Commando seem like run in and shoot classes. I played both a consular and smuggler past 10, and you will die if you play that way on some of the harder quests. I had a blast, and I'm sold for sure--I recommend playing smuggler if you get a chance. The running on Jedi Consular seemed a bit much but tolerable. On the smuggler, it was much less. There were only 2,3 group quests (saying there were far too many of these is simply not true)--and you could skip them if you wanted, but I did them. My son and I duo'ed the Esseles Flashpoint on the trip to Coruscant, and I thought that was excellent. Anyway, I see a lot of potential here--more than I do with Pandas & Pokemon (AKA MOP). It's just beta (if you are complaining about a few bugs go look up what beta is)--and a beginning. I truly hope the dev team is more like Trion and less like Blizz.


Sprawl-zero1eye- posted:

It kinda comes down to how much of a Star War's geek you are...

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Also, I linked it a few other places, but I posted my thoughts on my blog.

http://zsprawl.com/wp/2011/11/star-wars-the-old-republic-beta-first-impressions/



I didn't experience near as many of the bugs you did--not sure which weekend you're referring to, but I played this weekend and I crashed 2 times in 2 days. As for moving the genre forward, the criticism seemed a bit harsh, but it is a fair point that there isn't anything revolutionary here--that said, they started development years ago when Wow was in its prime. I think all of us are so burned out on Wow now, we all want something a lot different and new--but there is a lot of different opinions on what that should be. Guild Wars 2 and Secret World are trying to achieve this, but they won't be coming out any time soon.

My hope is they will be aggressive in making strides post launch. Also, I do have to give them kudos on the "choose your own adventure" type cutscenes, which have a real impact on the game. And I also like the fluidity of the combat pressing buttons to fight--vs Wow's too high dependency on auto-attack. Time will tell, but there is definitely enough there to keep me busy for awhile (at least until D3 and/or GW2).
The_Korrigan  3 stars
Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
Some people obviously got spoiled by WoW and its easy mode traveling. At level 15 I got a nice run speed buff. There are ground mounts too. But you can't fly over everything, for the greater good of the game.

 

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SWTOR: 50 Jedi Shadow (Tank), 50 Sith Marauder (Annihilation).
LOTRO: Lifetime account, playing very casually.
WoW: Both accounts canceled for now.
GW2: Future Warrior.
Sprawl-zero1eye-  4 stars
Title: IGN Vault Staff
Reziztance iz Futile

Posts: 1,001
Registered: 2002-6-28 03:39:29
The running isn't too bad in swtor because you aren't going back to the same place every time.

 

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Mirkwood MUD, OneEye IvoryFang, Lord of the VampireZ (Retired)
AC Frostfell, Clan Z - Lvl 239 Grief Dagger (Retired)
WoW Lightbringer Alliance, Z Guild - Lvl 85 Combat Rogue (Retired)
Making iOS Apps these days at http://zsprawl.com/iOS
tantallous  1 star
Title: Thought Police
Posts: 192
Registered: 2002-1-11 23:14:32
I'm trying to figure out how a game that doesnt get released for another month wins any awards, nevermind "best game" award for 2010 (i mean.. its 2011 isnt it? ). seems kinda like a president winning a nobel peace prize before he takes office. oh wait..

i guess it happens a lot with games but it seems silly

 

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Its what you just said, translated into guy speak and leaving out the unecessary parts

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