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Topic:
/vomit @ SWTOR [Locked] |
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Date Posted:
1/1/00 12:03am
Subject:
/vomit @ SWTOR |
DARK AGE OF CAMELOT > EVERYTHING ELSE
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A zerg is more than 8 so stop your crying.
Evolution is inevitable. Get over it!
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Ugh_Lancelot Title: Ooo...bouncy!
Posts: 766
Registered: 2002-6-17 14:37:05
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Date Posted:
1/1/00 12:03am
Subject:
/vomit @ SWTOR |
Quazimortal posted:
You sure do like reading things that don't exist, don't you?
Sometimes. It's the voices in my head...
Quazimortal posted:
Did you even bother to read the conversation before you jumped in here and stuck your foot in your mouth?
Hey, look, it's what we do around here. Some of us just do with more flair and panache.
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WoW and DAoC - Too many alts to count
Charter Member - Altaholics Anonymous
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Zero_Washu Posts: 290
Registered: 2001-9-28 05:17:03
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Date Posted:
1/1/00 12:03am
Subject:
/vomit @ SWTOR |
You've lost your Gold Platemail Gauntlets, your Silver Scailmail Cuirass, your 40 flaming Djarids, your War Magic Tessera, your Diamond Morningstar, your
Emerald, your Ruby Heavy Bracelet and your Apple!
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.
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. For everything there is a season, and a time for every purpose under heaven
. Cows go moo, Dogs go woof and MMO players go ''PVP is imbalanced''
. "I’m as horny as the hat rack at a Viking bar.", Ann Coulter
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Quazimortal Title: The One and Only
Posts: 1,557
Registered: 2004-9-18 21:52:58
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Date Posted:
1/1/00 12:03am
Subject:
/vomit @ SWTOR |
knight-of-ni posted:
Quazimortal posted:
Let's just ignore the fact that the crafting done for each server before they were all combined was done by the rare few folk who either macro'd up to GM or did it the actual way which was ridiculously time consuming and boring.
One of my swtor bug reports was to describe how easy it was to macro crafting. There's not really an easy way to fix it, except to make it easy to do without macroing (which is kind of what they tried to do). At the higher levels, there's not really much point, but you could grind through the lower levels to 250-ish over a night or two.
I did find that if you at least consider trying to keep up, you can keep your crafting skills relevant to your level without much issue. I don't think macroing will be tremendously common, but I'm sure someone will be banned in the first week.
I was actually describing the crafting system in DAoC, I don't know anything about the crafting system in SWTOR.
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“A painter paints his pictures on canvas. But musicians paint their pictures on silence.
We provide the music, and you provide the silence.†~Leopold Stokowski
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-Peo- Title: Caveat Lector
Posts: 408
Registered: 2005-2-2 08:38:42
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Date Posted:
1/1/00 12:03am
Subject:
/vomit @ SWTOR |
DAoC was crap. AC > WoW > DAoC.
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SWTOR, Maybe in a year.
Back to WoW for now.
With a lil f2p CoH.
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MinionX-DW Posts: 74
Registered: 2002-1-3 03:31:16
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Date Posted:
1/1/00 12:03am
Subject:
/vomit @ SWTOR |
Quazimortal posted:
MinionX-DW posted:
Quazimortal posted:
MinionX-DW posted:
It's crafting system alone is a massive improvement because it's basically adopting DAOC's crafting system.
Wtf? DAoC had one of the worst crafting systems of any MMO ever created... 
You mean a crafting system that was used throughout the entire games life and was relevant, and provided an economy to the game? that crafting system?
What a stupid comment...
Of course the crafting system has been used throughout the entire games life, you can say that about every single bloody MMO in history. Also, saying it provided an economy to the game is just as stupid of a comment because it proves nothing. By saying it provided an economy all you are saying is that crafted items were bought and sold and oh my wouldn't you guess it you can say the same thing about the crafted items in every single MMO in history.
Let's just ignore the fact that the crafting done for each server before they were all combined was done by the rare few folk who either macro'd up to GM or did it the actual way which was ridiculously time consuming and boring.
You really should shut up now before you make yourself look like even more of a moron.
Oh good lord, the stupid train has rolled into station it seems..
If you don't understand the word relevant, then you really shouldn't post long winded comments about WoW's crafting system vs DAOC's crafting system.
Cause a massive different exists between the two. In WoW's, after say the first month of an expansion, The crafting system was complete shit for pretty much the entire time till the next Expansion.
In DAOC, The crafting system was used EVERY SINGLE DAY and was needed, because you HAD to use crafted gear in every single template you made in that game.
In fact, I'll use a better example, You can play World of Warcraft, and NEVER once use a crafted item in it. Try and do that in DAOC.
As for the very last comment about crafting being done by the Rare few folks, Umm no.. Most people at some point leveled a crafter up in that game. A simple look at housing merchants showed the stupid amount of crafted gear you could buy for your templates, What you had trouble finding was someone who was willing to do Spellcrafting for ya. Which wasn't super hard, It just wasn't worth it unless the person was willing to tip ya like a plat or two. So most people ended up making their own Spellcrafter at some point.
in the end, trying to call a crafting system that was fundamental to the very game, and couldn't be replaced the worst crafting system ever is moronic.
Hell, I got more use out of WAR's crafting system then WoW's crafting system.. and I will say I consider WAR's actual crafting system pretty bloody bad, but at least it was needed.
