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Topic:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions [Locked] |
Phexx Posts: 32
Registered: 2002-2-26 13:56:27
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Date Posted:
1/1/00 12:02am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
Quazimortal posted:
Phexx posted:
Spookysheep posted:
Its so hilarious to see carebears call equalized pvp "boring".
About 50+ million console PVPers will completely disagree with you.
People who actually like PVP have been waiting for many years for an MMO that finally grasps how to do PVP.
Are you referring to FPS players in your 50+ million console players? Totally different animal in my opinion, FPS and PvP in a MMORPG.
Actually that is what I was referring to. If everyone has the exact gear, stats and skills as everyone else, why PvP in a MMORPG and not just play a FPS? I'm all for the gear and stat balance, and if players are the same class, I'm in for the skill balance as well.
What I was saying was basically the only way for true balance is to make everyone an exact clone of everyone else, no matter the class you play, and that would be boring to me. The reason I play MMORPGs instead of an FPS is because I can play different classes.
So to clear up my original question, are there classes in PvP? If so, you will not have true balance. I'm not saying it will not be a great game or great PvP, simply the only way to get true balance will be to clone every player FPS style and that would be boring to me, as I like to play different classes.
Quazimortal posted:
WTF? Are you stupid? Have you never played a team based FPS with a class system? You can in fact achieve balance in PvP with different classes, it's called designing around the team and not 1v1.
I was going to ignore this, because as usual Quazi can't converse about a topic without being a total douchebag...... but I'm bored.
No, I've never played a FPS with a class system. The last FPS I played was about 10(?) years ago? Where the only difference between anyone in the match was the weapon you decided to use.
Quazimortal posted:
"why PvP in a MMORPG and not just play a FPS"
Because they are two entirely different kinds of games, duh? I'm starting to think I've figured out the answer to my 'Are you stupid?' question.
Way to go captain obvious. That was the point I was making. PvP and FPS games are different. In PvP games, and in my case I am referring to MMORPGs, there are classes. Very different classes. I've no idea what "classes" there are in current FPS games since I don't play them. But in MMORPGs, as you should well know, classes are usually so different that true balance is near impossible. Not entirely I suppose, but I've never seen it in a single MMORPG since and including UO.
If GW2 can achieve that, great, I'll be looking forward to it. Until then, I prefer to base my opinion on experience rather than speculation.
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meh
No matter what I said in my post, I actually do, according to VN policy, agree with everything anyone else has said in this thread.
QQing without highspeed internet.
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Quazimortal Title: The One and Only
Posts: 1,557
Registered: 2004-9-18 21:52:58
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Date Posted:
1/1/00 12:02am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
If you haven't played an FPS in that long why would you even bring it up in an argument? You argue points you know things about, not things you know jack about. Amazing...
And the fact STILL remains that balancing PvP with a class system is COMPLETELY possible which has been proven in several class based FPS games. So really your argument holds absolutely zero basis so perhaps you should exit this conversation before you make even more of a fool out of yourself.
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“A painter paints his pictures on canvas. But musicians paint their pictures on silence.
We provide the music, and you provide the silence.†~Leopold Stokowski
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Ugh_Lancelot Title: Ooo...bouncy!
Posts: 766
Registered: 2002-6-17 14:37:05
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Date Posted:
1/1/00 12:02am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
Phexx posted:
PvP and FPS games are different. In PvP games, and in my case I am referring to MMORPGs, there are classes. Very different classes. I've no idea what "classes" there are in current FPS games since I don't play them. But in MMORPGs, as you should well know, classes are usually so different that true balance is near impossible. Not entirely I suppose, but I've never seen it in a single MMORPG since and including UO.
If GW2 can achieve that, great, I'll be looking forward to it. Until then, I prefer to base my opinion on experience rather than speculation.
http://en.wikipedia.org/wiki/Team_Fortress_2#Classes
9 completely different and unique classes, which is only one less than WoW. Yeah, there aren't any talents but the point is that it is definitely a multiclass game where each class has one set of abilities and attributes that are drastically different than the other classes. "Twitch" skill is 80% of TF/TF2 as it is a FPS game (which Blizzard tried to do with WoW Arenas but failed miserably by not divorcing PVE mechanics from PVP mechanics), but if you don't pick a relatively even spread of classes, your team will get rolled by a balanced one. Much like any barely-competent MMO PVP. Furthermore, in TF/TF2, the class roles are VERY different. No healers DPSing (except lol DPS), DPS can't heal, two of the classes' primary abilities are stationary objects, etc.
Of course, the biggest difference between TF and MMOs is that in TF, you can switch classes at the drop of a hat. Not so in (most) MMOs. What remains to be seen is whether the commitment required to level, gear and spec a particular race/class in GW2 is going to wash with the desire to play something different after a bit of PVP. Purely balanced PVP means you won't get to "tweak" things via gear or talent points the way you do in current MMOs (or at least not that I've seen in the pressers on GW2).
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WoW and DAoC - Too many alts to count
Charter Member - Altaholics Anonymous
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Quazimortal Title: The One and Only
Posts: 1,557
Registered: 2004-9-18 21:52:58
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Date Posted:
1/1/00 12:02am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
From what I understand GW2 will allow you to create any class and be 100% ready, after setup time, to PvP.
Edit: Which only makes sense because they perfected the practice in the original GW.
-----signature-----
“A painter paints his pictures on canvas. But musicians paint their pictures on silence.
We provide the music, and you provide the silence.†~Leopold Stokowski
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Date Posted:
1/1/00 12:02am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
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There is a very large community of gamers who do not want to schedule their fun days in advance, and life responsibilities that makes doing so problematic. They do not want their video game to be a virtual time card they must punch, must be online right at 8pm, must be able to stay until 12:00am, make sure you log in early and farm components for flasks, sorry if your kid is sick, you let down the whole team... They just want some fun when they can log in, and they want there to be a way to progress on their own timeline. They would like some new content for their play style every once in a while (as opposed to a new raid every patch, and a new 5 man every 2 years).
Maybe one day a game company will decide to make a MMO where these people can find meaningful things to do/progress too.
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Phexx Posts: 32
Registered: 2002-2-26 13:56:27
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Date Posted:
1/1/00 12:02am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
Quazimortal posted:
If you haven't played an FPS in that long why would you even bring it up in an argument? You argue points you know things about, not things you know jack about. Amazing...
And the fact STILL remains that balancing PvP with a class system is COMPLETELY possible which has been proven in several class based FPS games. So really your argument holds absolutely zero basis so perhaps you should exit this conversation before you make even more of a fool out of yourself.
I also pointed out that FPS and MMORPG PvP were different animals, something you chastised me for comparing in my previous post. So in 3 separate posts now I've stated I believe they are different animals, but you seemed to have missed that.
And now here you are, making correlations between FPS and MMORPG PvP, again, something you keep trying to accuse me of and I haven't done.
Just because they can balance FPS, does not necessarily mean they can balance MMORPG PvP. It doesn't mean they can't either. As I've said already, no MMORPG that I have seen since starting with UO and playing pretty much every new title since, has been able to achieve that true balance. If GW2 does it, great on them and great for us players. But until I actually see it, I'll hold judgement.
Quasi, perhaps you should read the whole thread.
The only reason I asked about FPS was because of Spooky's comments.
Spookysheep posted:
About 50+ million console PVPers will completely disagree with you.
To which I replied:
Phexx posted:
Are you referring to FPS players in your 50+ million console players? Totally different animal in my opinion, FPS and PvP in a MMORPG.
I made an assumption that Spooky was referring to FPS, because I was not aware of a huge MMORPG player base on consoles. So I asked him if that was what he was referring to.
Quazimortal posted:
why PvP in a MMORPG and not just play a FPS
First, lets put the whole sentence in there shall we? I said "If everyone has the exact gear, stats and skills as everyone else, why PvP in a MMORPG and not just play a FPS?
I was referring to what I guess are now old style FPS games (I wasn't aware they had changed to include classes), when there weren't classes, and everyone was a clone of each other. In context it makes a lot more sense.
I am truly not sure what it is you don't understand. Or why you are choosing not to understand.
-----signature-----
meh
No matter what I said in my post, I actually do, according to VN policy, agree with everything anyone else has said in this thread.
QQing without highspeed internet.
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Quazimortal Title: The One and Only
Posts: 1,557
Registered: 2004-9-18 21:52:58
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Date Posted:
1/1/00 12:02am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
Quazimortal posted:
WTF? Are you stupid?
I think we have a resounding answer to this question since you've proven you can't keep up in a conversation at all.
-----signature-----
“A painter paints his pictures on canvas. But musicians paint their pictures on silence.
We provide the music, and you provide the silence.†~Leopold Stokowski
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Phexx Posts: 32
Registered: 2002-2-26 13:56:27
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Date Posted:
1/1/00 12:02am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
Wow, way to ignore everything and basically say " No, you're stupid."
Kudos to you sir.
-----signature-----
meh
No matter what I said in my post, I actually do, according to VN policy, agree with everything anyone else has said in this thread.
QQing without highspeed internet.
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Quazimortal Title: The One and Only
Posts: 1,557
Registered: 2004-9-18 21:52:58
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Date Posted:
1/1/00 12:02am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
Well I'm not going to discuss things I've already discussed all because you are too slow to keep up with the conversation.
-----signature-----
“A painter paints his pictures on canvas. But musicians paint their pictures on silence.
We provide the music, and you provide the silence.†~Leopold Stokowski
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Phexx Posts: 32
Registered: 2002-2-26 13:56:27
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Date Posted:
1/1/00 12:02am
Subject:
A Good Summary of Why Blizzard is Hemorrhaging Subscriptions |
Once again, you chose to ignore what is said and simply say "I'm right, you're wrong" without backing it up.
I think I get you now Quasi. Perhaps I've been away from this board for a long while and forgot, but the reminder is loud and clear. Thanks for that
-----signature-----
meh
No matter what I said in my post, I actually do, according to VN policy, agree with everything anyone else has said in this thread.
QQing without highspeed internet.
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