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Terravos - RR11L2 Valkyrie Merlin Server -
Skullthrone Destruction
Badlands Order
RIP Dr. Tiller
http://img210.imageshack.us/img210/3605/roflve.jpg
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The_Korrigan Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
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Date Posted:
1/1/00 12:03am
Subject:
/vomit @ SWTOR |
MinionX-DW posted:
Oh good lord, the stupid train has rolled into station it seems..
Happens every single time the local bunch of DAoC fanatics are arguing their fetish game was the best thing since sliced bread.
MinionX-DW posted:
Cause a massive different exists between the two. In WoW's, after say the first month of an expansion, The crafting system was complete shit for pretty much the entire time till the next Expansion.
I must be dreaming then when I sell crafted goods on the AH and make money from them. My bad.
MinionX-DW posted:
In fact, I'll use a better example, You can play World of Warcraft, and NEVER once use a crafted item in it. Try and do that in DAOC.
No you can't (play WoW without using crafted items). Try to play with non gemmed and non enchanted gear...
Oh, and remind us, when was the last time you played Wow?
DAoC's crafting system was the most boring grind ever. I'd take WoW's or even better, SW:TOR's one anytime instead.
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SWTOR: 50 Jedi Shadow (Tank), 50 Sith Marauder (Annihilation).
LOTRO: Lifetime account, playing very casually.
WoW: Both accounts canceled for now.
GW2: Future Warrior.
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Date Posted:
1/1/00 12:03am
Subject:
/vomit @ SWTOR |
What's ironic is that both of you are actually right... DAoC crafting IS more useful than most other's at endgame, but it is not a good crafting system solely because of this. The actual process of levelling and creating items is horribly, horribly bad and boring, and kind of ate your soul when you did it.
People who say crafting should be 'like DAoC' obviously either macro'ed their crafters, or have blocked the experience of trying to get LGM in one profession from their memory.
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We have not inherited the Earth from our parents, we have borrowed it from our children.
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MinionX-DW Posts: 74
Registered: 2002-1-3 03:31:16
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Date Posted:
1/1/00 12:03am
Subject:
/vomit @ SWTOR |
The_Korrigan posted:
MinionX-DW posted:
Oh good lord, the stupid train has rolled into station it seems..
Happens every single time the local bunch of DAoC fanatics are arguing their fetish game was the best thing since sliced bread.
MinionX-DW posted:
Cause a massive different exists between the two. In WoW's, after say the first month of an expansion, The crafting system was complete shit for pretty much the entire time till the next Expansion.
I must be dreaming then when I sell crafted goods on the AH and make money from them. My bad.
MinionX-DW posted:
In fact, I'll use a better example, You can play World of Warcraft, and NEVER once use a crafted item in it. Try and do that in DAOC.
No you can't (play WoW without using crafted items). Try to play with non gemmed and non enchanted gear...
Oh, and remind us, when was the last time you played Wow?
DAoC's crafting system was the most boring grind ever. I'd take WoW's or even better, SW:TOR's one anytime instead.
You can easily play WoW with non gemmed and non enchanted gear. As for when I last played, Lets see, I have a 85 Warlock and an 85 Feral Druid, an 80 Warrior, and 80 Shaman. What do you think mate.
Difference between not being gemmed and enchanted in WoW vs say DAOC/Warhammer is being able to play, and not being able to play.
In WoW, If I don't get gemmed right away, not a huge deal, Enchanting is the same.
In DAOC, try not having ANY stats on your gear.
What about Warhammer, Even there, playing without crafting simply isn't an option, We'll ignore Liniments, which end up being a about a 1/10th of your HP at 40. But lets talk about their "gemming"
Imagine in WoW, if being ungemmed means you were missing 30 to 40% of your MAIN stat.
As for your original comments about selling gear, Yea.. I have max Smithing/Engineering/Leatherworking spread across my toons, You don't any of that crap. It's all just a huge waste of time.
I'd gladly take a "grind" (How you think DAOC's system is a grind is hilarious since you can just buy everything you need to GM it off the bloody merchant) and have my crafting system needed in a game, over a crafting system that's tacked on any day of the week.
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Terravos - RR11L2 Valkyrie Merlin Server -
Skullthrone Destruction
Badlands Order
RIP Dr. Tiller
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MinionX-DW Posts: 74
Registered: 2002-1-3 03:31:16
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Date Posted:
1/1/00 12:03am
Subject:
/vomit @ SWTOR |
Eternal_Midnight posted:
What's ironic is that both of you are actually right... DAoC crafting IS more useful than most other's at endgame, but it is not a good crafting system solely because of this. The actual process of levelling and creating items is horribly, horribly bad and boring, and kind of ate your soul when you did it.
People who say crafting should be 'like DAoC' obviously either macro'ed their crafters, or have blocked the experience of trying to get LGM in one profession from their memory.
I LGMed Armorcrafting/Weaponcrafting/Spellcrafting/Alchemy in that game.
It wasn't grindy, and I didn't macro it.
It was rather easy as all ya needed was cash to do it.
Now I will admit fully that spellcrafting was annoying, But that had more to do with the ancient UI system then the actual Crafting itself.
-----signature-----
Terravos - RR11L2 Valkyrie Merlin Server -
Skullthrone Destruction
Badlands Order
RIP Dr. Tiller
http://img210.imageshack.us/img210/3605/roflve.jpg
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